42876
-
#31218 Öregszel, ennyi. -
#31217 Tényleg jobb az ffb. De én az utóbbi időben elbénultam, vagy nem tudom, se itt, se ir-ben nem tudok egy csúszást se megfogni, csap át az autó a másik oldalra. Pedig itt különösen könnyű volt megfogni bármit. -
Gibor #31216 Igen, így egyből megvan :) Köszi. -
Hasselhoff72 #31215 Sírok, nincs itt kormányom:) -
#31214 steamapps6common/assettocorsa/system/cfg...
ha jól emlékszem :) -
Gibor #31213 és ezt az ini file-t hol találom? :) -
cstibikeee #31212 Csak nem az Audi-t próbáltad? Ott szándékosan olyan lyukas a kormányzás középen. Nekem G25 van, és ha 1-re van állítva a gyro effekt, olyan mint az álom. -
#31211 AI-ról írjatok !! :D -
#31210 Nekem azért kicsit lyukasnak tűnik középen ez az új ffb, utána meg icipicit lökdösős az elején ... -
#31209 Az ok, most nem is az a problémám. Eddig nem igazán hallottam volna arról, hogy WTCC/BTCC/ETCC/SEAT Leon Eurocup/TT Cup/DTM/stb. szintű sorozatokból hoznának autókat. Engem leginkább ez zavar, de kinek a pap, kinek a paplan... :) -
neilszab #31208 Nem sikerül szervert indítanom, az ablak egyből bezárja magát... van vmi új trükk? -
cstibikeee #31207 ....egyenlőre nem minden kormánnyal tökéletes. De G25 G27-el jól működik. -
Jackal #31206 Ez szuper, régóta vártam már hogy rendbetegyék. -
#31205 még a legelején elmondták, hogy az utcai autók ingyenes frissítésben jönnek, a versenyautók meg fizetős dlc-ben!
viszont a fotómódot kinyírták, steam-es képlopásnál ott maradnak a felíratok a képen.... :(
úgyhogy trükközgetni kell, remélem ezt visszacsinálják és nem marad így..
viszont a Miura és az új pálya zseniális lett :)
Utoljára szerkesztette: SZABl, 2015.07.31. 19:51:41 -
cstibikeee #31204 FFB Gyroscope effekt, ami nem kamu, hanem számolja. Sokkal "simább" a kormányzás. Nincs az,h átcsap a másik oldalba kiszámíthatatlanul. Szépen pörög drift közben, nagyon zsír. Élvezet minden autó. -
Jackal #31203 Ez mire jó? Csak eye candy? -
#31202 Jaja azt láttam ! -
#31201 Végre rakhatnának bele versenyautókat is, nem csak az utcai verziókat. :/ -
#31200 Ez neked (is) tetszeni fog: "Removed limits from Driver Eyes Positioning app" ;) Most mar (elvileg) kitolhatod az ablakba a kamerat:D -
#31199 jó lenne magyarul beszélnél, ez most mi ? :))
mondjuk én a patchnote felét se tudom micsoda :))) -
cstibikeee #31198 Ha az assettocorsa.ini-ben az van,h ENABLE_GYRO=0 akkor nézzétek meg,h milyen ha 1-re van állítva. -
cstibikeee #31197 Még ha nem is teljesen új, de sokat dolgoztak rajta. Véleményem szerint ez a eddigi legjobb amivel valaha játszottam. -
#31196 Van uj ffb is ? Mi a fene .... -
cstibikeee #31195 Kib#@%tt jó az újj FFB! Nem? -
#31194 Inter gumi, készülnek az esőre? -
#31193 Changelog 1.2
Utoljára szerkesztette: SZABl, 2015.07.31. 19:09:26 -
cstibikeee #31192 Tölthetitek :D -
#31191 az is igaz, viszont remélhetőleg csak elírták.. sok értelme nem lenne amcsi és afrikai idő szerint kiírni az időpontokat:D -
#31190 Nyolckor nekem mar nem kell ! :/
Utoljára szerkesztette: lac coo, 2015.07.31. 18:21:17 -
#31189 Vagy cak az uj Windows 10-en indul el, es azon belul is csak azokon, ahol Bill Gates feje van hatterkepnek;D -
#31188 Vagy inkabb 8-kor (DST) ;) De igazabol teljesen mindegy;) -
#31187 Sot az is lehet , hogy az osszes PC amire telepitik azonnak elhalalozik ! :)
Utoljára szerkesztette: lac coo, 2015.07.31. 18:11:25 -
#31186 rendesen kitolták a végére........ :) félek volt is nagy kapkodás és lesz még 1-2 bugfix, ami megint elront ezt azt és valami félretolt AI ellen kell menni honapokon át megint, amig kijön az 1.3 ;)) -
#31185 Akkor mar 99,9 % :) -
#31184 7kor jön a frissítés :D
SPOILER! Kattints ide a szöveg elolvasásához!ASSETTO CORSA 1.2.0 + FREE BONUS PACK AVAILABLE TODAY AT 10.00 AM Pacific Time / 19.00 CET
The new build 1.2 of Assetto Corsa is finally available for all users on Steam today, at 10.00 AM Pacific Time / 19.00 CET, at the URL http://store.steampowered.com/app/244210/.
