17064






  • Charly
    #1057
    nekem se jön ezen a cimen jó lenne valahonnan letölteni segitsetek pls!
  • Charly
    #1055
    207 újrapróbálkozás és igy sem jön
  • AnarchoiD
    #1053
    nekem azon jott le .... pont pont pont
  • Charly
    #1052
    ok de azon nem jön
  • AnarchoiD
    #1051
    lentvan a link, ha nemtetszik adj 600mega helyet ;)
  • Charly
    #1050
    0.5 dc-hez légyszi adjatok gy linket előre is köszi!
  • Mr_no_NaMe
    #1049
    Kend!Nem megy!Betettem a cracket és ezt írja ki az indításnál:
    "Please insert the correct CD-ROM,select OK and restart application"
    -a pecs fent (v1.5)
    -a crack benn
    -és nemmmegy
  • Gugger
    #1048
    liket majd lökjé ide, köszi!
  • AnarchoiD
    #1047
    most zsirozom, hardwired.hu -re kirakatom ;)
  • AnarchoiD
    #1046
    na leszenvedtem ezzel a nyomorek 200k/sec -es speedel .... ha van valakinek 550mega helye egy gyors siten, felolhatom, es kirakhatjuk kozkezre ;)
  • Borg
    #1045
    Bazeg megint 550 mega, és csak beta...
  • Mr_no_NaMe
    #1044
    köszike már megyek is csinálni
  • ATy007
    #1043
    gamecopyworld oldalon keresd a kekit. Egyébként szerintem érdemes már az 1.5-ös javítást feltenni, amihez szintén van már kreki az emlitett oldalon.
  • Mr_no_NaMe
    #1040
    Lécci #1009!
  • erdos
    #1039
    Megtaláltam, de csak momentán Monica Bellucci-ról van képem, az viszont a hölgy méreténél fogva nem passzentos...
  • Petko
    #1038
    elérhetővé nem tudom tenni, mert én csak a szerveroldalit szedtem le készenlétbe téve estére... a klienset én is fp ről fogom leszedni

    a changelist pedig:
    .5L
    - Fixed Battle of the Buldge Control Point
    - Fixed MG's on tanks
    - Fixed Pickup Truck textures, removed logos


    .5k
    - Fixed Menu loading bar so you read the map name
    - Added new Autocannon sound
    - Adjusted projectile wizzing sound to hear it more often
    - Made range of audio for jets higher
    - Revised DesertShield AI
    - Fixed various kit models

    .5j
    - Fixed Spandrel Net code -FD
    - Fixed Stinger power against helis and su-25/ A-10 back to 2 hits -FD
    - Added updated M-16/M203 Animations from Tom - FD
    - Added Updated DesertShield from AJ -FD
    - Add Brians new SA-3 code - FD
    - Extended jet engine fade out to lessen the sudden fade
    - Fixed F-14 engines not readhing full volume & afterburners
    - Mi-8 sounds vastly improved with repositioning and cockpit sound
    - CAR-15 sound fade smoothed out
    - Pantsyr changes:
    - Gave ATGM launch sounds instead of stinger sounds
    - Significantly reduced radar hum while in turret
    - Improved turret rotation so it can track faster aircraft
    - Increased up-angle to it can attack aircraft
    - Set minimum angle above horizon so it can't engage ground targets
    - Shotguns:
    - reduced zoom
    - gave 9mm projectile because original projectile used BF1942 materials, allowing it to damage armor
    - Increased power and reload time for Recoiless Rifle. Damage equal to tank cannon.
    - Adjusted M109 .50cal camera angle so range sight doesn't block view
    - Gave Ural NSVT instead of Browning (better than just changing camera angle like the others)
    - MLRS rocket engine sound improved to keep sound regardless of airtime (not in this pack)
    - Oilfires randompitch corrected to prevent very low or very high fire sound.
    - Adjusted burst size and prox fuse radius for Shilka and ZPU to improve efficiency, set projectile to proper type for airburst
    - Removed ZPU and Shilka extra tracers and simply thickened it's normal fire which were already tracers
    - Removed gravity for maverick rockets and gave them a better sound
    - Set AV8X nose cannon to be very similar to A-10
    - Set Saika reload sound to coincide with animations
    - BMP-2 AT-5 reload changed due to a double magazine (probably accidentally ported from Bradley)
    - BMP-2 and HMMWV-TOW given special reload soundscripts due to how reload with dummys works
    - Spandrel missile given thinner smoke so you can see what you're firing at

