5546
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Boroskóla #4983 Vagyis Itt igy könyebb :)) -
Boroskóla #4982 Itt: http://dl.gamecopyworld.com/dl_awpost.php?d=2005&f=hlm-bia13!rar&u=m0011.gamecopyworld.com -
#4981 hol van fent a krekk? -
#4980 hm amikor én néztem még csak 1 volt. amugy meg -
#4979 PC Game Dox Brothers in Arms (c) Ubisoft - Update v1.03 HOODLUM 02x05 MB
^-^ -
#4978 -
#4977 alapbeállításnál hosszan az f-bill
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Davidsned #4976 Nah, tehát cdcovers.cc-n nem volt :( -
#4975 Hali mindenkinek....
lenne egy olyan kérdésem hogy hogyan lehet felvenni a fritz fegyvereket? -
Torry #4974 Honnan lehessen lekapni? -
#4973 2005-04-05 PC Game Dox Brothers in Arms - Update v1.03 HOODLUM 01x05 MB
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#4972 ööö hát ebben nem tudok nyilatkozni.... én nekem a game sincs fent. ha szinte ez jön elő majd mindnekinek akkor valszeg kell 1.3-as crack hozzá. vagy amilyen bénák lehet hogy most majd ez lesz a hiba amit ki kell javítaniuk^^ -
Makaveli #4971 sziasztok
most felraktam az 1.03as patchet és ezt a hibaüzit kaptam:
Failed to enter Startup?Name=Player?Class=gbxGameplay.gbxPlayerPawn?team=255: Can't find file for package 'UI'
History: UGameEngine::Init <- InitEngine
valami megoldás?
-
#4970 viszont nagyon kíváncsi lennék hogy tényleg javul e a játék a patch-el mert nekem ugy szaggat mint a szar. remélem már kijavították. bár úgysem rakom fel még1x esetleg ha lesz tört szerver vagy normális lesz a multija.... -
#4969 lol vazze ezt most olvastam nforce-on.
a topik címe mi a fasz?
Targag
member
Posts: 2
PostPosted: Tue, 5th Apr 2005 15:16 Post subject: Mi a geci?? Reply with quote
Mi a geci baszátok meg anyátokat sok pöcs fejü gecis szályu buzi!!!
gratula ennek a tirpáknak -
#4968 hát lehet várni kell a patcheléssel amíg nem lesz 1.3 törés^^ bár ha eredetid van (tuti az van ^.^) akkor nyugodtan felteheted. a változásokrol a 4966-ba -
#4967 eredeti verzióhoz?? -
#4966 Version 1.03 updates
- Added player kick feature to the MP lobby. Syntax: /kick
- Added "player quit" message to multiplayer
- Added in-game screenshot functionality, bound to function key F9
- Added functionality to update profiles when changing localized versions
- Improved general performance and stability
- Improved Ubisoft game service performance and stability
- Implemented 24 character limit on server names
- Updated profiles to include performance options
- Updated karma physics to prevent potential issues with certain AMD CPUs
- Debriefing lobby chat line clamped to 399 characters
- Fixed MP debriefing client freeze during extended play sessions
- Included game service registry entries in uninstaller
- Game displays correct error when second CD key is detected online -
obe #4965 hello !
tisztelettel kérdeném hogy én még nem patcholtam fel, egyből rátolhatom a 1.03-at, és ha igen mit változtat?köszönöm -
#4964 BROTHERS IN ARMS®
ROAD TO HILL 30
March 24th, 2005
Version 1.03
Thank you for your purchase of Brothers in Arms, Road to Hill 30TM. This Readme file contains the most recent information and updates regarding Brothers in Arms, Road to Hill 30TM, for PC.
Table of Contents
1. System Requirements
a. Minimum System Requirements
b. Multiplayer Requirements
c. Important Notes
2. Performance Options
a. Shadows
b. Reflections
c. Decals Limit
d. Grass Detail
e. Soft Lighting
f. Texture Detail
3. Play It On Ubi.com
4. MP Hints
5. Technical Support
6. Other
7. Addendum 1 - Version 1.02 updates
8. Addendum 2 - Version 1.03 updates
1. System Requirements
Minimum System Requirements:
• 100% Windows® 2000/XP compatible computer system (including compatible 32-bit drivers for DVD drive, video card, sound card and input devices)
• US version of Microsoft Windows® 2000/XP operating system
• Intel Pentium® III or AMD Athlon™1.0 GHz processor (2.5 GHz Pentium IV or AMD Athlon recommended)
• 512MB RAM (1 GB or more recommended)
• DVD drive
• 3 GB of uncompressed hard disk space for game files, plus 512MB for Windows® swap file.