The new version provides a considerable update and adds five new cars and one circuit as free bonus content. The free bonus pack does not introduce only new content but, more importantly, new features and sensible improvements, in all sectors: artificial intelligence, physics, multiplayer features, graphics and general performance.
The changelog lists all the updates, fixes and modifications applied to the new build of Assetto Corsa, that now is even more stable, and includes new physics algorithms regarding the tyre model, force feedback and artificial intelligence.
Here is a description of the main areas of fixes, content and features included in the
Assetto Corsa v.1.2 update:
General
The updates related to the physics engine and force feedback allows to appreciate even more the new cars included in the bonus pack and rediscover the old ones, since all the previous and existing content available in Assetto Corsa have been updated to take advantage of the latest improvements. Some graphics glitches known since the 1.0 version have been fixed: motion blur feature now works properly on any circuit, tyres “glued” to the road in multiplayer have been corrected, and two new features have been added for the driving view: now the dedicated app allows to find automatically the proper eye position, showing also a visual indication for suggested eyes position and actual eye position for Driver Eyes, in order to help gamers to find the correct match, if they desire to set it manually. All content has been updated in order to set a better driving view position with any car. Also, the limits from Driver Eyes Positioning app have been removed, in order to allow players with dedicated rigs or cockpits, free to set their prefered driving view. A huge operation of fine-tuning has involved all the car values, including lods, instrumentation, 2D/3D details, skins, and so on. Furthermore, continuing the general process of improvement, the game now features glowing brakes for high performance and racing cars.
Physics
Differential were updated with the latest electronic wizardry in order to simulate the intricate torque vectoring system at the base of the Nissan GTR incredible handling. Tyre model was also improved by refining the pneumatic trail math
model to generate a more self aligning torque, together with improved relaxation length model it will now feature a much smoother ride and more consistent steer feedback.
Artificial intelligence
Artificial Intelligence is sensibly improved both by making it closer to humans performance in corner exit and in general race craft during the race; AI is now able to choose the proper tyre compound for a given session, better handle turbo strategy during qualify and race, improved DRS usage. Driving lines have been improved, as well as the ability of AI drivers to overtake each other and the player. Now they are more aggressive, and they take advantage of any mistake to take your position.
Multiplayer
The update of multiplayer is the result of the feedback received by the community, that asked for more stability and better tools for a more consistent multiplayer experience and leagues organization.
Amongst the various bug fixes included in this update, like the corrected checksum for circuits that use the new configuration system, better collision samples triggering, tyres that properly jump together with the car and so on, we
also get some brand new and highly requested features.
We now offer you the possibility to limit the tyre choice, weather settings on the server side, lock of new players joining races, complete last lap in qualify and practice, add ballast for players and much more.
Even more importantly a new complete server side UDP plugin for real time data input/output has been implemented. This particular feature will be of great help to all the league organizers and could bring very important developments in
AC multiplayer in the near future.
New content
Regarding the selection of the new cars, the Alfa Romeo Mito Quadrifoglio Verde joins the fight versus the 500 Abarth EsseEsse and can also teach a thing or two against some older RWD machinery; the Audi Quattro is a legendary car so loved by car enthusiasts. The Audi had over 300bhp and 4 wheel drive in the mid 80s. A tuned step1 version with locked differentials and more power has been added to satisfy the hardcore car enthusiasts! The Lamborghini Miura SV is the first Lamborghini model officially added in Assetto Corsa. It defined the term supercar back in the 60s and now we give
you the opportunity to drive this million value piece of car history. The Toyota GT86 is a very balanced car, and for this reason, maybe is one of the most wanted model included in the new package. This car has been developed in
cooperation with RSR Nurburg, that knows each single secret of this modern hachi-roku (eighty six), a car that makes every car enthusiast yell with excitement and every tyre tremble with fear. The Nissan GT-R Nismo introduces in Assetto Corsa the active central differential and it's the second 4WD car now available after the Alfa Romeo 155 DTM.
The Circuit of Zandvoort, a well-known motorsport race track located in the dunes north of Zandvoort, Netherlands, is the latest addition of the new build: the circuit gained popularity because of its fast, sweeping corners such as Scheivlak as well as the "Tarzanbocht" (Tarzan corner) hairpin at the end of the start/finish straight. Tarzanbocht is the most famous corner in the circuit. Since there is a camber in the corner, it provides excellent overtaking opportunities. It is possible to pass around the outside as well as the easier inside lane.
Utoljára szerkesztette: SZABl, 2015.07.31. 17:32:25 -
cstibikeee #31183 99% -
#31182 50% ,hogy lesz ! :) -
Jackal #31181 Ma már a 3. patchet töltögeti fel Kunos a bétásoknak, vajon lesz így időre beígért DLC? -
Jackal #31180 Ja, 200 fps-nél többet nem megy a 3770-el... -
Solt #31179 No, akkor mégis van procilimit? :D