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#2779
Van egy jatekosok altal osszeirt lista, kb eddig ennyi valtozott.
* Pve increases skill gain alot faster (seems like CONFIRMED)
* Snowclans have less hp drop same (confirmed)
* Unburden nerfed (confirmed)
* Mount now weigh 100kg (confirmed) (Old mounts weigh 0.5kg, but after spawn/unspawn they weigh 100kg too)
* new mount take 2 steed + 10 iron ingots + 3 leather & req 50 taming (confirmed)
* Villages are free to take (confirmed)
* Heal Mount nerfed (do not have "heal from back" - bonus) (semi-confirmed)
* Buy all/ Craft all button added. (Up to 100 Amount, but it saves the amount so you can fast craft/buy - confirmed)
* You can no longer harvest/craft with shields anymore. (confirmed)
* jewelery has arcane resist now (yeah about 0,5 arcane resist on the 75 skill ring) (confirmed)
* Spell upgrades are not avaible for LM (confirmed)
* Mounted character name shows in parentheses when mousing over a mount. ie Garmir (Player Name) (confirmed)
* Sprint seems to take more stam, but not confirmed. Seems to regen a bit faster too when not using up stam, also not confirmed.
* New wirlwind annimation has been added. (confirmed)
* 50 air nuke & impale now blockable / RAY SPELLS GENERAL (confirmed)
*You need a skill called 'read' in order to use a skill or spell book. Skill costs 1000 gold, and is available from arcanists in capital cities/clan cities (confirmed)
* New house recall skill available at arcanists. 500 gold (confirmed)
* Title quests are available from NPCs in capital cities. (confirmed)
* You need an advanced lab to make the alchemy sithra parts. Capital city labs work. Normal labs won't even show the option (confirmed)
* All old weapons have been nerfed, where as, if you crafted the same item now, it would be better than one prepatch.
* when diving you no longer float to the surface when releasing "c". likewise when swimming under water you no longer have to look down to prevent yourself from slowly coming up to the surface.
* 2h weapon whirlwind now has the range of knives if you're moving. Also it seems to "stick" where you triggered the skill instead of moving slightly with the character model.
* Several lower difficulty mob spawns (trolls for example) have had the number of spawns reduced (From 4 to 2 at a time for example) and the respawn time increased thereby making spawns easier but less profitable.
* Skills/Weps everything has 2 decimals now (confirmed)
* herbgathering increases INT (confirmed)
* rest still skill gain of hp/sta seems to be twice as mana. (semi confirmed)
* clan farm/grove and stuff has like double resources (confirmed)
* Battlehorns have 600 hp.
* Stat gain seems faster (@fishing, gathering, fighting. but not for afk swimming it seems)
* Crafting is cheaper (confirmed):
High level armour craft cost significantly reduced.
Old Full Plate = 2250gold, 192 ingots, 11 selentine + 50 leather.
New Full Plate = ~600 gold, ~110 ingots, 11 selentine + (I forgot to check how much leather)
Infernal is down to 19 Leenspar Ingots + 800-900gold, old suit was noticeably more of both.