    - Radio changes:
    - Changed "APC Support" to "Engineer ready" as per request
    - "Wait" returned to F6-F1
    - "Suppressive fire" and "Cover me" combined into one command

    .5I
    - Fixed El_Alamein Day 2 and Day 3 Map ID's -FD
    - Fixed Wake SP -FD
    - Fixed GuadalCanal SP -FD
    - Fixed Battle of Midway SP -FD
    - Fixed Mi8 AI -FD
    - Fixed Gazala (Mi8 AI) -FD
    - Fixed Tabruk SP -FD
    - Fixed UH-60 AI -FD
    - Fixed UH-60Q AI - FD
    - Fixed UH-60L AI - FD
    - Fixed UH-60L made primary fire - FD
    - Lowered minigun radius to balance 2 miniguns. - FD
    - Lowered force on explosion on M203/GP40 and MK-19 to reduce cheats - FD
    - Fixed UH-60, UH-60L and UH-60Q material ID, Exported wrong at 61, needs to be 63. - FD
    - Fixed Loading menu bar - FD
    - Fixed Ural and Ural Tanker network bug (which fixed Weapons Bunkers and Oil Fields) - FD
    - Fixed UH-60L exit positions
    - Added Para Ammo Code - FD
    - Added M2a3 Hull fix from Danny - FD
    - Updated Harrier to 500 bullets. - FD
    - Upadated loading screen (new BH) -FD
    - Fixed Spec opsd kit -FD
    - Lowered SA-3 distance -FD
    - Allowed SA-3 to kill AC-130 -FD
    - Fixed Helipads to repair new helis -FD
    - Fixed Hangers to repair new vehicles -FD
    - Added new medals -FD
    - Added new Iraqi Backpack scheme -FD
    - Fixed Scud glass -FD
    - Fixed missing Radio texture -FD
    - Fixed Allies Support kit - FD
    - Fixed strength of F-14 Bombs - FD




    .5h
    - Added Mi8 windshield - MH
    - Added Mi8 menu icon - MH
    - Added new versions of custom DC maps to fix problems encountered in .5g - BH
    - Added new tabot and TOW effects - BH
    - Added new M16/M203 first-person animations
    - Changed some two sided settings on Bradley and BMP-2 for optimization - BH
    - Updated Hellfire skin and model - BH
    - Updated Hellfire rack skin on UH-60L - BH
    - adjusted ATGM materials for better splash performance - EN
    - reduced 1st person CAR-15S volume - EN
    - fixed Mi-24 weapons and sound problem: Mi-8 weapons.con conflict - EN
    - Adjusted view for some .50cals which were obscured - EN
    - New tracers added to most machineguns - EN
    - Technicals given radios - EN
    - Technicals, HMMWVs, BRDMs, and Urals given horns - EN
    - Minigun radius increased to 5m - EN
    - Car-15S smoke effect adjusted - EN
    - Many new environment sounds added. - EN
    - AT-2, BMP AT-4, BRDM-Spandrel rockets set to use correct damage materials - EN
    - Added M82 and Mi-8 Spawn points BotB, Bocage (days 1, 2, 3), El Alamein (Days 1, 2, 3) Gazala, Guadalcanal, Iwo Jima, OMaha Beach and Tobruk - SW

    .5g
    - Added new menu icon for spec ops class
    - Added new ammo icons for Apache, Hind, and Mig29
    - Added new hellfire model and skin
    - Added Car-15 Model (Supressed - FD
    - Fixed bug in UH-60q Ai that was crashing single player -FD
    - Removed flash from Car-15, added smoke -FD
    - Fixed AH-64 from killing itself with Hellfires - FD
    - Rotated BH-Rear blade -FD
    - Added new Load Screens - FD
    - Updated all maps to use new Load Screens - FD
    - Added new Load menu bar - FD
    - Fixed HellfireRack LOD's, uv's and updated skin - JH & MH
    - Fixed UH-60L LOD's - JH & MH
    - Fixed UH-60Q LOD's, Skin - JH & MH
    - Reversed UH-60 Prop Static Model - JH & MH
    - Fixed UH-60_ESS_Pylons LOD's and updated skin - JH & MH
    - Fixed Mk23 and PSS animation fire speed
    - Updtaed Credits -FD
    - Put AC-130 back on El_Alamein -FD
    - Put UH-60 back on Basrah, removed SHilka added another Technical - FD
    - Added Car-15 Suppressed Sound from Tan - FD
    - Added new Remington models, textures and random selection - BH
    - Added M203 animation - BH
    - Added Mi8 - MH
    - new materials made for:
    - SA-3 dumbfire
    - three new tracers
    - 30mm fighter gun set to kill planes with slightly less hits (20 hits = 150 HP damage)
    - Minigun set to be very lethal to infantry in 2.5m radius. Little damage to heavy armors
    - 1 shot headshots for assault rifles set to 2-hit kills
    - raised m203 / gp30 splash damage slightly to do 60% damage if it lands at your feet
    - 9mm point blank damage lowered slightly
    - Three new tracers created, one replacing the standard tracer. These tracers are more visible
    - Tracers will now bounce off of armor if the weapon is unable to do significant damage against the target.
    - environmental radio sound audibility distance increased
    - All jet soundscripts improved to smooth out transition from idle to flight. ALso afterburner sound only kicks in when at 100% throttle


