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Mielőtt kérdeznél, légyszíves olvasd el ezt a FAQ-t!


PvE Szerver: Zaviel, Blightweald, Gelidra

PvP Szerver: Bloodiron

Megkérek mindenkit, hogy normális hangnemben fórumozzon,
trollkodásért, fórumképtelen magatartásért büntipont / szélsőséges esetben kitiltás jár!
  • csokicsiga #6635
    Játszanak még magyarok a riftel?
    Mennyien vannak mostanság a szervereken?
  • Probatbicol
    #6634
    Nade oda-vissza? Persze lehet, hogy tényleg csak a bank cseszett el valamit
  • Laroa
    #6633
    Ilyen sms-t én is kaptam. Bementem megkérdezni a bankba. Semmi köze a trionhoz. A bank most könyvelte le, a 3 hónappal ezelőtti levonást :)
  • Probatbicol
    #6632
    Ma a Trion megterhelte a bankszámlám a júniusi(!) előfizetési díjjal, aztán gyorsan visszaadták...
  • Belton
    #6631
    Hali.

    Lenne egy eladó accountom :

    13Napig még fel van töltve .
    Guardian oldalon Steampike serveren van 2 lv 50 es kari :
    Lv50 Cleric
    Lv50 Mage

    220 Platina van még a karinál , Mage nek epic mount.

    Akit érdekelne esetleg itt várom a válaszát , olcsón adom.
  • radical
    #6630
    Rift Veteran rewards
  • radical
    #6629
  • foxxi
    #6628
    bejövős
  • TDC Geronimo
    #6627
    hát ez kurvanagy :DD
  • Morpheus_v2
    #6626
  • sanyiiiii
    #6625
    "1.5 Arrives on PTS - Here's a Rundown of What You'll Find!
    I love the smell of PTS in the morning - that fresh, crisp, new car scent. It's time to get back under the hood as we unleash the latest round of features destined for 1.5. To make it super easy to read we've tried to use as many bullet points as possible.

    Let us begin!

    Planar Attunement

    Basic System Overview
    Attunement is all about Progressing your character after 50
    Attunement Experience can be earned via any activity that awards XP normally so play whatever content you enjoy the most
    Each “Ding” worth of experience will award you Attunement points which you can spend on Planar attunement
    Players can spend attunement points in one of the six planes to purchase a variety of bonuses ranging from combat to utility

    How to
    Earn points by completing post 50 “Attunement Levels”
    Open the Planar Attunement window, widget can be found on the menu bar
    Spend points by clicking on bonuses
    Purchasing bonuses will unlock adjacent bonuses
    Purchasing a complete tier will unlock the next tier
    Confirm and save your changes on exit (Same as soul tree)

    Know Issues / Features
    Tiers 2 & 3 bonuses are locked for initial launch of the system. These bonuses will unlock with later content
    Bonus Values , Costs, and types are all “In progress” we plan on continuing to adjust these throughout PTS based on player feedback and internal testing

    Chronicles

    Basic System Overview
    Chronicles are casual friendly, 1 – 2 player instances that give players a chance to visit new areas, get new awesome loot, and experience new stories. Currently, they are intended for players just getting started after reaching Level 50.

    How to
    Launch a chronicle through the widget on the menu bar
    Chronicles have a Daily lockout, you can only do each chronicle once a day

    Know Issues / Features
    Not all Chronicles are released as of today, more chronicles will be added throughout the PTS period
    Chronicles are not completely finished, balanced, and tuned. We plan on continuing to adjust these throughout PTS based on player feedback and internal testing

    Master Mode Dungeons

    Basic System Overview
    Master Mode Dungeons are designed for 5 players looking for a difficult instance that will challenge them more than expert dungeons
    Master Mode Dungeons are designed for players who have already completed our existing T2 dungeon content
    Master Mode Dungeons will reward players with more powerful rewards then those found in T2 dungeon content, including marks of ascension which will allow them to purchase Tier 1 raid gear from the raid vendors.
    How to
    Choose the “Master” difficulty by clicking on your portrait (Same way you’d choose expert)
    Zone into the dungeon

    Know Issues / Features
    Darkening Deeps and Deepstrike mines are the only Master Mode dungeons being tested at this time
    Master Mode dungeons are not completely finished, balanced, and tuned. We plan on continuing to adjust these throughout PTS based on player feedback and internal testing.

    Warfront Accolades

    Basic System Overview
    Warfront Accolades are a new addition to warfronts that give players mini achievements and goals they can obtain during each warfront match.
    The majority of Accolades will reward the entire team, so teamwork helps everyone!

