Outlaws of the old west
  • Alanw
    #54
    Changelog 10/28/19
    Items in bold are new changes since the patch was previewed on 10/25
    Bigfoot Hunt event
    Tons of map fixes across the entire playable area and beyond
    Fixed recipes referencing the wrong sugarcane
    Added beam to log building kit
    Added Brazilian Portuguese localization
    Added Korean localization (not 100% complete yet though)
    Removed rocks from peninsula on big lake (x11.y17)
    Fixed issue by lake shore in upper left corner of 11.17
    Fixed incorrect apple blueprint being used
    Added Ice to general store merchant
    Fixed crops not having a chance to give seeds
    Adjusted interaction box of General Store clerk so it is smaller and won't block other nearby items
    Fixed small campfires not cooking meat properly
    Fixed recipes referencing the wrong sugarcane
    Fix save
    Fixed build mesh actor save
    Assigned icons to meals in the stove
    Fixed bottles not showing up in Tier 1 Target Practice
    Setup Furnace so it can 'melt down' the gold pickaxe
    Added new icons for meat variations
    Added icons for the different fish meats
    Fixed spelling of Chili
    Fixed foliage spawner landscape rotation
    MASSIVE server performance increase
    Removed collision on wall torch/candles/lanterns
    Added plant fiber to plants grown in farm beds (Blackberry, Blueberry, Buffalo Berry, Cotton, Hemp, Raspberry and Thimbleberry)
    Fixed farm plot water config
    Fixed Crafting Cost Multiplier
    Fixed durability when sending items via mailbox
    Changed oxygen implementation to prevent sudden health decrease bug
    Fixed Prospector character having a backpack instead of the pickaxe
    Took our radial force from Landmines
    Mailbox now only saves 100 messages (oldest ones will be deleted if new ones come in)
    Added decay timer multiplier to ini configs
    Added Ban by SteamID to admin tools
    Fixed door and window decay
    Increased decay timer to 14 days
    Made train tracks update decay timer on all connected track pieces
    Lowered sfx volume on gun shop vendor's idle animations
    Added global server message to admiin tools
    Fixed fireplace chimney size changing on load in single player
    Fixed female underwear color
    Fixed wagons so they can now ride on bridges
    Fixed radial menu on furnace
    Fixed wall attach so players can no longer place torches or other items on non guild member structures
    Adjusted checks so players can no longer build ceiling or other items near non guild member structures, even if the initial foundation is outside the 'no-build' zone
    Fixed health being displayed incorrectly in single player