valheim-cover.jpg
Minecraft + Fallout + Dark Souls
  • Ironman2
    #361
    A megerősített ládák méretét visszacsippentették 6x4-re a mai patchben.Meg még pár dolgot is visszavettek:

    Waahaa! This was a long one. Sorry for the delay, but we were waiting for a specific patch to the steam socket API, and it just went live today! (the fix in question is not listed in the steam changelog). I recommend you to make sure steam has updated to the "Mar 22 2021" version (Steam->Menu->Help->About Steam). Steam will of course automatically update itself to this version. Lots of big and small changes in this patch, some gameplay tweaks and some bug fixes.

    NOTE: Don't forget to update your server as well.

    * Campfire,Bonfire & hearth take damage when dealing damage
    * Reinforced chest inventory space increased to 6x4
    * All boss drops can now float on water
    * Sunken crypt entrance tweaked (to stop tombstones from getting stuck)
    * Fixed rotation of Wood tower shield on item stands
    * Deathsquito & Drake trophy drop rate increased
    * 1 & 2 Star creature HP fix
    * Night-spawning wolves should be easier to tame now (should stop trying to run away & despawn after starting to tame)
    * Harpoon does not work on bosses anymore
    * Ingame console disabled by default (add launch argument "-console" to enable)
    * The console command for enabling developer/debug commands has been changed to “devcommands” from “imacheater” and a warning message has been added.
    * Improved enemy projectile reaction system
    * Battle axe tweaks (hits multiple enemies easier)
    * Player knockback force is affected by equipment speed modifiers (IE heavy gear will reduce the knockback from enemies)
    * Blackforest stone tower tweaks
    * Ward system fixes (You can no longer place a new ward where an enemy ward overlaps)
    * Comfort calculation fixed
    * "Failed to connect" error message fixed
    * Serpent trophy stack fix
    * Missing Moder spawn location in some worlds fixed (NOTE: For existing worlds "genloc" command needs to be run manually in a local game with dev commands enabled to generate new locations, this is only needed if your specific world has this issue, this is not very common)
    * Megingjord item-collider fix
    * Added a slight use-delay on Hammer, Hoe & Cultivator
    * Hammer remove auto-repeat added
    * Better network bandwidth handling (should work better on low bandwidth connections & also use higher data rate if possible)
    * Dolmen location fixes (Stop top stone from falling for no reason)
    * Fixed removing item from item-stand not always syncing item stats
    * Server list refresh button can be pressed before the entire list has been downloaded
    * Better bad connection detection
    * Fixed issue causing server to send more data the longer a client was connected
    * Localization updates