World of Warcraft
Jelentkezz be a hozzászóláshoz.
\"Gőzben, vízben, még 500 méteres tengermélységben is kifogástalanul működő karóra. Pontos, elegáns, megbízható! Lepje meg vele vízbe fulladt kedveseit!\"
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
amugy ilyen lagba kb felejtos
I\'m a Goodfella just like Deniro, punk.
2 GB tárhely: https://www.dropbox.com/referrals/NTE3MTMzNDk
Adventurers of Azeroth can now quest to upgrade their previous Rare-quality Dungeon set to a new, higher-quality set, including epic gear! These tasks include all-new boss encounters, so prepare your finest group of dungeon-delvers and prepare for a challenge!
lol,be kell farmolnom shadowcraftot,hogy legyen mit tuningolni? pfft
21.16.02 ypok yells:
21.16.05 retreiving character list
I\'m a Goodfella just like Deniro, punk.
(nemigaz hogy nem hagyják az embert low lvlezni =P)
azt nem értem, hogyha mi EU tagország vagyunk, NEM tárgy nyeremény esetén miért vannak korlátozások egyes országokra (és ránk)
tényleg kurvára érik már az elköltözés innen ~
Participants aged 15 or more residing in:
France
Belgium
United Kingdom
Luxembourg
Participants aged 18 or more residing in:
Germany
Austria
Sweden
Finland
Denmark
Norway
Ireland
gg blizz
The problem is not the problem, the problem is your attitude about the problem.
Necro
V9ykn8_TZL0
It is expected that the Beta Test to take place prior to December 31, 2006.
tehát akár év végén is jöhet expansion ~
V9ykn8_TZL0
Race to Level 50 Contest
Battle for Warsong Gulch (legtöbb honort szerzök)
Most Level-25 Characters Contest
Scholomance: 5 players
Blackrock Depths: 5 players
Blackrock Spire: 10 players
Legjobb változtatás imho 😄
Mindig is utáltam a classrunokat.. Sokkal élvezetesebbek 5 fõsen ezek az insták
tehát áprilisban jön is a peccs <#mf1>#mf1>
The problem is not the problem, the problem is your attitude about the problem.
<#idiota>#idiota>
V9ykn8_TZL0
With the patch very close to being live on the Public Test Realms (PTRs), players are going to have an opportunity to test out the new content being made available for the 1.10 patch. As has been previously stated, much of our design focus for this patch was directed towards improving and creating content for players that don't wish to raid at level 60. I've detailed much of what's in-store below.
A brand new quest series has been added for each class which will allow players the opportunity to upgrade their existing dungeon set. The current dungeon sets consist of rare items that range from level 52 to 58. Each new set however, once fully upgraded through completing each quest in the series will provide players with four high level rare (blue) items, and four epic (purple) items. The upgraded sets are textured differently so that they are fully distinguishable from the standard dungeon set.
The new quest series begin with soloable quests, but eventually will take players into instances such as Scholomance, Stratholme, Blackrock Depths, along with both Upper and Lower Blackrock Spire. What's particularly exciting is that these quests challenge players to fight brand new bosses which have been added to each of these dungeons. These bosses, while created and placed for the purpose of the dungeon set quests, have been fully itemized so players can kill them for loot, whether or not anyone in the party even has the associated quests.
In addition to itemizing the new bosses, we've done an extensive review for the overall itemization of these dungeons, and have made several noteworthy improvements. For instance, many items which were previously uncommon (green), will now be rare (blue) and of course their statistical values have been improved. Also, in addition to the new items which drop from the new dungeon bosses, we've added new items to existing monster loot tables throughout these instances. Drop rates on several valuable items have been improved, such as set pieces which were previously difficult to obtain, i.e. Devout Bracers. The drop rate of epic quality items in these dungeons, such as the Felstriker, were also significantly improved.
Furthermore, all current dungeon sets have been standardized, meaning that now, belts, bracers and gloves for all nine sets will be BoE (bind-on-equip), as previously some classes had three items that were BoE while others had two.
Players will also notice that the placement for many of the set items has been optimized. For instance, players seeking the Magister Boots will no longer have to kill the Postmaster but rather take down Hearthsinger Forresten in Scholomance, a more convenient endeavor.
To further enhance the experience of grouping in these dungeons, we've adjusted the player cap for each so that it's in-line with the exact number of players that we tuned the difficulty of the dungeon for. Below are the new player caps for each dungeon.
Stratholme: 5 players
Scholomance: 5 players
Blackrock Depths: 5 players
Blackrock Spire: 10 players
We realize that it will take some players time to adjust to the new dungeon caps, however, it should be understood that with the intended caps in place the rewards players will receive when running through these dungeons will be that much greater. Currently loot designed to drop for a party of five is often being split between a raid party of ten. With the appropriate caps in place, players will have an easier time finding groups to complete dungeon quests, in obtaining rare and epic item drops, and probably most important, each player's individual contribution to the success and dynamic of the party will increase substantially.
Another change which will be particularly helpful for players end-game, is one we've made which will convert quest experience at level 60 to a value in gold. When the patch goes live, players at level cap can turn in quests and receive gold based upon a ratio of the experience that would've been gained if it were possible that they could level further.
This system will also carry over for the expansion, when players reach level 70.
This should also make questing in dungeons much more viable since typically experience for level 60 dungeon quests is fairly high, making for a decent reward in gold for each successfully completed quest.
V9ykn8_TZL0
majd holnaptol szerintem, csak mindenkinek szurja a csörét aq nyitás ota a 200g repair 😊
[Eydis/Marayn/Aribeth :: Neptulon]
Xbox Live : xX I Gero I Xx PSN : HU : oO_Gero_Oo Nintendo ID : xX_Gero_Xx
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
marc.24 oblivion?😉
[Eydis/Marayn/Aribeth :: Neptulon]
V9ykn8_TZL0
Nemértem ezt mérkell szemrehányni.. Igazából azon röhögnék már 1 nagyot, ha végén a horda nyitná ki, körberöhögnék mindenkit.
Az, meg hogy ki, mit tett le AQ-ért ... Ott az a kurva WAR EFFORT. Mindkét oldalnak volt nem? Akkor meg mit aggodalmaskodtok.. Egybéként, nem muszáj kinyitni, X hét utan ugyis kinyilik magától.. Aztan meg baszhatjátok.
Ugyhogy peace..
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”