    How to
    Queue for a Warfront (yes it’s that easy)
    Play as you normally would, there are a variety of Accolades for just playing!

    Know Issues / Features
    We are working on cool Voice Over options for announcing Accolades
    We’re still tuning how each accolade is rewarded. We plan on continuing to adjust these throughout PTS based on player feedback and internal testing.

    List of Accolades

    All Warfronts
    First Blood - First kill of the match, team awarded favor bonus.
    Killing Spree - Kill 9 enemy players without dying. Opposing team receives bonus for killing them.
    Annihilation - If you wipe the entire opposing team with at least one person alive on your team you will receive a bonus.
    Juggernaut - take massive damage over a significant period of time.
    Savior - Heal of shield a player that is being attacked and at low health.

    Black Garden
    Invincible - Hold the fang longer than any mere mortal could!
    Death Wish - Given to the first player to grab the fang

    Whitefall Steppes
    Reclaimer - Return a flag to your base 5 times in a single match
    Double Threat - Return your flag while carrying their sourcestone

    Codex
    Defender - Interrupt or reclaim your control point before the enemy claims it for their own!
    Total Control - Control all 4 points at the same time

    Port Scion
    Massacre - Slay as many of their sourcestone carriers as you can!
    Demolition - Destroy both of your enemies towers
    Double Down - Kill both Lieutenants before they resurrect an Idol

    Escalation: Whitefall Steppes
    Blitz - First person to pick up a stomstone receives a bonus
    Sabotage - Take a stormstone out of the enemy base

    Library of the Runemasters
    Mass Martyr - Entire team receives a bonus if you can hold on to 4 or more relics at the same time."
  • maffi
    #6624
    ha vki az infernum-ból olvassa ezt, akkor jelezzen már vissza kérem szépen, ugyanis az az átkozott invelés csak nem akar összejönni :D az oldalon már a tagok között vagyok, csak a játékban mászkálok egyedül. egy időpontot egyeztethetnénk. akár privátban, akár itt. Elmand néven bolondozok egyébként. köszönöm
  • sanyiiiii
    #6623
    "PVP Gear Improvements – Now with a touch of Vengeance!
    They say Vengeance is a dish best served cold – but we felt that improving your experience in PvP was worthy of a Hot Fix. So with the next patch we are improving the way Valor is used and introducing a new PvP stat called “Vengeance."

    Before we get into “What is Vengeance?” and the Valor changes involved, it’s easiest to understand after explaining why we are making changes to PvP Gear.

    Ensuring PvP Gear is the Best Gear for PvP

    Through your feedback and watching the introduction of the new Prestige Ranks closely - it became clear that there was some concern about PvP Gear’s effectiveness outside of PvP when combined with the new Synergy Crystals. Just as the gear you may have obtained from Expert Dungeons or Raiding allows you to prepare for the next level of content in PvE so too should PvP Gear make you more effective in PvP.

    We’re absolutely fine when the two overlap – and think it’s a great way to encourage you to participate in all types of content without feeling too much at a disadvantage due to spending your time playing one part of the game over the other.

    Our concern is when one becomes the best-in-slot for the other. We have worked to address these concerns now and for the future.

    These changes also work in tandem with another goal – ensuring players entering PvP have an enjoyable experience while still rewarding those who have earned the highest ranks.

    While we have heard and understand your suggestions to simply “split up the warfront queues into separate tiers based on rank” – in the end this suggestion would actually make the experience worse for everyone and would not scale nicely over time.

    Instead, we’re front-loading more Valor via the changes below and in time will also introduce Valor augments, allowing crafters to make their creations PvP gear and making Valor considerably more available.

    Changes to Valor

    With this Hot Fix you will find that all 4 PvP sets will share the same amount of total valor. This means that the set earned in Ranks 1 & 2 has the same amount of valor as provided by the set earned over Ranks 7 & 8. How much? It works out to 751 Valor, or a 30.04% Damage Reduction. Instead of being differentiated by survivability, they will be differentiated by their main stats.

    In addition – we’re making some changes to the Revered trinkets earned from the Eldritch Seekers (Defiant) and The Unspoken (Guardian) PvP Merchants. You can expect their power to be brought in line with Raid Rift loot while their offensive bonus granted on use has been split with 50% being converted to Vengeance. They’ll still have a PvE use, but remain primarily PvP loot.

    What is Vengeance?

    Vengeance is a new PvP stat that provides an Attack Power or Spell Power bonus to abilities used while engaged in PvP. Basically, 1 point of Vengeance = 1 point of Attack/Spell Power vs. players.