    .5f
    - Added new helicopter prop blur
    - Added new UH-60, UH-60L, UH-60Q
    - New textures for pickup trucks and technicals
    - Improved AI for various handweapons and vehicles
    - Improved DPV wheel models
    - New Harrier skin, simple and wreck models added
    - MK23, PSS and Stinger simple models added
    - MK23 and M82 model fixes added
    - More lexicon.dat updates
    - Fixed some problems with F-16 fuselage
    - New treads for M1A1 and M109. Larger turret for M109
    - M203 and GP30 blast force reduced
    - M82 adapted for proper projectile and deviations
    - M82 given proper sound
    - CAR-15 adapted to proper deviations
    - M203 and GP30 given deviation and expanding crosshair
    - CAR-15 and M82 given reticles
    - Fixed missing RPG rocket sound
    - removed shellbounce sound from silenced pistols
    - Added new material listings for: tank shell, MLRS, BM21, .50cal Sniper, Spigot and AT2
    - 25mmHEDP: Negated damage to ships with exception of landing craft.
    - OSA 40mm cannon: comprehensive adjustment for sound, blast explosion, and damage. The 2x30mm cannon will be similar to 25mm HEDP only it hits 2x times and may damage ships.
    - HandGrenade: set it to do 45HP dmg to light armor going down to 5HP for Bradley and 0 to MBTs.
    - mortar splash: set to instakill if within 30% max radius
    - Stinger Su-25 and A-10: set it to do 70HP damage per hit to these aircraft, 2 hits causing critical engine failure
    - Mk-19: Mk-19 typically used HEDP, so direct damage will be dangerous to all but MBTs, similar to bradley cannon. Splash will only injure troops and scout cars.
    - Spandrel, TOW, and AT4 vs light or heavy armor: Will give it 5m blast radius with 50% damage at center.
    - FFAR splash vs infantry set instakill to 30% max blast radius
    - FFAR direct hit for armor 49 set to proper damage curve
    - MBT main cannon has almost no splash values: Fixed. set M1A1 to have a flatter trajectory, higher velocity, and low blast. T72 gets standard arc, slightly lower velocity, and larger splash.
    - SABOT vs HEAT. Removed the smoke trail effect and gave the M1 shell a brilliant white-yellow flare they have iRL.
    - A-A missiles to a MBT: reduced damage done to heavy armors
    - SU-25 full bomb load (16 bombs) will sink destroyers. 32 bombs will sink battleships. 48 will sink carriers.
    - Bombs maintain current damage within 30% of blast radius
    - Equalized arty rockets splash with direct vs MBTs: Will equalize. Increased BM21 blast radius to MLRS level but reduced damage.
    - .50cal sniper round made slightly more effective s. light armors compared to standard .50cal. Added special effects vs. infantry with knockback. Vs. infantry has a 0.15m prox fuse causing 25% total HP damage.
    - 30mm AA cannon adjusted to do 7.5 HP per hit to aircraft, requiring 20 consecutive hits to down a full health aircraft
    - Avenger damage increased to compensate for lower ROF

