• ProTech
    #3228
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    - BETA PATCH 314A
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    2003-JUN-02

    Bug Fixes:

    - Fixed a crash with Arranged Team games.

    --------------------------------------------------- BETA PATCH 314
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    2003-MAY-30

    Map Changes:

    - Turtle rock - Center gold mine creeps now less aggressive
    - Twisted Meadows - Improved overall balance
    - Wheel of Chaos - Tweaked aggressive creeps
    - Tranquil Paths - Removed dragons from random island camps.

    Changes to Neutral Buildings, Units and Heroes:

    - Mercenaries cost 25% more gold than previously.
    - Mud Golem availability delayed to second day.
    - Summoned Doom Guard hitpoints increased to 1600 from 1350.
    - Howl of Terror % damage reduction increased by 5% at all levels to
    30/40/50%.
    - Zeppelin hitpoints increased to 575 from 500.


    Undead Changes:

    - Gargoyles now require Halls of the Dead instead of Black Citadel.
    - Obsidian statue Aura of Blight effect reduced to 10 hp/sec from 12
    hp/sec.
    - Halls of the Dead and Black Citadel deal one quarter as much damage as
    previously, but now possess a frost attack similar to that of Nerubian
    Towers.
    - Nerubian Tower damage reduced to 1d2 + 8 from 1d2 + 10.
    - Orb of Corruption cost reduced to 375 from 400, and armor debuff
    increased to 5 from 4.
    - Boneyard cost changed to 175/200 from 125/250.


    Human Changes:

    - Gryphon Aviaries now require a Keep instead of a castle. However, both
    the Cloud upgrade and Gryphons require a castle to access.
    - Mana cost of spell steal increased to 75.
    - Spell Breaker armor type changed to medium.
    - Orb of Fire cost reduced to 375 from 400 and splash radius increased to
    140 from 125.
    - Gryphon Aviary cost changed to 170/190 from 120/240.


    Night Elf Changes:

    - Mountain Giant base armor increased to 4 from 0 and hitpoints increased
    to 1650 from 1400.
    - Hardened skin upgrade cost reduced to 100/175 from 100/250, and damage
    reduction reduced to 12 from 15.
    - Orb of Venom cost reduced to 375 from 400 and poison damage/sec
    increased to 7 from 6.
    - Chimaera Roost cost changed to 140/190 from 100/230.


    Orc Changes:

    - Feral Spirit mana cost reduced to 75 from 100 and cooldown increased to
    25 from 15.
    - Purge has been improved. It no longer slows friendly units when used
    on them and causes units to stop for a brief moment when first cast
    (in addition to slowing them later).
    - Wyverns no longer require a Fotress to be built.
    - Orb of Lightning cost reduced to 375 from 400.
    - Tauren Totem cost changed to 135/155 from 90/200.


    Other:

    - Tier 3 town halls all cost 20 lumber and 20 gold less.