    We’re introducing Vengeance initially through the above mentioned changes to the PvP Faction trinkets in addition to changing Attack Power or Spell Power bonuses provided by the 4 piece set bonus granted through the PvP Synergy Crystals. Essentially, half of the bonus will be converted into Vengeance – for example: If the synergy bonus granted 150 Attack Power it will now grant 75 Attack Power and 75 Vengeance.

    We want to see how this new stat works without making broad changes and your feedback is an important part of the process!

    PTS Test Tomorrow – 08/31 @ 2:00PM PDT

    We want to ensure we’re on the right path and give you a sneak preview at the new changes on PTS before they go live in the next Hot Fix. Your feedback is always vital and we invite anyone interested in PvP to join us!

    And before you ask – we know some of you may have spent the bonus-filled weekend earning PvP gear to use in PvE content. While we hope you enjoyed your experience you may be excited to know the bonuses we have turned on for the Half Birthday will be extended to allow all subscribers to enjoy them for a few days longer, especially those impacted by the storm over the weekend.

    We know this might be a bit much to wrap your head around and encourage you to share any questions you might have below – thanks for playing!"
  • Morpheus_v2
    #6622
    Blightweald-on (PvE) csúnyán megy az open pvp, csúcsidőben 2-3 raid öli egymást lvl50-es területeken, egészen feldobta a dolgokat a pvp riftek bevezetése.
  • Sáska
    #6621
    hello,

    mennyire nepesek a szerverek mostanaban?
    meg mindig csak instance-olt pvp van, vagy esetleg lehet open world pvp-be is belefutni?

    thx
  • foxxi
    #6620
    Az pont jó is - a többire a baner alatt a válasz.
  • Goaulds
    #6619
    Ismét elkezdtem játszani. A 26 os magem et folytatom...de, hol érdemes játszani melyik szerveren és oldalt? hogy magyar közösségben találjam magam?
    Jelenleg Steampike/Guardian on vagyok.
  • sanyiiiii
    #6618
    " RIFT 1.4.1 - 8:00am PDT 8/25/11 [NA] - 1:45am GMT 25/8/11 [EU]
    RIFT 1.4.1 - Half-Birthday Event! - 25/8/11

    HAPPY HALF-BIRTHDAY, RIFT!
    * Join us in celebrating 6 months of the Ascended in Telara! Everyone is welcome - bring your friends, bring your family, RIFT is open to all with a special trial for non-subscribers!
    * SUBSCRIBER BONUSES: The following bonuses are in effect: Bonus XP, Favor, Prestige, Guild Experience, Marks of Ascension, Plaques of Achievement, and Planarite!
    * Check out Meridian and Sanctum where rumors of delicious cake abound.
    * All subscribers receive additional presents at the close of the event!
    * See the website linked above for more specifics on the Half-Birthday Celebration.


    GENERAL
    * The crafted chest piece, Hauberk of the Keeper, now includes way more tank stats. Finally.
    * Luminescent Conch Shell effect now persists through death.
    * Water Saga: Meetings of Interest: Quest markers now appear properly for the Defiant version of this quest.
    * Scarwood Reach: The Bloodsilk Broodmother ambush in Infested Range now has a cooldown between ambushes.
    * Fixed a bug causing some item set bonuses to behave in certain circumstances as if more than one item in the set was equipped.
    * Planar Essences purchased from vendors can no longer be Runebroken or Salvaged, in line with the general case of vendor purchased items not being able to be broken down.
    * LFG Group leaders using raid frames can no longer move players outside of Group 1.
    * Quickening Brews now work on their correct cooldown groups. Quickening Brews now have a duration of 5 seconds.
    * Fixed an issue where going linkdead would cause players to have a PvP Invulnerability buff when reconnecting.
    * Having recently transferred your character between shards will no longer lock out that character from being copied to the PTS.


    SOULS
    * Corrected the values on the Rasmolov's Synergy Crystals for Riftblade and Paragon that were providing more damage enhancement than was intended.
    * Closing Rifts should no longer de-stealth Rogue participants.

    REAVER
    * Fixed a bug causing Incite to trigger Subdue.

    RIFTBLADE
    * Elemental Touch: Fixed a recently introduced bug that caused this ability to be enhanced by other abilities that should not have been increasing its damage.

    WARLORD
    * Rallying Command: Fixed this being allowed to chain its effect in some circumstances. Characters with the post-Rallying-Command debuff will be blocked from receiving Rallying Command again until the debuff wears off.


