Teszt eredmények különbözö konfigokon, és tapasztalatok
  • Dj N-Ice
    #3607
    Már irtam az eredményeimet de most tettem fel pár napja az XPt megen és két eredmény született alap/overclock.
    Gép:
    Chaintech 9EJL2 APOGEE i845PE HT-s S478 FSB533
    P4 2,40A FSB 533
    256MB DDR333MHz ram
    ASUS GeForce4 v8440 (Ti4400) alap órajel: 275/550
    csak ASUS tweakkel húzva: 295/610
    a sima eredmény:
    RESULTS
    3DMark Score 11591
    Game 1 - Car Chase - Low Detail 167.3 fps
    Game 1 - Car Chase - High Detail 57.7 fps
    Game 2 - Dragothic - Low Detail 208.8 fps
    Game 2 - Dragothic - High Detail 115.0 fps
    Game 3 - Lobby - Low Detail 156.4 fps
    Game 3 - Lobby - High Detail 70.5 fps
    Game 4 - Nature 70.1 fps
    Fill Rate (Single-Texturing) 961.8 MTexels/s
    Fill Rate (Multi-Texturing) 2129.0 MTexels/s
    High Polygon Count (1 Light) 53.4 MTriangles/s
    High Polygon Count (8 Lights) 11.5 MTriangles/s
    Environment Bump Mapping 128.9 fps
    DOT3 Bump Mapping 135.5 fps
    Vertex Shader 90.4 fps
    Pixel Shader 113.2 fps
    Advanced Pixel Shader 91.5 fps
    Point Sprites 28.4 MSprites/s

    OC:

    RESULTS
    3DMark Score 12044
    Game 1 - Car Chase - Low Detail 169.1 fps
    Game 1 - Car Chase - High Detail 57.9 fps
    Game 2 - Dragothic - Low Detail 222.2 fps
    Game 2 - Dragothic - High Detail 121.3 fps
    Game 3 - Lobby - Low Detail 159.3 fps
    Game 3 - Lobby - High Detail 71.4 fps
    Game 4 - Nature 76.4 fps
    Fill Rate (Single-Texturing) 1050.4 MTexels/s
    Fill Rate (Multi-Texturing) 2295.1 MTexels/s
    High Polygon Count (1 Light) 56.5 MTriangles/s
    High Polygon Count (8 Lights) 12.4 MTriangles/s
    Environment Bump Mapping 135.2 fps
    DOT3 Bump Mapping 148.0 fps
    Vertex Shader 97.3 fps
    Pixel Shader 121.8 fps
    Advanced Pixel Shader 99.3 fps
    Point Sprites 31.2 MSprites/s

    Véredény?