53877
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#2666 Videóban elég durva range-e volt a Q-jának amikor rajta volt a jelölő a célponton. Skilljei tetszenek, de a designja nagyon nem. -
#2665 Új hős is fogadjunk 6300 lesz :D -
#2664 Végeleges CL
PVP.net and League of Legends will be updated during scheduled maintenance
New Skins in the Store
* Giant Enemy Crabgot
* Butcher Urgot
* Noxus Hunter Anivia
* Blacksmith Poppy
PVP.net 1.17.12
* Ratings will now display in the Summoner Profile after 10 games instead of 5 to match the functionality of the Ladder
* Music at the end of Champion Selection will now fade out properly
* Added a new contextual alert component to display Store and Summoner Profile information
* Added new music to the login screen.
* Added several sounds to Champion Selection to provide better feedback when selecting options
League of Legends 1.0.0.99
Urgot, The Headman's Pride
* Zaun-Touched Bolt Augmenter (passive): Enemies hit by Urgot have their damage output lowered.
* Acid Hunter: Urgot fires a straight line missile that deals damage to the first enemy it hits. If an enemy is hit by a Corrosive Charge then Acid Hunter can target lock onto them, guaranteeing a hit.
* Terror Capacitor: Urgot is shielded from damage and slows enemies with each hit.
* Noxian Corrosive Charge: Urgot fires a corrosive missile to a location that splashes to enemies on impact, dealing damage and lowering their armor. Allows target locking with Acid Hunter.
* Hyper-Kinetic Position Reverser: Urgot locks an enemy champion in place as he swaps positions with them, gaining armor and magic resist in the process.
Akali
* Twin Disciplines(Passive) will now gain 1% spell vamp for every 5 additional attack damage, up from 1% for every 10 additional attack damage
Annie
* Molten Shield now reflects damage to all normal attacks instead of just melee attacks
Anivia
* Flash Frost pass through damage will now break spell shields
Ezreal
* Mystic Shot attack damage ratio decreased to 1.0 from 1.1
Galio
* Idol of Durand
o Taunt radius reduced to 500 from 520.
o Damage radius increased to 520 from 500.
o Adjusted team colored range circle to more accurately represent taunt range
* Resolute Smite's particle will now more properly represent the area of effect
Garen
* Judgment now reduces the duration of new slows by 50% rather than granting immunity to slowing effects. Judgement will still completely clear any exisiting slows when activated.
Heimerdinger
* H-28G Evolution Turret
* Maximum turrets changed to 1/2/2/2/2 from 1/2/2/3/3
* H-28G Evolution Turret rank 4 now grants +100 bonus health to new turrets
* Cooldown modified to 26/23/20/17/14 from 24/22/20/18/16
* CH-1 Concussion Grenade no longer affects towers or buildings
* CH-1 Concussion Grenade ability power ratio increased to .6 from .55
Karthus
* Requiem mana cost reduced to 150/175/200 from 200/300/400
Kassadin
* Attack range increased to 125 from 120
* Magic resistance gained per level increased to 1.25 from 0
Kennen
* Electrical Surge ability power ratio increased to 0.55 from 0.45
* Lightning Rush
o Energy cost reduced to 100 from 110
o Lightning Rush now provides 10/20/30/40/50 magic resistance and armor for 4 seconds
* Slicing Maelstrom
o Ability power ratio increased to 0.4 from 0.33
o Maximum number of bolts increased to 6/10/15 from 6/8/10 (this still retains the cap of 3 hits per target)
o Removed the cap of applying only 1 Mark of The Storm per target
* Mark of the Storm (passive) stun duration reduced to 1 second from 1.25. Mark of the Storm has a diminished stun effect if applied more than once within seven seconds.
