torchlight2
Torchlight.hu Hamarosan!


  • MerlinW
    #1193
    Patch 1.14.5.5
    Released October 18, 2012

    GRAPHICS
    *Intel HD graphics cards should not show ghosting/smearing effects if shadows are enabled

    PERFORMANCE
    *LARGE performance optimization to buff/debuff bar displays when there are a large number of overlapping, nonexclusive effects (damage over time, and duration based effects or knockback )

    SKILLS
    *Shield Bash bonus damage now deals the stated amount(charged and uncharged) *Wolfpack will properly strike turrets *Bonuses due to proximity now always expire properly *Damage bonuses/reductions for Battle Rage properly expire *Fixed Critical Hit bonuses on some effects not properly incorporating bonuses to crit *Pet damage bonuses are applied to effects

    LEVELS
    *Three Sisters zone now has an appropriate level range for proper NG+ reward scaling *Various issues resolved in Luminous Arena in multiplayer *Level determinism fixed (Was broken with precacheing in previous patch
    - could result in triggerable elements and some structural elements re-randomizing on load, or in multiplayer)

    ITEMS
    *Set reward for Inquisitor set altered to a functional bonus *Fixes to the summon skull proc on equipment (prevents it from spawning exactly on a target) *Effects based on proximate monsters now work properly with socketables *DOTs were not properly attributing experience if the effect was applied from an item instead of a skill

    MISC
    *Target Dummy is charm resistant
    *Fixed issue where rebinding Close All Menus could lock you in pause mode *Fix for shift-click casting a left-click spell and them selecting an item (would previously auto-attack) *Pet enhancing bonuses work more consistently for pets attached to OTHER pets