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Yoz #13245 Sockets
3 Perfect Skulls + 1 Rare Item + Stone of Jordan = Add 1 Socket To a Rare Item
Rare Items can only have two sockets. You cannot add sockets to items that don't normally have sockets.
1.10 only 1 Hel Rune + Scroll of Town Portal + Any Socketed Item = Unsocket that item
Warning: This will destroy any gems, runes, or jewels you have socketed. This is useful if you are not happy with
the gems you have socketed and you want to socket the item in another way.
1.10 only 3 Standard Gems (normal) and 1 Socketed Weapon (Any Type) = 1 Socketed Magic Weapon
(of same type)
This takes a socketed weapon and makes it a magic socketed weapon with a random number of sockets. This
allows you to get new magic bonuses on an otherwise non magical weapon. The original weapon properties will
be removed (rerolled) when the new weapon is created. ilvl = 30. It gets 1-2 sockets.
1.10 only 3 Chipped Gems + 1 Magic Weapon = Socketed Magic Weapon
This adds sockets to a magic weapon. The original magic weapon properties will be removed (rerolled) when the
new weapon is created. If you use this formula with a weapon that is not normally socketed such as a Javelin,
this recipe will create a new magical weapon without any sockets. ilvl=25 magic weapon with 1-2 sockets.
1.10 only 3 Flawless Gems + 1 Magic Weapon = Socketed Magic Weapon
This adds sockets to a magic weapon. The original magic weapon properties will be removed (rerolled) when the
new weapon is created. If you use this formula with a weapon that is not normally socketed such as a Javelin,
this recipe will create a new magical weapon without any sockets. ilvl=30 magic weapon with 1-2 sockets.
1.10 only 1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor = Socketed Body Armor of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and
superior items do not work. The item gets 1-4 sockets, randomly. However, the number of sockets is then
restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an
item that can only have 2 sockets, there's a 5/6 chance of getting 2 sockets and a 1/6 chance of getting 1 socket.
Sockets continued...
1.10 only 1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon = Socketed Weapon of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and
superior items do not work. The item gets 1-6 sockets, randomly. However, the number of sockets is then
restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an
item that can only have 2 sockets, there's a 5/6 chance of getting 2 sockets and a 1/6 chance of getting 1 socket.
1.10 only 1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm = Socketed Helm of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and
superior items do not work. The item gets 1-4 sockets, randomly. However, the number of sockets is then
restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an
item that can only have 2 sockets, there's a 5/6 chance of getting 2 sockets and a 1/6 chance of getting 1 socket.
1.10 only 1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield = Socketed Shield of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and
superior items do not work. The item gets 1-4 sockets, randomly. However, the number of sockets is then
restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an
item that can only have 2 sockets, there's a 5/6 chance of getting 2 sockets and a 1/6 chance of getting 1 socket.