Outlaws of the old west
  • Alanw
    #45
    Changelog 6/25/19

    Code:
    Added prefab NPCs as individually placable items, available from mailbox.
    Changed mailbox contracts panel to a grid so it's easier to read.
    Fixed guards not being interactable if initially placed on a foundation.
    Added player shop which allows players to place items for sale at a price they would like, and others can purchase from this shop. Players will receive 80% of the profits.
    Added cheat prevention for transferring money to merchants.
    Fixed naming storages not saving.
    Added the zoomed out camera to moving large buildings.
    Fixed crash on single player start or leave.
    Fixed horses using the wrong slot index on their storage, breaking auto eating and drinking.
    Fixed bad server performance after the previous update.


    VFX & Assets:
    Added a new tool (Blueprints) - this tool allows players to build many of the pieces originally found in the prefabs.
    Fixed snake mount not showing up in taxidermist menu.
    Made saloon easier to place.
    Adjusted recipes and crafting time for all clothing items in the sewing bench.
    Fixed clothing selling price.
    Fixed gun clipping on main menu.
    Changed Garden bed to require water every 4 hours.
    Increased health of crazed miners.
    Fixed destroying stairs from breaking foundations.