    HAMMERKNELL
    * Slightly reduced the hit points of NPCs in upper Hammerknell.
    * Players not on the ramparts when Inwar Darktide's encounter begins will be teleported to the encounter.
    * Murdantix: Toned down the frequency of Demonic Tar.
    * Rune King Molinar:
    - Increased casting time of Prince Dollin's Consuming Essence.
    - Reduced hit points of Rune King Molinar, Prince Dollin, and Incorporeal Revenant.
    - Reduced the damage dealt by Forgotten Steward's Honor's Sting.
    - Prince Dollin's Cursed Flames now hits a smaller area.
    * Estrode: Fixed an issue where Estrode would not use several abilities while under the effects of Scatter the Shadows.
    * Inquisitor Garau: Glacial Shield no longer has a casting time.
    * Inquisitor Garau: Arcane Porters are now immune to stun effects.
    * Grugonim: Grugonim will no longer reset in the middle of a channeled ability if his target moves too far away.

    RIVER OF SOULS
    * Reduced the amount of general population pulls in the zone.
    * Reduced hit points slightly on general population NPCs.
    * Herald Gaurath minions: Voidbound Rage is now purgeable.
    * Herald Gaurath minions: Reduced the damage of Impending Doom.

    IRON TOMB
    * Expert: Bonelord Fetlorn: Will now cast Bone Theft more than once per fight, as he should!


    PVP
    * Favor, Notoriety, and quest credit for PvP Rifts are only granted to players who are still in the PvP Rift's zone at the time it is closed.
    * The number of Charhounds required for Stillmoor PvP dailies has been reduced. Some Charhounds have moved from their previous spawn locations to new ones on the edges of Kingsgate.
    * More mushrooms should be available at any given time for Stillmoor PvP dailies.
    * Whitefall - Escalation: Fixed a bug where you would occasionally not get points for a stone at your base.

    CLIENT
    * Increased client stability and optimizations.
    * RIFT's taskbar icon will now flash when any message box - such as ready checks or Warfront queues - pops up."
  • radical
    #6617
    Beindult a szülinapi akció, most 10 euróért (2700Ft!) lehet riftet venni azoknak akiknek már van Trial accountja. Szóval ha érdekel a játék akkor csinálj egy Trial accountot hozzám linkelve, és utána itt upgradelve akár 4ezer forintért lehet egy collectors editionod. Ráadásul ha rajtam keresztül regelsz be az Ascend a Friend programon át és megveszed a játékot, akkor dupla XP-t kapsz és még én is adok 50 platinát ha éppen a Steampike server Guardian oldalára jössz.
    (Amit fontos még tudni hogy ezekhez nem jár ingyenes egy hónap.)
  • Morpheus_v2
    #6616
    This video is taken at gamescom 2011, talkin with some high up people in the rift commuity. Keep in mind this video was talken in germany, and the bottem text is in german. Here is the video link

    http://www.youtube.com/watch?v=ol8dQIPmN2Q

    here is the description translated into english

    We (Guild Result - Always guard) were on Wednesday at the GamesCom in Cologne and were lucky an appointment for a private conversation with Vice President / Executive Development Director Russ Brown and grab RIFT Producer Adam Gershowitz. This time the facts of the conversation

    Facts 1.5:
    - 1.5 coming in late September - early October
    - There will be "single-Dungeons," belonging to the so-called "Chronicles of Telara". These dungeons are designed for casual gamers and the difficulty is independent of the players who are in the instance, ie you can do it solo but also with a number (will be easier). You can literally right in there with lvl 50 and thus equip themselves a little bit, but only doable solo expert if you have already made a couple of t1 has dungeons and has collected some blue / epic items. It will provide expert expert t1 tokens as in the other dungeons. The instance was shown Hammer Hall so that core and casual gamers the chance to see this instance and no-one feels excluded.
    - "Master Mode" will come. It will be really hard for people to be more than casual but are not go raiding every day (It was mentioned several times that the producers have almost an order for content. First come the 20 man dungeons, then for those who do not 20 So you have 5 groups of 10 and then at the end of the casuals who play 1-2 times a weeks or inflexible). The first two dungeons are now being tested Darkening Deep's Deep Strike and Mines. With time, more then likely follow, depending on what instances would like to see the community.
    -The new Warfront "Library of the rune master" is coming.
    - There will be a "Planar Achievement System." From level 50 you get experience points gained for which you can distribute trees in six special bonus. These trees are used for fine-tuning of the classes. It is thus not at once but you can OP his character, to adapt full attention.