Kog'Maw
* Caustic Spittle has been remade and now grants:
o Passive: increases attack Speed by 10/15/20/25/30%
o Active: deals 60/110/160/210/260 damage and reduces the target's armor by 5/10/15/20/25 for 4 seconds
* Bio-Arcane Barrage cooldown reduced to 15 from 20
* Void Ooze cooldown reduced to 12 from 13
Malphite
* Seismic Shard
o Cooldown reduced to 10 seconds from 12 seconds
o Duration of the slow reduced to 4 seconds from 5 seconds
o Mana cost reduced to 70/75/80/85/90 from 80/90/100/110/120
* Brutal Strikes
o Changed the active effect to increase Malphite's armor and damage by 20/25/30/35/40% instead of increasing his damage by 30/40/50/60/70%
o Cooldown reduced to 16 seconds from 20 seconds
o Fixed a bug where the cleave percent would take double the amount of bonus attack damage
o Passive cleave percent increased to 30/38/46/54/62% from 30/35/40/45/50%
o The cleave passive will no longer proc while hitting towers
* Ground Slam
o Mana cost reduced to 60 at all ranks from 60/70/80/90/100
o Updated the tooltip to display how much bonus damage Ground Slam gains from armor
* Unstoppable Force is now unstoppable and cannot be interrupted by disables
* Granite Shield (passive)
o The shield now recharges after 8 seconds instead of 10 seconds
o The shield will now automatically restore to full after 8 seconds of not being hit. Previously it would not replenish until a new shield activated
o Fixed a bug where the shield particle would not appear for a second after the shield activated
o Fixed a bug where the shield strength would not update after buying a health item until a new shield activated
* Updated recommended items
Nidalee
* Fixed a typo in Javelin Toss
Nunu
* Base attack speed increased to .613 from .558
Pantheon
* Fixed a typo in Pantheon's lore
Poppy
* Devastating Blow now cannot be dodged
Nasus
* Siphoning Strike now cannot be dodged
Ryze
* Fixed a bug where Spell Flux was doing less AoE damage than intended when used in combination with his Arcane Mastery ability
Shaco
* Deceive
o Cooldown increased to 11 from 10
o Duration to 3.5 from 4 seconds
* Hallucinate
o Cooldown increased to 100/90/80 from 90/75/60
o Duration reduced to 18 from 30
o Guardian Angel no longer revives the clone although will apply the passive particle
* Backstab (passive) bonus damage reduced to 20% from 25%
* Two Shiv Poison no longer blinds the target
* Jack In The Box will now break stealth upon cast
Shen
* Feint duration increased to 2.5 seconds from 1.5 seconds
* Stand United no longer shields Shen
Soraka
* Starcall mana cost reduced to 40/50/60/70/80 from 42/54/66/78/90
* Astral Blessing mana cost increased to 90/110/130/150/170 from 80/100/120/140/160
* Infuse will now infuse half of the mana value to the target, and half of the value to Soraka. Soraka will get the full benefit of Infuse when she casts it on herself.
Vladimir
* Transfusion cast range reduced to 600 from 650
* Tides of Blood buff duration increased to 10 from 8
* Tides of Blood cast range increased to 620 from 570
Items
* Elixirs will now activate immediately if purchased when your inventory is full
General
* Summoner Cleanse now removes Silence and Blind effects
* Death Recap has been reprioritized to be more relevant to what caused a player's death
* Bots will now properly respond to Taunt
* Champions will now use the higher of their bonus attack damage or 40% of their ability power when dealing bonus damage to towers
* Improved loading time by up to 25%
* Users with slow machines should no longer be kicked out of the loading process if they take longer than the server expects
* Added an option to turn of the snow particles on Summoner Rift (Winter)
* Added two ignore options: "/ignore ally" for ignoring the allied team and "/ignore enemy" for ignoring the enemy team
* Line Missile targeting status now is properly represented in the options menu
* Fixed a bug where gravity based spells would not immediately apply damage
* Fixed a bug where the HUD scaling option would not work the first time the game client loaded
* Fixed a client crash that would occur when loading into the game with a key pressed down, which was commonly occurring when using third party applications such as Ventrilo or Teamspeak
* Fixed several client crashes
* Fixed several server crashes
-
#2663 Basszus. Ez az új hős nem kicsit OP a videó alapján. Elég undorító. -
#2662 Kedvetekért, de ez még nem a végleges changelog...
