torchlight2
Torchlight.hu Hamarosan!


  • Csokis
    #736
    Ma volt egy ~300MB-os patch!

    Innen!

    STABILITY
    *Fixed a potential crash bug when applying affixes and effects in certain circumstances
    *Fixed rare crash when turning in quest in the Undercurrents.
    *Put in protection against character save file corruption. Corrupted characters will not appear in the list of characters. (And thus can't cause the game to crash on load)

    SKILLS
    *Fix for Berserker geyser proc showing up as a mappable skill.
    *Fix for triggering Shocking Burst and Arc Beam out of range while hitting shift that could cause chain casting.
    *'Resist Slow' affix fixed.
    *Proc affixes scale better with player level.
    *Berserker 'Wolf Shade' now has the (intended) 60 second cooldown applied to all ranks.
    *Fix for mistriggering when chaining two skills together when there is an early hit-frame.
    *Safety check to stop any looping skills that get stuck in the 'on' state when the character is not performing a skill.
    *Fixed bug with 'Poison Burst' procs (they should properly engage at more distant ranges).
    *Fix for potential issue when units would queue removed/unavailable skills.
    *Fix for having more than 100% reduction to charge decay or a negative flat charge decay.

    PERFORMANCE
    *Made significant optimizations to particle collisions.

    SYSTEMS
    *Fix a bug when recalculating the price on objects to make sure the calculation is based on the correct data.
    *Fix for bug where rapid clicks could misspend stat points.
    *Removed access to console commands in multiplayer games.
    *The game's login dialog now correctly allows passwords up to 64 characters long.
    *Removed display of other users' IP addresses in multiplayer games.
    *Removed Steam Cloud toggle in the settings file (it didn't do anything); the ability to toggle is available in the Steam client.
    *Removed logging for achievements to potentially reduce some FPS drops for some users.

    LEVELS/SCRIPTING
    *Tweaks to various areas to prevent units from getting stuck.
    *Changed lootable rocks to be non-colliding as they could occasionally block very narrow corridors.
    *Fixes to some level scripting logic in the Frosted Hills.
    *Fixed a bug that could cause multiple Tower of the Moon entrances to appear in the world.
    *Implemented a few specific boss room pathing fixes.

    ACHIEVEMENTS
    *Fixed friends list based achievements.
    *Spell-learning achievements now don't incorrectly trigger based on other players.

    MINOR
    *Fixed several typos.
    *Improvements to journal tooltips.