    Other facts:
    - The new 10-mans "Phoenix Risen" or "Rise of the Phoenix" (no idea how accurate it is called) will not come with a 1.5 because it will put its attention more with 1.5 on the above stuff.
    - The new 10er Raid the Hammer Hall will have difficulty even!
    - The new area will not come with 1.5
    - There will be new Raidrifts with the new area (the earliest from 1.6-1.7)
    - There are new aspects of "social life" are planned, ie It is sometime a "Barber Shop" where you can edit to give his character's face
    - The issue was discussed and leather warrior. RIFT working hard on the balancing of the items and their goal is that each class also will carry only their own armor. Warriors should therefore stop with their brand to buy leather items because the items will be changed gradually
  • sanyiiiii
    #6615
    "This September marks RIFT’s half-birthday, but who can wait that long to celebrate this awesome MMO? From August 25 to 31, we’ll be offering all sorts of rewards like ramped-up XP and Prestige gain for subscribers, and letting former players and newcomers play for free (with no level restriction)! And did we mention prizes? Save the dates to party in Telara and look for more information, coming your way soon!"
  • sanyiiiii
    #6614
    "RIFT 1.4 Hotfix #8 - 8:00am PDT 8/18/11 [NA] - 1:00am GMT 19/8/11 [EU]
    HAMMERKNELL
    * Estrode: Estrode's Natural Splendor can no longer be cleansed.
    * Inquisitor Garau: Fixed an issue that could cause Garau to no longer cast abilities on his main target.

    GENERAL
    * Fixed an issue where undetected stealthed targets that had been marked by the party or raid leader would still display the mark in the last known position of the stealther. The mark now goes invisible when the target does.
    * PvP Rifts: You now receive credit for attempting to pick up Sourcestone in a PvP Rift, rather than only for successfully picking it up.
    * Some Rifts were dropping essences that were of too high of a level for the zone the Rift appeared in. They don't do this anymore.'"
  • sanyiiiii
    #6613
    " RIFT 1.4 Hotfix #7 - 8:00am PDT 8/17/11 [NA] - 1:00am GMT 18/8/11 [EU]
    RIFT 1.4 Hotfix #7 - 8/17/11

    GENERAL
    * Added a new group loot setting, 'Need vs. Greed', which only allows characters to roll Need on equipment types that match their calling (Chain for Clerics, Leather for Rogues, etc.) - this setting is now used in Warfronts and LFG-formed groups, and is optional in player-formed groups. The pre-existing 'Group Loot' setting allows open need/greed rolling on any item type, and has not been changed.
    * Equipment no longer counts toward item sets if it is equipped in a Wardrobe slot.
    * Guildmates in Slivers now show where they are in the Guild Roster - it displays the Sliver name instead of the zone the Sliver is in.
    * Added a new error message to better indicate if you're trying to purchase an item using a currency either equipped or in your bank (such as PvP rank gear).
    * Fixed an occasional case where quest update messages could get stuck on-screen.
    * Fixed several quest items that were incorrectly allowed to be traded.
    * Revised the tooltip message shown for item sets that include Synergy Crystals when the Crystal is not equipped.


    PVP RIFTS
    * Fixed a bug that could sometimes prevent gaining rewards for closing PvP Rifts.
    * Some rare-quality Lesser Essences were not dropping from PvP rifts - they do now!


    WATER SAGA
    * The Solace Cabal: The Spyglass should reset more reliably.
    * Moonshade Mop-Up: More Guardian-side quest cleanups for this quest.
    * Out of the Fire: Changed the way this quest works to avoid escort issues.
    * The 'Lord of Madness' title is now 'Mistress of Madness' for female characters.


    COMBAT
    * The Dragon Mote effect, 'Burning Out', should no longer apply on players' pets. It should also be removed from any pets which have it - they may need to be resummoned to remove it.
    * Archon: Lingering Dust will now apply the buff on the caster even if the target is immune to the Slow debuff.
    * Companion pets have been removed from the tab-targeting rotation.


    DUNGEONS, SLIVERS, RAIDS
    * Raid instances no longer claim party members are entering an 'Expert' instance when they join someone who is zoning them into the raid.
    * Deepstrike Mines: Expert: Fixed an issue where Gatekeeper Kaleida's Earth Crystal was not spawning.

    DROWNED HALLS
    * Hydriss: Adjusted the damage of Tsunami so it no longer has such a wide damage variation when it hits.
    * Isskal: Fixed an issue that could cause him to cast Ice Shard during the Whirl of Death and Glacial Wave phases.

    HAMMERKNELL
    * Grugonim: Fixed an edge case that could potentially keep Grugonim invulnerable below 10% health.


    CRAFTING/ITEMS
    * Crafting Rift lures now stack to 20.
    * Crafted item sets for casters that should be giving Spell Power were providing an incorrect Endurance boost. This has been corrected and these items should now properly provide a Spell Power bonus.
    * The current skill display in the crafting window once again updates correctly if you have it open while skilling up.
    * The Craft All button is disabled when crafting with an Augment.


