World of Warcraft
Jelentkezz be a hozzászóláshoz.
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
És ha megnyomom pl a ctrl-t vagy Shift-et akkor még egyszer van 1-9ig.
Arra vagyok kíváncsi hogy ez megoldható-e az egyik egérgombbal, vagy csak ami erre van programozva??(gamer egér +gobok)
?Dare ga baka? Watashi wa anata???JDM? ? ???Bippu Laifu ?? unkawaii.squad ??kmoji.style?
AVIRA - \"More than security.\"
Az egyik egérgombbal?
?Dare ga baka? Watashi wa anata???JDM? ? ???Bippu Laifu ?? unkawaii.squad ??kmoji.style?
Megvetted a játékot amit regisztrálhatsz?
Vagy csak tényleg ennyire nem egyértelmû a regisztráció?
?Dare ga baka? Watashi wa anata???JDM? ? ???Bippu Laifu ?? unkawaii.squad ??kmoji.style?
Mind ugyanabban a sz@rban fekszünk, csak van aki arccal felfelé... \"Cuius testiculos habes, habeas cardia et cerebellum\"
CoD:MW3 - Nok3dli Steam: Nokedliasd BattleTag: Nokedli#1178
CoD:MW3 - Nok3dli Steam: Nokedliasd BattleTag: Nokedli#1178
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
Season 9 starts on December 14th, a blue post stated that Cataclysm would be released one week earlier.
kicsit wall of text is😛
So, with the Grand Masquerade at its conclusion and the debut of some news and an art-driven animatic, word is now out that the WoD MMO is going to be based on the Masquerade, built on three spheres of playstyle (cofeeshop, sandbox, and themepark), and highlight the ideals of Danger, Power, Romance, and Mystery. One of the panels at the Grand Masquerade offered players a chance to tell the devs what they wanted to see. I took notes like a diligent designer should, and here's the summary:
■Not a lot of quests. Org versus org. Player-driven faction content and conflict.
■Not a WOW clone. Repetitive quests are boring and unfulfilling.
■Concerns over how mental or social influence powers are handled. How to do this well and meaningfully? Players uncomfortable with a loss of control over avatar.
■Players want to control other characters, however.
■Territory control. An adult-only play space. Roleplayers want a space where the integrity of the setting colors the conversation. Don't want to suffer through Chuck Norris jokes and other immersion-breaking chatter.
■Content that reinforces themes that are the cornerstones of the WoD. "Shivers up the spine."
■An exploration of who a new character is, so that he's not just dropped tabula rasa into the world. Random backgrounds, connections to the world, hooks into world participation.
■Powers that cleave closely to the powers that exist in the game, but also expand into new directions for appropriate Disciplines. Making them work in tandem with the system, so that they make sense in the world.
■Finite numbers of the supernatural critter types.
■Permadeath. Server type preference?
■Allow social powers to be socially versatile. A character can be successful socially; not all advancement is tied to combat or traditional "leveling."
■Factional control of regions or assets. Benefits to controlling key areas or establishments.
■Live team events built upon a foundation of existing world lore. Real-time events, historical Masquerade characters, GM NPCs who can be interacted with or pull players into stories.
■Influences, boons, hallmarks of the social origins of vampires.
■Accessible to casual players. Low-intensity tasks to just pick up and do so players don't have to sit there idly.
■Playable Sabbat.
■Creation, building visible things that can be added to game. Ex. Toreador art, Nosferatu caverns. Some kind of crafting system.
■One big world with a dynamic power system that allows different factions to thrive.
■Stay true to the adult content. Blood, gore, darkness, tits.
■Present the themes of the World of Darkness as playable elements. Let the players participate in the things that make Vampire what it is.
■Allow players to participate meaningfully as casual and part-time players.
■Image and customization consultation -- players helping other players create their looks.
■Playable neonate-ancilla-elder model with meaningful play, all with impact on the in-world vitae economy.
■Status system -- how to represent and elder concept. Players that can participate as setting, a piece of the environment.
■Unique and empowering via rarity.
■Rarity of combat unless it's a character's focus.
■Severity and fearsomeness of combat.
■World that responds to the actions of the characters. Dynamic, changing, adapting to how players use the world.
■A system to allow players to form groups of their own design as opposed to just sharing commonalities like clan and Disciplines.
■GLBT friendly content.
■Rewards for advancement tied to tiered mastery of ability or chance rolls.
■Final Death.
■Bloodline characters. Seeing the effects of actions the players have taken in character selection.
■Use relationships with fan organizations to allow players to play their LARP characters and vice versa.
■Crafting +1 but not materials farming.
■Immersion as a priority. Reward the long-time player who's been into Vampire as opposed to the sillier players who are aggravating elements in other MMOs. Jumping goofball players break the mood.
■Non-unique names as a matter of character identity.
■Other WoD critters. The whole panoply of supernatural creature types.
■Cherry pick the strong parts of Requiem.
■Mortals, participate in the Embrace, etc. X2 X3
■Embrace. X2
■Diablerie.
■Ability to flag self for PvP allowability.
■Communication needs. Make communication happen in a way that's not as as intrusive as "global chat UI".
■Politics outside clan and sect. City politics, for example. Domains and territories?
■A sense of history imparted to elder characters. Flashback sequences, historical instances, etc.
