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Battlefield.hu
BF4 összefoglaló Cris99-től (alias SkyS1gn) PH-ról
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BF4 TESZT / CTE regisztrációs oldal. (csak Premium BF4 verzióval)
A topikban jelenleg működő moderáció!
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ddany7 #7583 netcodeot elbaszarintottak a peccsel? nekem nagyon "nem aggya" :D -
#7582 nekem is jó volt most 3 menetig, utána dobott egy kékhalált a gépem, de ezzel már nem a Dice-nak kell foglalkozni szerintem. -
#7581 Én most a patch után gyakorlatilag fél 8-tól éjfélig gond nélkül játszottam... Ami engem felkúr, azok a kis meg-megröccenések.. BF3 is produkálta jó sokáig (már nem emlékszem melyik patch orvosolta..) -
#7580 A blúrra írták:
Hi all.
We're aware of the issue and the team is working on a fix. In the meantime, here are instructions for a workaround that has proven effective:
http://battlelog.battlefield.com/bf4/forum/threadview/2955065670152493933/7/ [battlelog.battlefield.com]
- Dragotha -
#7579 Ezzel már mi is eljátszogattunk vicces -
#7578 Engem is baromira zavar, nem tudom minek rakták bele. Lassan már hunyorgok tőle én is... -
#7577 Néhány szerveren minden második lövedéke vaktöltény. :D -
#7576 Unlockoltam MTAR-t és tényleg OP -
#7575 Jó pár ezer elveszik meccsenként. Már rég maxos lehetnék :D -
#7574 Engem legjobban ez a stat bug idegesít, most konkrétan 5.000 pont ment a levesbe -_- Erre figyelhetnének... -
SergioAmigo #7573 Lehet a játékban is de unalmas. -
SzinesGeza #7572 Igen! -
sayiid #7571 -
Igazember #7570 A commander módot csak tabletről lehet játszani?
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#7569 aha pontosan :) -
#7568 Az alábbi videón 2:50-től megtekinthetők a commander mód különböző stílusai...
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Dobos911 #7567 Köszi a gyors választ!!! Most próbálom h jó lett e! -
#7566 Arra gondolsz mikor időnként bereccen akép? Mintha vmi sugárzás közelébe mennél :D -
gstup #7565 Másik.Mi a ****** van a mesterlövész puskákkal?Mintha sosem találna el semmit.Holott rohadtul a célon van.Találkozott már evvel valaki? -
#7564 hát ez a rohadt elmosódás nagyon kellett bele, nagyon zavaró.. -
Newfronter #7563 Nekem minden OK a játékkal. Tanácsaim:
- Jelentkezz ki battlelogból és TÖRÖLD a böngésző cache-t, de teljesen!
- Originben a játékon nyomj egy javítást, hátha valami megsérült!
- Indíts újra az Origint, majd a battlelogba lépj be!
- Ha ugyanez a probléma, akkor másik böngészővel próbáld meg a battlelogot!
Próbáld meg így! -
Dobos911 #7562 Sziasztok! Nekem a patch óta nem váltja a pályákat, szóval egy kör után fekete minden mutatja jobb oldalt fülöl h tölt de akár mennyit várok nem történik semmi csak ha újraindítom! Vki tud rá megoldás és vki tapasztalt hasonlót? -
#7561 Ez a reactive armor nem ér semmit 2-3 rpg oszt bumm,sőt a tank is 2 lövéssel kiszed,oszt még active protection is van hozzá....
Van valami trükk?
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#7560 Update #12 (Nov 14-3)
PC Client Patch Notes
NOVEMBER 14 PC GAME UPDATE PATCH NOTES
In the November 14 PC game update, we fixed a number of issues that we have been seeing in the game. The main focus in this update is on crash fixes, and you can find a detailed list of the fixes below. We will continue our efforts to eliminate issues we find in the game, so stay tuned for more updates. Let us know how this update works for you.
CRASHES & FREEZES
-Fixed a crash that would occur randomly during gameplay.
-Fixed a crash that would occur when an object is destroyed.
-Every time that a player exited a vehicle, there was a small chance that the server would crash. This has been fixed.
-Fixed an occasional crash during SP gameplay.
-Fixed a crash that would occur during level loading.
-Sometimes the game would attempt to load a model at the same time as it was being thrown out of memory. This has been fixed.
-Sometimes the game would crash after removing old bullet holes/scratch marks in the world. This has been fixed.
-Sometimes when a player or enemy was sitting in the jeep gunner entry and got killed, his body would rest on the vehicle in such a way that the physics simulation would require lots of CPU usage. This has been solved.
-Fixed a crash occurring on Flood Zone when playing Conquest Large.
-Fixed a common crash relating to surface shaders.
-Fixed a crash on Test Range that could occur when using sniper rifles.
-Fixed a common crash that occurred during map transition.
-Fixed a crash that occurred when bringing up Battlescreen in-game on the Test Range.
-Fixed a memory allocation bug that could lead to crashing.
-Fixed a single player crash that could sometimes occur when being killed by AI enemies.
-Fixed an issue where the game would get stuck in infinite loading if you got disconnected while trying to access online content.
-Fixed an issue in single player in the South China Sea mission where the game would crash when idle for more than 60 minutes.
-Fixed an issue where the game would get stuck in infinite loading if you used Win+L to lock your PC during loading.
NETWORK PERFORMANCE
Eliminated a network sync bug
If you’ve been experiencing situations in multiplayer where it appears that you are taking damage from enemies through walls, you might have been the victim of a network sync bug. In this game update, we have identified and eliminated one such bug that caused this type of gameplay experience. We are continuing to work on more multiplayer optimizations concerning network performance.