    ZONES
    * Moonshade Highlands: Removed the elite mobs around the Hammerknell Fortress raid entrance.
    * Scarwood Reach: The mobs summoned by portals in the Sagespire have their health reduced to be in line with most mobs in the game. These also no longer grant experience. The quest 'Tower Defense' now gives more experience on completion to account for the removed kill experience.
    * Scarwood Reach: Realigned Priorities: The Guardian Raiders no longer flag you for PvP and also no longer hit like trucks.
    * Stonefield: An Unwanted Assignment: Fixed the Risen Horror not granting credit.


    CLIENT
    * Discovery Log: Added _Expert to the end of Expert map names.
    * Discovery Log: Harvested items (artifacts, herbs, ore, etc) are now written to the log as <harvest>...</harvest>."
  • BoneDragon
    #6612
    Azt elfelejtettem, hogy ha jól emlékszem rank 4-es a warriorom (+pvp cuccok) és közel a rank 5-höz. Hátha ez valakit érdekel. :)
  • BoneDragon
    #6611
    Eladó Digital CE! Accounton warrior T1 cuccokkal. Érdeklődni lehet privát üzenetbe (normálisan ha kérhetem!
  • sanyiiiii
    #6610
    "RIFT 1.4 Hot Fix #6 – 08/12/11

    SOULS
    *Warrior: Apologies for the pain train, this calling has been brought back in line with the following changes - Fixed a bug where damage modifiers were not applying correctly for Teaching of the Five Rings, Weapon Specialization, Rift Fury, Strike Like Iron, Bend Like The Reed, Force of Will, and Slayer’s Bearing
    * Cabalist: The same applied to Sign of Asias - Fixed a bug where damage modifiers were not applying correctly.

    HAMMERKNELL
    * Rune King Molinar: Prince Dollin’s Runic Feedback will now properly always display VFX.
    * Rune King Molinar: Prince Dollin no longer has a chance to target pets with Forked Blast.
    * Sicaron: Fixed an issue that caused Soul Harvest to sometimes be fully removed.
    * Grugonim: Fixed an issue with the damage buff provided by Bloodplague Essence not properly applying.

    GENERAL
    * Raid Rifts: Fixed bug where if the opener of the rift leaves the raid, then the raid would not be allowed to loot the chest.
    * Warfronts: Fixed bug where audio notifications in warfronts were being cut off by subsequent notifications."
  • sanyiiiii
    #6609
    "RIFT 1.4 Hotfix #5 - 8:00am PDT 8/12/11 [NA] - 1:00am GMT 12/8/11 [EU]
    WORLD EVENT
    * Made a number of improvements to Dragon Motes to increase their availability and reward; in general, Dragon Motes should appear much more frequently. At higher levels, Dragon Motes will appear in more locations and of appropriate level to allow max level characters to receive loot from them. Some higher level Dragon Motes have been moved out of caves to make them easier to find.
    * Dragon motes now have slightly more base hit points and will scale appropriately to the number of players engaging them.
    * Dragon Tears once again always drop from Rifts and Invasions.


    WATER SAGA
    * The Influence of Lyrr: The Faceless Man is now targetable by your pets during this quest.
    * Further tuning to Wishes of the Dominata.


    GENERAL
    * Shards that restart during Alternate Warfront weekends should now start up with the proper rewards enabled.
    * Leaders of Warfront and LFG groups can no longer change the party's loot settings.
    * Scarwood Reach: The Open Door: Fixed a scripting issue that could result in too many portals opening.
    * Mousing over quest items in your inventory should properly show the quest information in the item tooltip.
    * Abyssal Icelashers no longer apply the Frozen Solid debuff.
    * The Rift consumable, Wrathful Flame, now only requires level 38 rather than 48, in line with other Rift consumables.


    SOULS
    * Addressed some specific PvP balance issues involving Cabalist and Paragon builds.
    * PvP: Reduced the bonus given by certain enhancing buffs during PvP only.
    - Teaching of the Five Rings, Weapon Specialization, and Rift Fury are reduced by 10%.
    - Slayer's Bearing is reduced by 5%.
    - Force of Will is reduced by 5% in PvP for each Soul Point spent in it.
    - Strike Like Iron is reduced by 5% when used with 1 or 2 Attack Points, and 10% when using 3 Attack Points.
    - Bend Like the Reed: Bonus is reduced by 5% per Attack Point used.
    * PvP: Certain damaging abilities have had their damage reduced when using them in PvP.
    - Paired Strike, Titan's Strike, Punishing Blow, and Frenzied Strike have been reduced by 10%.
    - Reaping Harvest and Path of the Raptor have been reduced by 15%.

