The Elder Scrolls Online
Jelentkezz be a hozzászóláshoz.
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
Vagy ugyanez vonatkozik a fegyverre is, +(spell)dam gyurukkel, rakas staminaval/magickaval, legendary fegyverekkel mar 20-as szinten is meg lehetne oldani, hogy 1shot legyen minden mob. De a rendszer nem engedi - van egy hatarerteke a "damage" statnak (spell vagy weapon), amelyet atlephetsz ugyan, es meg novelheted is, de sokkal de sokkal nehezebben (kvazi a statok utan kapott ertekek toredeke kerul beszamitasra).
Ez a softcap. Vannak ervek pro es kontra is ezzel kapcsolatban, embere valogatja.
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
“Ha meg akarod nevettetni Istent, mesélj neki a terveidr?l.”
The Future of ESO Panel
Community Meet-and-Greet
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Daily giveaways
For more details on these ESO events, check out this article.
Konkrétan a TS-rõl: "raid"-eken, illetve más, csoportos megmozdulásokkor kell, máskor nem, csak ha akarod 😊
Van olyan tagunk, aki nincs TS-en, de sztem õ hátrányban van. Nem vagyunk mi sem non-stop, de ha vmi közös móka van, akkor azért használjuk, mert úgy mindenkinek könnyebb.
Szóval a kérdésem, hogy ez mennyire kardinális kérdés?
Battlegroup42 mod! Próbáld ki, megéri!
Akit érdekel a csapat, a jelentkezését itt tudja leadni:
>> email: [email protected]
>> UserID: @Runningwild
Feltételek:
a) 20+ életév, lehet kevesebb, ha tudsz viselkedni
b) Legyen normális mikrofonod, géped és neted a játékhoz
c) Csapatmunka, közös programokon részvétel, társaid segítése
d) TS használat kötelezõ
PVE HC szinten 😄 >
PVP HC szinten, banditázás 9v1-ben 😄 >

“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
ZOS_JessicaFolsomZOS_JessicaFolsom
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
We're working on tracking down the additional causes of FPS drops (particularly in Cyrodiil) that today's fix did not resolve.
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
http://edtool.net
http://edtool.net
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
STATUS: To be fixed on Monday, 6/30
Life is death, death is life. No life, no death. Life is life, death is death.
"Beware of the blindness of those who would follow, and the damnable lure of those who would lead."
Valaki lenne oly kedves és megmondaná, hogy mekkora most a teljes kliens?
Elõre is kösz!
BDO: Jordine
“Ha meg akarod nevettetni Istent, mesélj neki a terveidr?l.”
Nagyobb csapattal lehet farmolni a kristályokra elõbukkanó bosst, de egyik sem olyan gyors, mint Craglorn elején az a dungeon, aminek már nem tudom a nevét. 😊
“Ha meg akarod nevettetni Istent, mesélj neki a terveidr?l.”
Csak úgy volt "kedvem" fejlõdni hogy én is beálltam az xp farmerek mellé shard ot farmolni, mivel sokkal de sokkal gyorsabban lehetett szintezni mint q grind el és a loot ról ne is beszéljünk, so szerintem az van elbafva még hogy ha nem kalgonba grindelsz akkor nincs reward mármint a sima q kért dungeon okért és hát mint tudjuk reward az neeeeeeed 😊 )
BDO: Jordine
Below is a list of known issues for patch v1.2.3. Many of these are directly from your feedback and reports in-game and here on the official forums. Others are things we were working on before patch v1.2.3 and will roll out a fix for soon.
Thank you for helping us to identify these issues so quickly. You will see a status below each issue. We’ll update this thread as we have more info on each.
ALLIANCE WAR
Forward Camps: We are tracking several separate issues with Forward Camps. These include disappearing range indicators, Forward Camps being removed from the map prematurely, or not visible on the map at all.
STATUS: Currently testing fixes for all issues to be released in a future patch
PvP Scrolls: We are tracking some issues with PvP scrolls. They are periodically disappearing from Scroll Keeps, and are occasionally not interactable by anyone in any alliance. There are also times when the scroll bonuses are not working.