• DirectX® 9.0c or higher (included on disc)
• 100% DirectX® 8.0 compatible 32MB video card and drivers (64 MB recommended)*
• 3-D Hardware Accelerator must support pixel shaders 1.0 or higher*
• 100% DirectX® 8.0 compatible sound card and drivers (EAX recommended)
• 100% Microsoft®-compatible mouse & keyboard
Multiplayer Requirements:
• Internet (TCP/IP) and LAN (TCP/IP and IPX) play supported
• Internet play requires a 100% Windows 2000/XP 56 Kbps modem or LAN connection (broadband with 64KBps upstream recommended)
* Brothers in Arms TM has been tested on many but not all of the major cards incorporating support for pixel shaders 1.0:
• ATI® Radeon 8500, 9600XT, 9600Pro, 9700Pro, A9800XT, AX800XT, x300SE, x800
• NVidia™ GeForce 4Ti, 4200, FX 5600, 5700, 5900, 5950, 6800, 6800GT
For an up-to-date list of supported chipsets, please visit the FAQ for this game on our support website at: http://support.ubi.com.
Important Notes:
In addition to the Minimum System Requirements for Brothers in ArmsTM, it is required that your system meet Microsoft’s requirements for your chosen operating system.
This product uses Microsoft DirectX technology, which requires your system to have the latest Windows 2000/XP drivers (for DVD-ROM, video card, sound card and input devices.) Please refer to your hardware manufacturer for 100% Windows 2000/XP compliant drivers.
NOTICE: This game contains technology intended to prevent copying that may conflict with some CD-RW, DVD-RW, and virtual drives.
2. Performance Options
Shadows
• Projected – Highest level of detail, higher performance impact
• Blob – Medium level of detail, average performance impact
• Off – No Shadows, no negative impact on performance
Reflections
• True – Highest Quality reflections on water, higher performance impact
• Cube – Normal Quality reflections on water, normal performance impact\
•
Decals Limit
• High – Decals used for maximum effect, higher performance impact
• Medium – Normal decal usage, normal performance impact
• Low – Low usage of decals, minimal performance impact
Grass Detail
• On – Normal foliage detail with some performance impact
• Off – No foliage detail with no negative impact on performance
Soft Lighting
• On – Soft lighting with some performance impact
• Off – No soft lighting with no negative impact on performance
Texture Detail
• High – High resolution textures with a significant performance impact
• Low – Low resolution textures with a normal performance impact
(Note: Many of the textures for Brother’s in Arms ® have high resolutions but come at a significant memory and performance cost. Select Low if your system is near the min spec and have most of the other options on high settings.)
3. Play It On Ubi.com™
Play it on Ubi.com™
Play Brothers In Arms: Road to Hill 30 online! Ubi.com is an Internet gaming community where you can create a permanent gamer identity, set up a friends lists with other players, see when they're online, and invite them to play.
Connecting to Ubi.com
Before you can use ubi.com, you need to connect your computer to the Internet and sign up for the ubi.com service. You can find more information about the ubi.com service at www.ubi.com.
After reading and accepting the User Agreement, enter your ubi.com account name and password. Click the Save Password option if you want the game to remember your password. Validate the Auto-Login option to automatically log in to the game using this ubi.com account. Use the New Profile and Account Management options to create a new account or to change your current account settings.
Note: You may encounter some trouble connecting to ubi.com if you're using a firewall on your computer. Here are the ports you'll have to open to play on ubi.com:
[TCP] 40000-43000 included
[UDP] 44000 inbound-outbound
[UDP] 45000 inbound-outbound
[UDP] 45001 inbound-outbound
4. Multiplayer Hints
• Press and hold the Switch Team/Fall-In key (by default bound to SHIFT) to call in reinforcements if you have lost all of your squad mates. Every fire team that enters the battlefield uses one reinforcement. If your teammate leaves the battle before it is over, you will receive his unused reinforcements.