    CABALIST
    * Fixed a bug where one character's Dark Water would overwrite another's.
    * Lurking Decay: This will no longer cause disguises to fail immediately after putting them on.
    * Sign of Asias: Now reduces the damage Decay deals to players while active.
    * Maelstrom: Reduced range to 20 and radius to 10.

    INQUISITOR
    * Nysyr's Rebuke: Properly counts as a Life spell, allowing it to grant Convictions.

    PURIFIER
    * Surging Flames: Removed the projectiles from the visual effect. No longer heals targets who are already at full health.

    PYROMANCER
    * Withering Flames: Rank 4 is now properly categorized as a Charge consuming ability.
    * Burning Bright: No longer reduces the Pyromancer's maximum health.

    SENTINEL
    * Enraptured Breath: Removed the projectiles from the visual effect.


    CLERIC SYNERGY CRYSTALS
    * Updated Cleric Synergy Crystals based on player feedback.

    Asphodel's Cabalist Crystal
    * 2-piece bonus: Now increases the damage of Curse of Discord and Curse of Solitude by 15%.
    * 4-piece bonus: Now increases Death damage by 10%.

    Asphodel's Druid Crystal
    * 4-piece bonus: Now increases the Druid's pet melee damage and healing by 20%.

    Asphodel's Inquisitor Crystal
    * 2-piece bonus: Increased the chance to reset the Sanction Heretic cooldown to 25%.
    * 4-piece bonus: Now increases Life and Death damage by 10%.

    Asphodel's Justicar Crystal
    * 2-piece bonus: Now increases the healing of Salvation by 50%.
    * 4-piece bonus: Now causes Doctrine of Authority to proc a shield on the Justicar that absorbs damage equal to their Spell Power.

    Asphodel's Purifier Crystal
    * 2-piece bonus: Now increases the absorption of Ward of the Ancestors by 5%.
    * 4-piece bonus: Now causes the Purifier's fire-based single target heals to reduce the damage that the targeted ally receives by 5% for 5 seconds.

    Asphodel's Sentinel Crystal
    * 2-piece bonus: Now increases the healing of area effect heals by 5%.
    * 4-piece bonus: Now increases the healing of Life-based single target heals by 10%.

    Asphodel's Shaman Crystal
    * 2-piece bonus: Now increases Physical damage by 5%.
    * 4-piece bonus: Massive Blow now has a 100% chance to reduce the Shaman's global cooldown by 0.5 seconds for a duration of 3 seconds.

    Asphodel's Warden Crystal
    * 2-piece bonus: Now increases the healing of Healing Spray by 5%.
    * 4-piece bonus: Now increases the healing of Water-based heals by 15%.


    CRAFTING
    * Twilight Blooms should be less tricksy - and properly give you Twilight Bloom, then despawn.
    * A number of item set recipes added in 1.4 that were not correctly flagged Bind on Pickup have now had this restriction set.


    GRAPHICS
    * Added the option to hide visual effects from other players' hits under Settings > Interface > Combat. This should help reduce major mob fights looking like a battle against a giant ball of glowing lights.
    * Fixed an issue causing player textures to occasionally appear at a lower resolution than intended."
  • Árnyjárok
    #6608
    Sziasztok!

    Várjuk az éjszakai játékosok jelentkezését is!

    http://arnyjarok.enjin.com/rift
  • radical
    #6607
    Látom mostanában megint jönnek új jelentkezők Riftbe amit meg is értek.
    Úgyhogy újra jelezném hogy aki hozzám regisztrál az Ascend a friend programba annak amellett hogy 5%kkal több XPt kap, felajnánlok 50platinát a könnyű kezdést elősegítendő. (Steampike guardian oldal). Ha már van trial accountod és van rajta karakter az sem baj, akkor itt kell regelni.
  • sanyiiiii
    #6606
    "IFT 1.4 Hotfix #3 - 8:00am PDT 8/9/11 [NA] - 1:00am GMT 10/8/11 [EU]
    1.4 Hotfix #3 - 8/9/11


    WATER SAGA
    * Wishes of a Dominata: Players using the table will no longer cancel the vignette scene for this quest.
    * Fixed bugs reported via player feedback for Moonshade Mop-up, The Hidden Master and Rewriting History, Insanity Intelligence, and Seals Against the Deep.


    DROWNED HALLS
    * Added a meta achievement for completing all Drowned Halls achievements - this is the new home for the costume helm reward.
    * Isskal should no longer use his melee attack on random targets.
    * Joloral's buffs can no longer be purged.
    * Fixed a case where the final boss could respawn after being killed.
    * The Seaspawn is now immune to crowd control abilities.