    .5e
    - Added Car-15, Smoke Grenades and M82 (not placed on any map yet)
    - Removed 7th class, readded stinger to Anti-Armor
    - Includes Desert Shield 1e, Basrah Nights 1c, No Fly Zone 5d
    - Increased speed of SA-3
    - Fixed path finding for bots in 73 Eastings
    - Fixed AI for M16/M203 AK47/GP30
    - New lexicon file to bring in line with Desert Combat (erase WW2 references)
    - Added new Mig29 Mig Wreck to eliminate mysterious floating ghost Mig wreck
    - Altered weapon angles on some hand weapons
    - Edited radio commands to soften beginning and ending
    - Added new unskinned Harrier.
    .5c
    - Added new sounds for oil fields objects
    - Added new M16 muzzle flash
    - Even more supa-dupa BDRM-2 upgrades from Danny
    - Restructured sounds
    - Added NVST and Non-rotating cupola mgs
    - Extracted map-specific statics to main folders for use across more maps
    - Fixed Tobruk single-player so bots will use right vehicles
    - Revised models and textures for Mp5
    - Revised textures for F-15C, M249
    - Tweaked spawn times, vehicles spawns on Battleaxe, Bocage, El Al, Gazala, GuadalCanal, Karkov, Tobruk and Wake
    - Improved F-14B network code

    .5b
    - Fixed a crash bug with mgs

    .5a
    - Added new BDRM-2 turret
    - Added NVST
    - Added Non-Rotating Cupola MGs
    - Added Radio Commands
    - Added Revised Basrah's Edge
  • erdos
    #1037
    Hol is van a beállítások gomb?
    Tiszta kuka vagyok...
  • erdos
    #1035
    Te kivártad az idődet?
  • erdos
    #1033
    Nem akarja elkezdeni a letöltést.
    Miért?
  • Yan
    #1031
    Beállitásokban, nick kép. /a többi oda van irva/
  • erdos
    #1030
    Te nem tudnád számunkra elérhetővé tenni?
    Hálásak lennénk érte.
    (ami valljuk be még nem elfogadott fizetőeszköz, de láttunk már karón varjút...)
  • Gugger
    #1029
    köki, még várok kicsit, mert most sajna lépnem kell !
  • Gugger
    #1028
    gondolom ezren töltik a csodát! :D
  • erdos
    #1027
    Basszus, levágott mint a répát....
    ÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁÁHHHHHHHHHHHHHHHHHHHHGGGGGGGGGGGGGGGRRRRRRRRRRRR!!!!!!!!!!!!!!!!!!!!!
  • erdos
    #1026
    Felmész az oldalra, regisztrálsz (először a fizetős részt ajánlja fel asszem, de ott tovább...) majd ha belépsz regisztráltként és le akarod tölteni a DC 0.5-öt, akkor felkínálja a várakozásnélküli fizetős, ill a free letöltési helyeket kiírva hogy mennyit kell várnod. Értelemszerűen választod a legrövidebbet és várod a csodát...
  • Gugger
    #1025
    mondjuk ezt sem vágom, hogy is kell?
  • erdos
    #1024
    Még 66 percet kell várnom a FP-en...
  • Gugger
    #1023
    remek! akkor ha már te töltöd, nem nyomnál nekünk is egy url-t?
  • erdos
    #1022
    Nem kell érte fizetni, de várni kell rá több mint 80 percet hogy elkezd letölteni. Valami más ötlet?
  • Gugger
    #1020
    fileplanet-en néztem de ott fizetős! nem tudsz egy linket?
  • erdos
    #1018
    Bezony de igazat szólsz!
    Nagyon jó lenne egy link.
  • Gugger
    #1017
    Ha valakinek megvan felnyomhatná ide a linket hogy honan szedte le! Vagy ossza meg nekünk pl DC++-on! THX!
  • Gugger
    #1016
    ja, és mikaz újdonságok?
  • Gugger
    #1015
    DC 5 ??? hol? honnan?
  • erdos
    #1014
    A nevetekhez hogy csináltok ilyen cizellált formát?
    Bocs, még kezdő vagyok...
  • erdos
    #1013
    Hol van?
  • AnarchoiD
    #1012
    van .5 dc ? :) rule
  • Petko
    #1011
    valahogy mindenki szerezze be magának a .5 öt, mert délután a szerver már az lessz
  • Borg
    #1010
    Pályánként nem lehet állitani a ticketet? Pl coral sea is bazi unalmas amilyen hosszu, meg wake is...
    Market Gardennel akkor gondok vannak?
  • Mr_no_NaMe
    #1009
    Sziasztok!
    Leszedtem a DC-t de nem tudom elindítani,mert nemtalálok a főkönyvtárában launchert!
    A bf-em 1.0-ás de megis van az 1.45.18-as pecs csak a kerekk nincs hozzá.Szerintem(!)ez a baj,mert akkor a főmenüben kintlenne a costume game,de ha valakinek valami ötlet akkor az jól jönne.

    Előre is köszi!