■Narrative that's not wholly reliant on players to facilitate the content.
■Control the rate of character progression and provide content so that casual and time-constrained players can still participate meaningfully.
■Personal spaces like havens. Ability to damage or conspire against havens. Or help cultivate them.
■Torpor as a clone-type mechanic as a backup.
■Casual player rewards and impetus.
It was a pretty exciting panel to be on, especially given that the goals of the players represented here are very much in accordance with the things we've been designing and iterating. But what about you? What do you think?
\"Ab sagittae Hungarorum libera nos domine!\"
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
5 napig nincs netem, és máris ekkora szemétkupac vár takarításra <#wilting>#wilting>
ಥ_ಥ
occó e cigi és lötty érdeklődni pmben
CoD:MW3 - Nok3dli Steam: Nokedliasd BattleTag: Nokedli#1178

No matter where we go or how old we grow, our bodies are the temples hosting our minds and souls. That\'s why we have to take care of our \'temples\', in order to keep our minds and souls healthy.
De akár az mmorpg-k új evolúciós lépcsõfokának is lehet nevezni, még ha sokan nem is pozitív fejlõdésként élték meg. Üzletileg viszont biztos, hogy elõrelépés.
No matter where we go or how old we grow, our bodies are the temples hosting our minds and souls. That\'s why we have to take care of our \'temples\', in order to keep our minds and souls healthy.
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
I understand now. Even if i must take the devil\'s fruit, I must gain power. I\'am an avenger...
<#idiota>#idiota>
anti hero
No matter where we go or how old we grow, our bodies are the temples hosting our minds and souls. That\'s why we have to take care of our \'temples\', in order to keep our minds and souls healthy.
No matter where we go or how old we grow, our bodies are the temples hosting our minds and souls. That\'s why we have to take care of our \'temples\', in order to keep our minds and souls healthy.
Xbox Live : xX I Gero I Xx PSN : HU : oO_Gero_Oo Nintendo ID : xX_Gero_Xx

"Beware of the blindness of those who would follow, and the damnable lure of those who would lead."
\"Ab sagittae Hungarorum libera nos domine!\"
Miért van az,hogy csak azokat zavarja ,hogy a másiknak jobb a gearje aki TOTÁLISAN BALFASZ a játékhoz?
Engem inspirál,hogy jobb legyek gyakoroljak tanuljak újabb taktikákat dolgozzak ki,trükköket feljlesszek ki,hogy bizonyos dolgok egy ideig elérhetetlenek /lásd rating/??
értehetetlen a számomra.....
a játék valamilyen szinten az életre nevel/kéne nevelnie és persze nem mindenfajta játéknak,mert az amikkal ellentétben egy CS game után nemmész a suliba tanárra lõni,de csapatszellemet összetartást taktikát lehetne tanulni na mind1/ szóval az életben is csak akkor veszel magadnak BMW-t ha megdolgozol érte és nem tolják a segged alá ha rinyálsz,hogy neki miért van és nekem miért nincs!
\"Ab sagittae Hungarorum libera nos domine!\"
WG-n SOSEM támadjuk a fõkaput,mert több a HP-ja mint a falaknak.....szóval azt sem én mondtam...elmondom neked három falrész /2 felsõ és egy alsó/ lerombolásával direktbe lehet lõni a relic door-t,de ha még nemjöttél rá magadtól az a te bajod.
Ami a PVP gear oltást illeti azt is elbasztad ,mert nem aztmondtam NE JÖJJÖN BE akinek nincs pvp gearje,hanem bátorkodtam azt írni,hogy nekem akinek fullos pvp gearje van és SEMMI,de SEMMI nem kell WG bõl bejövök,hogy segítsek az olyan nuboknak mint te akik dacból basznak minden /igen makrózott taktikai tippre/ csak azért mert vagy HK kúrvák vagy heti questet akarnak csak.De mindez nem is lenne baj ha ezek a dolgok mondjuk úgy WG bevezetése után 2-3 hétig mentek volna és nem úgy hogy 800ezer videó meg fórum van TAktikáról amit képtelenek az emberek elolvasni pedig nem esik le nekik a tantusz,hogy baszki ha 358x veszítettem már ,mert mindíg baszok menni WS-ot védeni/makróból írom hova kell help mennyi ally van stb./akkor mi lenne ha 359. re megpróbálnám azt amit az a másik hülye ott értésemre akarja adni ott a generalon...,de nEEEEEEEEm csak a "lol, its a game, l2p nub,stfu,no caps lock" ez megy....én meg sajna heves vérmérsékletû vagyok és visszaszólok /veled ellentétben RL is ugyanezt teszem!/
És Magyarul pedig azért bátorkodom olykor írni,mert hülye vagyok tudom,de azt feltételezem,hogy legalább mi Magyarok tartsunk össze ,mert értelmesebbnek tartom magunkat mint azt a nagy international tömeget...,de ott is csak az oltás jön ahelyett,hogy vennék a fáradtságot és SEGÍTENÉTEK!
a múlthéten 6 emberrel 8 perc alatt vettük el WG-t 2x es tenacitinél ,mert ez a 6 ember tudta mikor hol és mit kell tennie! ezt csak miheztartás végett említettem meg....
\"Ab sagittae Hungarorum libera nos domine!\"