STATUS: Currently investigating
FPS Drop Issue: There are reports of FPS drops in larger battles in select campaigns including Wabbajack.
STATUS: Currently investigating and testing a fix
One-Shots in Cyrodiil: We’ve seen reports that some of you believe you are being one-shotted, but cannot determine how or why.
STATUS: Currently investigating and testing a fix
Issues with Cyrodiil Terrain: Some player characters are able to climb rocks and walls to get into enemy starter areas.
STATUS: Currently investigating
Teleports to Safe Areas: You are not teleported back to your alliance’s starting area when entering the Northern Morrowind Gate and the Southern High Rock Gate.
STATUS: To be hotfixed this week
COMBAT & GAMEPLAY
Undocumented Racial Passive & Item Set Changes: Some racial passives and item sets were recently changed in Update 2 with no documentation.
STATUS: Working on patch notes now to publish ASAP. We greatly apologize for this oversight.
Player Character Getting Stuck In Place: We’ve seen reports that you can occasionally get stuck, unable to move or attack, though hitting ESC twice seems to fix this as a temporary workaround.
STATUS: Currently investigating
Rapid Maneuver: There are reports that this ability is no longer working while mounted on your horse. This is a bug, not an intended change.
STATUS: Currently investigating
Fiery Grip: Using this ability in Cyrodiil can pull enemies off keep walls.
STATUS: Currently investigating and testing a fix
Magicka Flood: This ability is reportedly not fixed as noted.
STATUS: Currently investigating
Fire Clench: The knockback for this ability can be triggered repeatedly, and the ability can also trigger falling damage.
STATUS: Currently investigating and testing a fix
Haste: Using this ability with ranged weapons is not fixed.
STATUS: Currently investigating
Honor the Dead: This ability is reportedly still broken.
STATUS: Currently investigating
Werewolf Devour: This ability reportedly still has a cooldown.
STATUS: Currently investigating
Werewolf Transformation Fix: There are reports that werewolves are still reverted back into human form and unable to use light or heavy attacks, or switch weapons.
STATUS: Currently investigating
Silver Shards: This ability is doing more damage than it should be.
STATUS: Currently investigating
CRAFTING & ECONOMY
Racial Motifs & Provisioning Recipes: These now have a value of zero gold. However, this was an unintended change and will be reverted back so they can be sold at a vendor for gold.
STATUS: Hotfix applied on 6/25
Jerkins Requiring Breeches To Be Made: There is currently no toggle feature to change between robes and jerkins, and breeches must be made to replace a robe.
STATUS: Currently investigating
DUNGEONS & TRIALS
Aetherian Archive Teleport Pads: The teleport pads on the first island in Aetherian Archive do not remain active after their first use.
STATUS: Currently testing a fix to be released for a future patch
Razak’s Wheel, The Mystery of Razak: This quest can occasionally fail to award the quest reward Razak’s Toy Spider.
STATUS: Currently investigating
Volenfell, Blood and Sand: Levers can become unresponsive if someone in your group is left behind.
STATUS: Working on a fix to be released for a future patch
MISCELLANEOUS
No XP Gains: Some of you are reporting that you’re not seeing any XP, VP, or AP gains, though rebooting occasionally seems to fix this and the XP “catches up.” This seems to be a UI issue and may be caused by out-of-date addons.
STATUS: Currently investigating
Razor Naga and Logitech Wireless Mouse: The middle mouse button is no longer working for these select mice.
STATUS: Currently investigating
Groupmates Not In Same Instance: Player characters are not ending up in the same instance as the rest of their group if the leader starts the instance before a group is created, and other player characters enter after the group is created.
STATUS: Currently investigating and testing a potential fix
Game Does Not Launch: This appears to be related to some antivirus programs. Turning the antivirus program off is a confirmed workaround.
QUESTS
Coldharbour, The Final Assault: Porting out of the Molag Bal fight will make the portal not interactable.
STATUS: Currently investigating.
Deshaan, School Daze: You occasionally cannot interact with the spheres associated with this quest.
STATUS: Currently investigating.
Fighters Guild: Sees-All-Colors will sometimes not walk into the portal to advance the quest step “Wait for Sees-All-Colors.”
