Outlaws of the old west
  • Alanw
    #48
    ChangeLog 7/2/19

    Code:
    Mineshaft entrances can now be moved when not active.
    Chicken Coops, Troughs, Beehives and oil pumps can now be moved.
    Made it so you can destroy actors even if their structure id is bad.
    Fixed moving items related to water surfaces.
    Prevented moving items that don't belong on the water to the water.
    Beehive no longer continuously shows green after being moved.
    Fixed issue with vivox leaving voice channels after joining a server when it took too long to load. This was breaking VOIP for a lot of people in towns.
    Fixed placement/loading of wall snap decorations like the bank top.
    Added coffee buff ability.
    Update hotbar number on equipment slot when hotbar item is changed.
    Implemented venom, anti venom and poison purchasable from snake oil salesman.
    Added traveling merchants, Snake Oil Salesmen that wonder the map and sell special items to players.

    VFX & Assets:
    Added color variations to Bull.
    Fixed Cash Machine showing wrong name in Blueprints radial menu.
    Slightly lowered the crazed miner health.
    Made supply shop big enough so players can stand inside.
    Coffee grinder now craftable in carpentry bench.