Akali
· Twin Disciplines(Passive) will now gain 1% spell vamp for every 5 additional attack damage, up from 1% for every 10 additional attack damage
Annie
· Molten Shield now reflects damage to all normal attacks instead of just melee attacks
Anivia
· Flash Frost pass through damage will now break spell shields
Ezreal
· Mystic Shot attack damage ratio decreased to 1.0 from 1.1
Galio
· Idol of Durand
o Taunt radius reduced to 500 from 520.
o Damage radius increased to 520 from 500.
o Adjusted team colored range circle to more accurately represent taunt range
· Resolute Smite's particle will now more properly represent the area of effect
Garen
· Judgment now reduces the duration of new slows by 50% rather than granting immunity to slowing effects. Judgement will still completely clear any exisiting slows when activated.
Heimerdinger
· H-28G Evolution Turret
· Maximum turrets changed to 1/2/2/2/2 from 1/2/2/3/3
· H-28G Evolution Turret rank 4 now grants +100 bonus health to new turrets
· Cooldown modified to 26/23/20/17/14 from 24/22/20/18/16
· CH-1 Concussion Grenade no longer affects towers or buildings
· CH-1 Concussion Grenade ability power ratio increased to .6 from .55
Karthus
· Requiem mana cost reduced to 150/175/200 from 200/300/400
Kassadin
· Attack range increased to 125 from 120
· Magic resistance gained per level increased to 1.25 from 0
Kennen
· Electrical Surge ability power ratio increased to 0.55 from 0.45
· Lightning Rush
o Energy cost reduced to 100 from 110
o Lightning Rush now provides 10/20/30/40/50 magic resistance and armor for 4 seconds
· Slicing Maelstrom
o Ability power ratio increased to 0.4 from 0.33
o Maximum number of bolts increased to 6/10/15 from 6/8/10 (this still retains the cap of 3 hits per target)
o Removed the cap of applying only 1 Mark of The Storm per target
· Mark of the Storm (passive) stun duration reduced to 1 second from 1.25. Mark of the Storm has a diminished stun effect if applied more than once within seven seconds.
Kog'Maw
· Caustic Spittle has been remade and now grants:
o Passive: increases attack Speed by 10/15/20/25/30%
o Active: deals 60/110/160/210/260 damage and reduces the target's armor by 5/10/15/20/25 for 4 seconds
· Bio-Arcane Barrage cooldown reduced to 15 from 20
· Void Ooze cooldown reduced to 12 from 13
Malphite
· Seismic Shard
o Cooldown reduced to 10 seconds from 12 seconds
o Duration of the slow reduced to 4 seconds from 5 seconds
o Mana cost reduced to 70/75/80/85/90 from 80/90/100/110/120
· Brutal Strikes
o Changed the active effect to increase Malphite's armor and damage by 20/25/30/35/40% instead of increasing his damage by 30/40/50/60/70%
o Cooldown reduced to 16 seconds from 20 seconds
o Fixed a bug where the cleave percent would take double the amount of bonus attack damage
o Passive cleave percent increased to 30/38/46/54/62% from 30/35/40/45/50%
o The cleave passive will no longer proc while hitting towers
· Ground Slam
o Mana cost reduced to 60 at all ranks from 60/70/80/90/100
o Updated the tooltip to display how much bonus damage Ground Slam gains from armor
· Unstoppable Force is now unstoppable and cannot be interrupted by disables
· Granite Shield (passive)
o The shield now recharges after 8 seconds instead of 10 seconds
o The shield will now automatically restore to full after 8 seconds of not being hit. Previously it would not replenish until a new shield activated
o Fixed a bug where the shield particle would not appear for a second after the shield activated
o Fixed a bug where the shield strength would not update after buying a health item until a new shield activated
· Updated recommended items
Nidalee
· Fixed a typo in Javelin Toss
Nunu
· Base attack speed increased to .613 from .558
Pantheon
· Fixed a typo in Pantheon's lore
Poppy
· Devastating Blow now cannot be dodged
Nasus
· Siphoning Strike now cannot be dodged
Ryze
· Fixed a bug where Spell Flux was doing less AoE damage than intended when used in combination with his Arcane Mastery ability
Shaco
· Deceive
o Cooldown increased to 11 from 10
o Duration to 3.5 from 4 seconds
· Hallucinate
o Cooldown increased to 100/90/80 from 90/75/60
o Duration reduced to 18 from 30
o Guardian Angel no longer revives the clone although will apply the passive particle
· Backstab (passive) bonus damage reduced to 20% from 25%
· Two Shiv Poison no longer blinds the target
· Jack In The Box will now break stealth upon cast
Shen
· Feint duration increased to 2.5 seconds from 1.5 seconds
· Stand United no longer shields Shen
Soraka
· Starcall mana cost reduced to 40/50/60/70/80 from 42/54/66/78/90
· Astral Blessing mana cost increased to 90/110/130/150/170 from 80/100/120/140/160
· Infuse will now infuse half of the mana value to the target, and half of the value to Soraka. Soraka will get the full benefit of Infuse when she casts it on herself.