Improved Network Smoothing
We have made some improvements to the ”Network Smoothing” functionality that you can find in the OPTIONS>GAMEPLAY menu. The Network Smoothing slider governs a group of settings that aim to produce a tighter multiplayer experience based on your specific packet loss situation.
Removed network lag
In certain specific situations, network lag would be introduced when interacting with objects in the game. This has been experienced by some players during melee combat, when climbing ladders, and when operating stationary weapons. The cause for these specific network lag situations has been solved.
GAMEPLAY BALANCING
-Removed the scout helicopter at the final base for the defenders in Rush mode on Siege of Shanghai
-Adjusted a Conquest flag position on Zavod 311 that was obstructing vehicles.
-At Hainan Resort in Rush mode, defenders were given too much armor at the first base. We have removed the defender IFV at the first base, added an attacker IFV at the first base, and increased the spawn delay on the defender IFV at the third base.
-Fixed so that there is 1 revive per round Defuse, as opposed to 1 per set.
-Removed all previously placed C4 and mines after a round of Defuse to eliminate the possibility to affect the next round.
GRAPHICS
-Fixed a minor graphical error on Operation Locker.
-Fixed an issue where the in-game Battlelog would get distorted when a Commander launched an EMP attack.
-Fixed a floating container on Golmud Railway near flag C in Domination.
-Fixed an issue with the minimap in Rush mode.
-Fixed an issue in Obliteration mode where the red light flash and beep sound was not played when the bomb carrier was moving.
-Fixed an issue in Defuse where the bomb model sometimes did not display on the bomb carrier.
-Fixed minor graphical alignment issues in the Spectator Mode camera layout.
-Fixed an issue in Spectator Mode where the spectator's view incorrectly would get distorted during an EMP deployment from a Commander.
MISCELLANEOUS
-Fixed a bug that occasionally killed all sounds on the server if you fired the QBU-88 with an attached silencer.
-Fixed the issue where pressing B would bring up the console.
-Fixed an issue where the EMP effect lasted for too long on soldiers.
-Fixed an issue with an area you couldn't traverse near one of the M-COM stations in Rush mode on Siege of Shanghai.
-Fixed an issue relating to player skill levels. -Fixed an issue in Obliteration mode where the bomb would temporarily be placed in the sky after the bomb carrier was killed when swimming or in a water-based vehicle.
-Fixed an occasional jitter in the kill camera.
-Fixed so that Russian special characters are displayed properly in the chat window.
-Fixed so that the System Performance Test option is working as expected.
-Fixed a bug where a rank-up message would loop in-game
-Moved a machine gun position on Lancang Dam that was placed on top of a building that can collapse.
-Added sound when navigating the scoreboard in the End of Round screen.
-Fixed a broken ladder in Siege of Shanghai.
-Adjusted vehicle spawn locations on Dawnbreaker in Conquest mode to alleviate traffic jam.
-Fixed a flickering-issue on Siege of Shanghai when using NVidia drivers 331.52.
-Fixed a bug on Golmud Railway where a destroyed house at flag A would block gunfire.
-Fixed a Ticket count issue in Rush mode.
-Commanders can no longer erroneously try to get match-made into a game of Domination.
-If the user restarts checkpoint during the End Scene , he will receive an old objective along with the credits.
-Fixed a destruction issue on Flood Zone.
-Fixed a Rhib boat issue in one of the single player missions.
-Fixed an issue where players would respawn after getting killed and have no main weapon available.
-Fixed so you won't see the emblem of a user that you have blocked.
-Fixed an issue where you couldn't smash through the railings with a quad bike on the Dawnbreaker map.
-Added clickable buttons to the in-game Battlelog.
-Fixed a bug in single player where the player is killed if he climbs after Irish too fast up the ladder in one of the missions.
-Various other minor issues. -
#7559 THX! -
#7558 Vagy játék közben ESC és battlepacks, vagy battlelogon bal felül soldier pc és ott battlepacks. Játék közben meg ESC és jobb alul van az xp boost. -
#7557 Ezek a battlepacket hogy működnek és hogyan tudom aktiválni vag ykinyitni őket? Az xp boostokat hogyan tudom használni? -
#7556 nah hát igen össze tudnak-e rakni valami normális peccset :) -
#7555 nekem már megvannak csak hát.. meg maradnak vajon e? mert az assigment mindig az elejétől kezdődik minden szerveren -
#7554 China Rising fegyverek:
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#7553 Vagy hogy mennyit dolgoznak :D -
Skyline #7552 A kérdés már csak az, hogy az hogy dolgoznak az ügyön az jó-e nekünk...:D -
#7551 most akartam ideírni :D
nah dolgoznak az ügyön :D -
SergioAmigo #7550 WE ARE AWARE OF THE SERVER CRASH ISSUE AND ARE WORKING ON A WORKAROUND TO MITIGATE THE ISSUE. SORRY FOR THE INCONVENIENCE. -
#7549 "Várjuk a tavalyi évet" -
#7548 Na, DICE meghallgatta a sirámaimat, szerver patch után végre tudok játszani új driverrel... -
gstup #7547 Sajnos nekem játszhatatlan.Volt hogy másodperceken át 3-6 fps-em volt.Vicc. -
#7546 Ezek a kütyük komoly balance-problémákat fognak felvetni úgy érzem (értsd: baszott imbának tűnnek :D), de eszméletlenül jópofák :D UCAVnak vagy minek a hangja meg... mikor kilövi DOJING utána meg mint valami játékrepülő... :DD -
#7545 Jó ez a patch... A fél battleglog oldalt kitöltő felirat jelent meg:
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Eddig jó volt neki... -
sayiid #7544 NWVA remélem nem magyar klán mert akkora szánalom amit csinálnak-.-