    HAMMERKNELL
    * Soulrender Zilas: Fixed an issue that could drive Zilas to suicide.
    * Added a merchant to Reclaimer's Hold who sells Hammerknell synergy crystals.


    PVP
    * Favormania 2011 has ended - we hope you enjoyed the additional PvP bonuses to celebrate the kickoff of Warfront Weekends and PvP Rifts!
    * When a PvP Rift is opened, all of its Ancient Planar Beacons will show on the map for anyone in the zone.
    * When picking up sourcestone in a PvP Rift, only your target Ancient Planar Beacon will be shown on the main map for you to return it.
    * Fixed the bug where you would sometimes not be able to open a PvP Rift in a zone even though the Raid Tear was available and no other PvP Rifts were in progress.
    * Lord of War/Lady of War is now a suffix title.


    WORLD EVENTS
    * The Mossy Tartagon mount can now be equipped by players of any level. The mount also scales to the speed of the character's fastest mount, or to 60% runspeed if no other mounts are owned.
    * Dragon Motes now spawn 3-4 at a time and the spawn waves occur a bit more frequently.
    * Exalted Barnacle Encrusted Torc costume item is now on the World Event merchants.
    * The Endless Skull Hat costume item is now on the World Event merchants.


    LOOKING FOR GROUP
    * Looking for Group party members can now votekick someone who isn't in the instance.
    * Participating in a duel no longer blocks a votekick from happening.
    * When a pre-made party queues for a specific dungeon, the tool will no longer lie to them saying they're going to a random dungeon.


    GENERAL
    * They see you rollin', they hatin' - players can now mount or stay mounted in indoor areas of Meridian or Sanctum.
    * Quest completer NPCs now give better feedback when trying to turn in too many repeatable quests in a single day.
    * Overlapping bags and windows should more reliably show the correct tooltip when mousing over items.
    * Items won by need vs. greed rolls should properly show the 'new item' highlight in your bags.
    * All objectives for stage 4 of the Rift "Maelow's Horde" should now appear.
    * Non-soulbound items can be properly traded from the quest item bag.
    * Fixed Burning Powerstones not applying properly after resurrecting.
    * Guild Roster display should no longer get cut off at the bottom for very long lists.
    * Fixed a crash involving mousing over split item stacks in the guild bank.
    * The client should no longer 'hitch' slightly when certain abilities are used on-screen."
  • foxxi
    #6605
    ment
  • BaalKain
    #6604
    Sziasztok!

    Ha él még az az 5 napos trial-szerűség akkor légyszi valaki küldjön nekem a [email protected].

    Köszi!
  • Árnyjárok
    #6603
    Rendben, már küldtük is a választ, keressük egymást ingame.
  • MrStokes
    #6602
    Szia!

    Kuldtem pu- t!
  • Árnyjárok
    #6601
    Szia, lehet elkerültük egymást, most zártuk a napot, erősítjük az éjszakai bagoly vonalat is! :)

    Add meg lszi ingame karid nevét, és keresünk mi is, üzenhetsz a honlapunkon is.

    http://arnyjarok.enjin.com/rift
  • MrStokes
    #6600
    Letezik, hogy most, amikor irom ezt, nincs online egyetlen egy db Arnyjarok tag sem ?

    Probaltam social panel-en a search-ben, valamint /who -val is, ekezettel es anelkul, de semmi. Pedig erdekelne a tagsag.
  • vénfarok
    #6599
    köszi, szerintem letöltöm a trialt és kipróbálom, mert így első ránézésre nagyon tetszetős a class system :)
  • radical
    #6598
    5 év. Jobb. (ha van jó társaságod)
  • Árnyjárok
    #6597
    Vénfarok, mi a WoW-ból érkeztünk, többen már a kezdetek óta játszottunk.

    A RIFT-re váltásunk egyszerű oka, hogy meguntuk a WoW-ot.

    Érdemes a RIFT-nek adni egy esélyt, kellemes játék.

    Általánosan nem lehet kijelenteni, hogy jobb a WoW-nál, vagy sem, ezt mindenki maga tapasztalja meg.

    Sok hasznos cikk lelhető fel a témában a neten, de küldhetünk is párat, ha érdekel.

    http://arnyjarok.enjin.com/rift

  • killerkocka
    #6596
    Majd 5 évig toltam és messze felülmúlja. Csak kell egy jó közösség hozzá. Mondjuk ez csak az én véleményem. Sokan mentek vissza wowozni. Aréna hiányzik egyedül belőle, de az nagyon.