Vladimir
· Transfusion cast range reduced to 600 from 650
· Tides of Blood buff duration increased to 10 from 8
· Tides of Blood cast range increased to 620 from 570
Items
· Elixirs will now activate immediately if purchased when your inventory is full
General
· Summoner Cleanse now removes Silence and Blind effects
· Death Recap has been reprioritized to be more relevant to what caused a player's death
· Bots will now properly respond to Taunt
· Improved loading time by up to 25%
· Users with slow machines should no longer be kicked out of the loading process if they take longer than the server expects
· Added an option to turn of the snow particles on Summoner Rift (Winter)
· Added two ignore options: "/ignore ally" for ignoring the allied team and "/ignore enemy" for ignoring the enemy team
· Line Missile targeting status now is properly represented in the options menu
· Fixed a bug where gravity based spells would not immediately apply damage
· Fixed a bug where the HUD scaling option would not work the first time the game client loaded
· Fixed a client crash that would occur when loading into the game with a key pressed down, which was commonly occurring when using third party applications such as Ventrilo or Teamspeak
· Fixed several client crashes
· Fixed several server crashes -
#2661 új hős champion spotlight -
#2660 de összességében elmondható h elég jól lenerfelték...:S
vladimir is kap vajon nerfet? -
#2659 A gránát nerf valljuk be szükséges volt, mert nem volt normális, hogy torony range-en kívülről lebontotta azt a gránátokkal. -1 torony meg szerintem annyira nem nagy nerf, mert lategameben úgyse értek már sokat. -
#2658 Végre a jól megérdemelt nerf. -
#2657 Items
Elixirs will now activate immediately if purchased when your inventory is full
-
#2656 De délután lesz teljes changelog, a max 2 torony meg elég szopás...
Heimerdinger
· H-28G Evolution Turret
· Maximum turrets changed to 1/2/2/2/2 from 1/2/2/3/3
· H-28G Evolution Turret rank 4 now grants +100 bonus health to new turrets
· Cooldown modified to 26/23/20/17/14 from 24/22/20/18/16
· CH-1 Concussion Grenade no longer affects towers or buildings
· CH-1 Concussion Grenade ability power ratio increased to .6 from .55 -
B52Yami #2655 Heimer 3000-es kari, nem halsz bele, ha megveszed. :)
Valaki tud linket a köv patch infóról? (Nem hiszem, hogy nagyon nerfelnék 800-as AP-val így is rendesen fog sebezni, még alacsonyabb ap ratio mellett is.) -
#2654 Nincs többé heimer:( és nem is lesz, mert jön a durva nerf amitől már nem lesz OP. Annyit nyertem vele solo normalban, egyszerűen nagyon nagy segítség a teamnek. -
#2653 végre rotation...ott van Galio is -
#2652 -
#2651 -
#2650 Ja,hogy itt rankedbe, hát itt mindenki volt helyezett sztem. 1500-1600as ratingre 10 játékból fel lehet menni, mert akkor még 20-30 pontokat kapsz.