• Use the situational awareness view to help track enemy movements, but remember that the multiplayer game doesn’t pause when you are in SA view. Your teammate and his fire team are always visible to you - use this to coordinate your attacks.
• When you are killed, you can cycle through candidates to Field Promote a surviving soldier to the new squad leader.
• The yellow arrows on the compass indicate destination objectives. The orange arrows on the compass indicate item objectives. The grey arrows on the compass indicate possible item objectives that haven't been discovered yet.
• Watch the Mission Timer in the upper left hand corner – it will start flashing when there is only one minute left to complete your objectives.
• If your fire team becomes suppressed, issue a fire command to rally them out of it.
• Signs designate team insertion areas. You can not enter an enemy team's insertion area.
5. Technical Support
TECHNICAL SUPPORT
Before contacting Ubisoft’s Technical Support Department, please first read through the manual and the README file (on the game CD). Also browse through our FAQ listings or search our support database at our website, http://support.ubi.com. Here you will find the most recently updated information since the game’s release.
Also please make sure that your computer meets the minimum system requirements, as our support representatives will be unable to assist customers whose computers do not meet these criteria.
Whenever you contact the Technical Support Department, please include the following information or have it available if you are calling:
• Complete product title (including version number).
• Exact error message reported (if applicable) and a brief description of the problem you’re encountering.
• Processor speed and manufacturer.
• Amount of RAM.
• Operating system.
• Video card that you are using and amount of RAM it has.
• Maker and speed of your CD-ROM or DVD-ROM drive.
• Type of sound card you are using.
Support Over the Internet: This is the best way to find answers to common issues seen with our games. Our Frequently Asked Questions list is available 24 hours a day, 7 days a week and contains the most up-to-date Technical Support information available, including patches that can be downloaded free of charge. We update the Support pages on a daily basis, so please check here first for solutions to your problems: http://support.ubi.com.
Contact Us by webmail: Due to high volumes of spam, viruses, and other non-support-related contacts, we no longer offer support via standard email. However, we do provide something better, webmail. By taking your questions directly through our website, we have completely eliminated all spam contacts. As a result, we are able to respond to your questions much more quickly than we could through standard email. To send us a webmail simply log into our site at http://support.ubi.com. From this site, you will be able to enter the Ubisoft Solution Center, where you can browse through our lists of Frequently Asked Questions (FAQ), search our database of known problems and solutions, and send in a request for personal assistance from a Technical Support representative by using the Ask a Question feature on the Frequently Asked Questions page. Most webmail contacts are responded to within two business days.
Contact Us by Phone: You can also contact us by phone by calling (919) 460-9778 (for our customers in Quebec, we provide French language support at (866) 824-6515). Please note that this number is for technical assistance only. No gameplay hints or tips are given over the Technical Support line. When calling our Technical Support line, please make sure you are in front of your computer and have all of the necessary information listed above at hand. Be advised that our Technical Support representatives are available to help you Monday through Friday from 9 am–9 pm Eastern Time (French language support available from 7 am –4 pm EST). While we do not charge for technical support, normal long distance charges apply. To avoid long distance charges, or to contact a support representative directly after these hours, please feel free to browse our Frequently Asked Questions lists or to send us a webmail. Webmail questions usually receive a response within two business days.
Contact Us by Standard Mail: If all else fails you can write to us at:
Ubisoft Technical Support • 3200 Gateway Centre Blvd. • Suite 100 • Morrisville, NC 27560
Return Policy: Please do not send any game returns directly to Ubisoft before contacting Technical Support. It is our policy that game returns must be dealt with by the retailer or online site where you purchased the product. If you have a damaged or scratched CD, please visit the FAQ listing for your game and get the latest replacement policy and pricing. We will not accept unsolicited returns/exchanges without prior approval and an RMA (Return Materials Authorization) number from a support representative
6. Other
Brothers in Arms® Road to Hill 30 TM is the first game in the Brother’s in Arms® game series by Gearbox Software®. Look for future titles in this series. Brother’s in Arms® is also available PlayStation®2 and Xbox®. The PlayStation®2 and Xbox® versions of Brothers In Arms Road to Hill 30 also support split screen as well as online multiplayer game modes.
7. Addendum 1 - Version 1.02 updates
Version 1.02 of Brothers in Arms is a release day update to enhance various aspects of Ubi.com online matchmaking support. Future updates will be documented in this readme with more specific details on enhancements and fixes.
