Teszt eredmények különbözö konfigokon, és tapasztalatok
  • Bandee
    #2686
    AMD Athlon 1200@1248 (12*104)
    256 PC133SD@138 cas2
    Sapphire Radeon 9000 Pro 64M (AGP2x)

    DISPLAY
    Platform SAPPHIRE RADEON 9000 ATLANTIS PRO
    CPU Optimization D3D Pure Hardware T&L
    Width 1024
    Height 768
    Depth 32 bit
    Z-Buffering 24 bit
    Texture Format Compressed
    Buffering Double
    Refresh Rate Default
    FSAA Mode None

    RESULTS
    3DMark Score 5805
    Game 1 - Car Chase - Low Detail 85.8 fps
    Game 1 - Car Chase - High Detail 31.4 fps
    Game 2 - Dragothic - Low Detail 105.5 fps
    Game 2 - Dragothic - High Detail 54.5 fps
    Game 3 - Lobby - Low Detail 87.8 fps
    Game 3 - Lobby - High Detail 39.1 fps
    Game 4 - Nature 25.8 fps
    Fill Rate (Single-Texturing) 711.2 MTexels/s
    Fill Rate (Multi-Texturing) 1187.8 MTexels/s
    High Polygon Count (1 Light) 20.3 MTriangles/s
    High Polygon Count (8 Lights) 5.4 MTriangles/s
    Environment Bump Mapping 152.3 fps
    DOT3 Bump Mapping 87.6 fps
    Vertex Shader 67.9 fps
    Pixel Shader 113.0 fps
    Advanced Pixel Shader 84.0 fps
    Point Sprites 19.5 MSprites/s

    Ez jó ?