Amiről itt szó van, az az amikor Ezreal AP-n OP volt. Amikor kint volt a GOA lista. Azon TE és a haverjaid biztos nem voltatok fent. Mert ugye erről beszélt a kedves barátod, hogy ő már akkor top elo játékos volt. -
#2649 3-4 héttel indulás után, úgy már menő vagyok? -
#2648 gondolom az elsö 3-4 napban, mert akkor nem nagy cucc... :D -
#2647 Ilyenkor kel pihentetni a játékot. :) -
#2646 373.volt a legjobb helyezésem rankedbe. Ha nem akarod akkor nem hiszed el. -
#2645 pedig a corki 4embert is megtud olni egyszerre, mert olyan mintha tobb ultija lenne pedig nem is! -
#2644 Remek ez a mai nap. A lol nem megy, szerver le van halva meg amúgy is állandóan szar csapatot kapok, a mafiat egyik köcsög elspoilerezte és még a vbőrön is felhúztam magam. Még a végén átmegyek emóba :D -
#2643 Basszus, ma még nem tudtam nyerni egyet sem, mert mindenhol balfaxok vannak... corky 0 7 0 meg hasonlój... -
#2642 Egyébként vicces, hogy átlag , vagy átlag alatti ratingen vagytok mindannyian, és itt osztjátok az észt, hogy így high elo , meg úgy high elo XD -
#2641 Egyetlen magyar volt top 500ba, az is lvl 24en XD Utána soha több XD Vagy mi van? Ti átírtátok a történelmet? XD -
#2640 GerikeHCR a summonerem nickje, és igen énis voltam top500. qq -
#2639 Amúgy engem tökre nem érdekel a ranked meg hasonlók. Én a szórákozás miatt tolom. Most pl megint találtam egy új karaktert amivel jól elvagyok: Sivir: Megveszem vele az aurás cuccokat és én vagyok a supporter :D -
Neoncsoves #2638 ebben a szarban amúgy tényleg az van, végre nerfelnek egy OP karit, erre jön egy másik aminek a nerfelésére megint várunk történetesen legalább 1hetet/hónapot mire jön egy új és erős helyette... grr -
#2637 No Problemo. Minél több válasz, annál tisztábban lát az ember. -
#2636 Egyébként majd adja meg a summoner nevét, kíváncsian várjuk mire veri a nyálát...ahogy te is megadhatod itt a nevedet. Biztos fantasztikus ranked statjaitok vannak. Nincs mit titkolni nem de? :D -
#2635 Itt most arról van szó,hogy amikor AP Ez volt, ő már akkor top elot játszott, ami lehetetlen , mivel az kb akkor volt, vagy előbb. -
#2634 tényleg 2k+eloja volt normálba, csak májusi az utolso publik lista.
end of discussion -
#2633 Az bizony nem hiba amikor a GOA közzé teszi a listát :P 1800as ratingtől lehetett rá felkerülni amúgy. Ő meg azt mondta,hogy high elo játékos volt és stb...ergo 2k + ELO kellett volna ,hogy legyen, amivel már a listán lehetett. Erről van szó... A közzététel pedig mint mondottam nem patch hiba, hanem minden hónapban megtörtént. -
#2632 Szerintem azon a listán csak 2000 normál elo felettiek voltak fent. Mikor egy kis patch hiba miatt meg lehetett nézni a normál elo-t, hát bizony elég sok embernek volt 2000 közelében és néhánynak 2200 körül is.
A normál és ranked elo között 200+ a különbség, mert a normál 1400-hoz, a ranked 1200-hoz tart, ezt írta az egyik dev a fórumon. -
#2631 Bocs nem látam hogy válaszoltál már rá. :( -
#2630 Minden hétten kedden/szerdán. -
#2629 Általában hetetne. +- 3-4 nap -
#2628 Szerinted az rage ,hogy levezettem azt, hogy miért vagy okostalan? Mármint, hamár trollkodni próbálsz gondolkozz. 1700at se rúghattad meg, mert akkor legalább fent lettél volna a listán. Nem voltál...közöd nem volt a high elohoz, nem is lesz.
Egyébként szerintem logikus, hogy ha valaki félreértelmezi a dolgot, mivel nem lehettél annak az elonak a közelébe. (Ellenkező esetben ott lett volna a neved listán.) Komolyan én nem értelek...te most megjátszod, hogy ennyire hülye vagy, vagy komolyan is gondolod ezeket? -
anarga #2627 valoban nem voltam 1700-1800 kozeleben. 2350 es 1750 kozott van nehany.
nem kell felhuznod magad azert, mert egy total egyszeru mondatot keptelen voltal ertelmezni, majd ragebol megprobaltal beoltani, ami failelt, hiszen felreertettel egy rettentoen bonyolult mondatot. nyugi newbie. kovetkezo eletedben probalj tobbet olvasni. hatha konnyebbe vallik a mondatok ertelmezese.
/disc