Crushing Blow: Cuts a percentage off of the monsters remaining life total before the actual damage is dealt. The following figures are with melee weapons. To figure a ranged weapon, take half. Therefore, 1/4 becomes 1/8
Crushing Blow does stack.
Normal Monster: 1/4
Boss or Champion Monster: 1/8
Players and Hirelings: 1/10
Deadly Strike: Deadly Strike has a % chance of doing double damage. Therefore if you have 100% chance of deadly strike, then it will happen. Deadly Strike is only applied Physical damage for Player Characters.
However NPC's(mercs) Will have ALL damage doubled.
Deadly Strike is only checked if Critical strike is not scored. You cannot get both, however Deadly Strike does stack. After 100% it is the same as 100%.
(nemtudom mennyire tudsz angolul, de ez talán segít valamit a döntésben)