City of Heroes/Villains - MMORPG

NINCS TÖRT SZERVER!

  • Ferro_TwL
    #241
    HU nem tudom miert nem a fooldalra irjak ki, itt van hogy miket szertenenek a kovetkezo updatekben:

    "I'm sure many of you are curious what we're adding to the game and when...so I thought I'd talk generally about our first update content. I'm not going to get too specific here, because we're still working on stuff and things might change a little in production. We're aiming for an update a month or so in - again, we're aiming for a month, but things might slip. But anyway, here's the scoop...

    1.Opening up levels 41 to 50 - the cap at release is 40 - this opens it up to 50 (where it'll stay for a little bit). Naturally, this means new contacts, Enhancements, tasks and story arcs.
    2.Two new zones - One zone is the HQ of the Portal Corporation, where they house the top secret "Project Looking Glass." You'll see that this has enormous ramifications for the game background as well as gameplay. The other zone is a crash site for one of the Rikti base ships. It remains a constant war zone between the military and the Rikti.
    3.Three New Villain Groups - The mysterious Malta Group. The macabre Carnival of Shadows. And the immensely powerful Praetorians.
    4.Two Trials - These are two repeatable tasks that a group of heroes can undertake for a special Enhancement reward.
    5.Tailor - Give players the ability to change their costume for an Influence cost. But there may be a little more to this system...so keep your eyes peeled.
    6. New Mission "Interactivity" - As some have noted on these boards, players would love to do "more" on missions. Ya asked for it - ya got it! I'll give you a taste of one of these features: if heroes are defeated in some 5th Column bases, they'll wake up in a cell instead of a comfy hospital! The hero will need to knockdown the cell door, overcome the guards and find his way back to his teammates. Plus, you never know what kind of allies you can make in the 5th Column's jails...Anyway, that's just a tease of several features we'll be adding into the mission sets."