STATUS: Currently testing a fix to be released for a future patch
Fighters Guild, Will of the Council: This quest is not updating after you kill Aelif.
STATUS: Currently investigating.
Cadwell’s Almanac: You cannot progress some quests in the Almanac if they are abandoned.
STATUS: Currently investigating.
Halls of Torment: Taking the portal to the Halls of Torment before Lyris uses the portal will sometimes block you from progressing the quest.
STATUS: Currently investigating.
Reaper’s March, Hadran’s Fall: Tand can occasionally become stuck in the slave cage on the quest step “Rescue Tand.”
STATUS: Currently investigating.
Shadowfen, And Throw Away the Key: Jurni will sometimes not appear for the quest step “Take Medical Supplies to the Tower.”
STATUS: Currently investigating.
Stonefalls, Shattering Mirror: You cannot interact with the Altar.
STATUS: Currently investigating.
Stormhaven, Azura’s Relics: Vaermina’s Weaver will sometimes disappear, blocking your quest progress.
STATUS: Currently investigating.
The Rift, Stomping Sinmur: Sinmur heals to full when around half health, and ally NPCs can freeze and don’t progress through the quest.
STATUS: Currently investigating.
UI
On-Screen Notifications Not Working: We’ve seen reports that you may no longer be getting on-screen notifications for things such as picking up a new Skyshard, getting a dungeon boss achievement, etc.
STATUS: Currently investigating
Names Dropping From UI: Loading into new zones and logging out sometimes causes group member names to drop out of the group UI.
STATUS: Currently investigating.
Addon Settings: The add-on settings currently are not working as intended.
STATUS: Currently investigating.
Az elsõ 5 veterán szintet az elfek területein játszod, a sztori szerintem itt volt a legunalmasabb, érdekes npc se nagyon van, unalmas "szint grindelésnek" éreztem, de ekkor még bennem volt az elsõ 50 szint hajrája, "lesz ez még jobb is"!
A következõ 5 szintet a dark elfek szövetségénél töltöd, itt a sztori megint érdekes lett, sõt van egy két zseniális npc is akiket nagyon jó idõrõl idõre újra látni, de az elõzõ 5 szint már kiölte belõlem a gyermeki ártatlanságot és egyre inkább csak azért haladok elõre, mert más irány nem igazán van. Az utolsó 2 szint Craglorn területén pedig már egy kiütéssel ért fel.
Ezek az én tapasztalataim, biztos vannak olyanok akik mindenhol ugyan úgy szórakoztak/szórakoznak, de szerintem túlzásba vitték a veterán területek beállításait. Eleinte biztos jó ötletnek tûnt, hogy 5 veterán szintet, ha a sztori alapján haladsz és nem grindeled valahol az xpt, akkor kb annyi idõ alatt érsz el, mint elõtte 50 szintet a saját szövetségednél, de nekem nem vált be.
"Beware of the blindness of those who would follow, and the damnable lure of those who would lead."
“Ha meg akarod nevettetni Istent, mesélj neki a terveidr?l.”
Valóban, azt nem tudtuk, hogy a Crypt of Hearts Veteran Dungeon lesz a következõ hatalmas tartalom a játékban, de a lényegesebb tartalmakról (Thieves Guild, Dark Brotherhood, Justice System, Player Housing) már akkor is tudtuk, hogy nem lesznek benne a játékban még egy jó darabig. Nagyjából most is ennyit tudunk ezekrõl. Majd egyszer.
Arra is kíváncsi lennék, hogy mi a tervük a Justice Systemmel, mert ez is egy olyan dolog, aminek már startnál benne kellett volna lennie a játékban, mert ennek a fejlõdési szakaszban lenne igazi szerepe. A játékosok nagy része már bõven a veterán területek vége felé jár és ha valami csodát alkotnak a szintezés átdolgozásával, akkor is egy életre nyomot hagyott bennem az utolsó 7 veterán szint. Hiába lenne kedvem más kasztokkal játszani, még a gondolattól is irtózok.
"Beware of the blindness of those who would follow, and the damnable lure of those who would lead."