8. Addendum 2 - Version 1.03 updates
- Added player kick feature to the MP lobby. Syntax: /kick
- Added "player quit" message to multiplayer
- Added in-game screenshot functionality, bound to function key F9
- Added functionality to update profiles when changing localized versions
- Improved general performance and stability
- Improved Ubisoft game service performance and stability
- Implemented 24 character limit on server names
- Updated profiles to include performance options
- Updated karma physics to prevent potential issues with certain AMD CPUs
- Debriefing lobby chat line clamped to 399 characters
- Fixed MP debriefing client freeze during extended play sessions
- Included game service registry entries in uninstaller
- Game displays correct error when second CD key is detected online
© 2005 Gearbox Software, LLC.All Rights Reserved. Published and distributed by Ubisoft Entertainment under license from Gearbox Software, LLC. Brothers In Arms Road to Hill 30 is a trademark of Gearbox Software and used under license. Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Gearbox Software and the Gearbox logo are registered trademarks of Gearbox Software, LLC. -
#4963 patch linkek -
#4962 BIA 1.3 patch ^.^
The second update for Brothers in Arms is now available for downloading - it improves general performance and stability, adds in-game screenshot functionality, bound to function key F9, and more (check full article for changelog). -
#4961 cicai!
az hogy az egyiken nincsenek videok ha jol tudom szerintem a dvd-st szed le vagy vedd meg mert az a jo! -
#4960 Sziasztok!
Szeretném meg tudni mi a különbség a 1cd-és és a DVD változat között.
Nem tudok választani a két variáció kozött.
Segitsetek ki köszi -
#4959 Az is jó volt, de ez nagyon el van találva. -
#4958 az lehet nem tom mert azzal nem játszottam de nekem a bia-ban az tetszett a legjobban hogy te irányitod a csapatod és nem a gép
igy több lehetőség van egy géppuskafészket megtámadni és nem egy agyonscriptelt játék
szerintem... -
#4957 nem lehet ponstosan celozni "sniperkedni"
direkt van igy, hogy csapatodat hasznald inkabb :) -
#4956 mohaa volt a legjobb a mohpaban van par kellemesen megcsinalt resz de tobbi pl dzsungeles az tok fos es unalmas. -
#4955 hát ja, a mohaa, de a mohpa már nem!! -
#4954 csocso játsz nagyobb szinten és akkor a hangulat is meglesz!
amugy hangulatilag a mohaa gyengébb volt szerény véleményem szerint -
#4953 grafikailag?? Szerintem az elso moha siznvonalat talan hozza...
a jatek szamomra kezd erdekesse valni.. kezdek belejonni az iranyitgatasba.. de fele annyi feelingje nincs mint egy mohanak.. azon legalabb neha igultam de itt....:( -
#4952 hat jo nagyon csalodtunk a haverral... bar en kezdek hozzaszokni a haverom vegig anyazik hogy mekkora szar jatek...
hat hja. nem a moha fele megyek oszt lovok mindenkit orrba szajba...
mindenesetre erdekes a celzas es a talalat.. neha ugy erzem nemjol celzok.. mintha tok felrehordana a fegyver.. hogyan lehet a levegot bentartani???
tenyleg minden katonara ra kell loni vagy 3-4 et? -
#4951 ez is megvan
bocsi hogy türelmetlen vok!
ténleg bocs -
#4950 valaki nem tudja hogy hogy kell megoldani azt a pályát amikor kezdékor egy mesterlövész puskát kapok !
a folyonál vagyok és oldalrol jonnek a németek isszonyu sokan -
#4949 sikerult kossz
-
Caponee #4948 Aha...Akkor a farmot már elfoglaltad csak most az aknás egységet kéne kinyirnod?Nekem az ugy sikerült hogy elszaladtam egészen odáig ahonnan lövik lelöttem mindet utánna a tank ami ott van a közelbe arra fel kell másznod(odamész a végéhez és F)és bedobsz egy kézigránátot nekik. :) -
#4947 addig meg van mig a mortarosok el nem kezdik loni a farmot utána viszont!
nem baj probálkozunk -
Caponee #4946 Nem nagy gáz elfoglalni azt a farmot. -
Makaveli #4945 onlybarca
a driver csere megvolt és ugyan az -
#4944 ha mx ed van akkor nem fog menni ha meg más akkor driver csere