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  • Stormbird
    #133
    Patch Notes OPEN BETA v0.1.2.0!
    Added

    - New items have been added to vendors.
    - Russian language.
    - Japanese language.
    - French language.
    - Portuguese (Brazil) language.
    - Czech language.
    - Turkish language.
    - Added "Delete", "End", "Home" etc. to keybinds.
    - Barrels for salting in Hunting Lodge I and Fishing Hut I.
    - The possibility of producing salted fish and dried fish in a Fishing Hut.
    - The ability to control production efficiency of fish, salted fish and dried fish in Fishing Hut .
    - The possibility of producing salted meat and dried meat in a Hunting Lodge.
    - The ability to control collection efficiency of clay, salt, rock and limestone in Excavation Shed.
    - The ability to control collection efficiency of rock, salt and iron in Mine.
    - The ability to control production efficiency of meat, salted meat, dried meat, leather, feather, mushrooms and berry in Hunting Lodge.
    - The possibility of producing planks in a Woodshed.
    - The ability to control production efficiency of logs, sticks, firewood and plank in Woodshed.

    Fixed

    - Optimization of map loading time.
    - Various quest fixes.
    - Knife position for female hunters while skinning animals.
    - Torch position for patrolling female npcs.
    - Numerous fixes in refreshing the production status of items.
    - Generic quests reward after loading the game.
    - Coins have condition other than 100% and don't stack.
    - Quest goal with assigning peasants to work doesn't update on objective start.
    - Age update for npcs.
    - NPCs getting stuck in sitting or sleeping states - should happen less often.
    - Cauldron crafting animations.
    - Stove crafting animation.
    - Player position when crafting at stove.
    - Torch condition restoring on equip.

    Updated

    - Changed Night howl quest so that it always gives some gold for completing it.
    - Pig and piglet sitting animations so that they no longer stick out of the pigsty.
    - Reduced consumption of stamina while running.
    - Reduced consumption of stamina in inspector mode.
    - Vendors now have a random number of items.
    - Resource and Food Storage capacities have been increased.
    - Hunting lodge produces random mushrooms depending on the season.
    - Gender specific dialogues. May not be relevant in all languages.
    - Polish translation updated.
    - German translation updated.
    - Spanish translation updated.
    - Production's "Work Power" slider for each profession in building's details in Management tab.
    - Production of firewood in Woodshed consumes logs.
    - Set immortality for NPCs from non-player villages - Temporary.
    - Restored missing original NPCs in neighbor villages - Temporary.
    - Some building modules have new resource costs (require planks).
    - The villagers take food and firewood from local chests in their homes. If there is nothing in the chest, they take it from the Food Storage and Resource Storage.
    - Doubled the amount of resources producing from farm animals by NPC.
    - Spears range reduced by half.
    - Crossbow range increased x1.5 times.
    - Crossbow damage increased from 55 to 70.
    - Bow damage increased from 25 to 35.
    - Recurve Bow damage reduced from 50 to 45.
    - Longbow damage increased from 45 to 55.
    - Wooden Spear damage reduced from 25 to 15.
    - Stone Spear damage reduced from 50 to 25.
    - Iron Spear damage reduced from 75 to 40.
    - Wooden Spear durability has been increased from 3 to 4 uses.
    - Stone Spear durability has been increased from 6 to 8 uses.
    - Iron Spear durability has been increased from 12 to 16 uses.
    - Wisent and Bear hp has been increased x2 times.
    - Villagers eat food according to nutritional value. The greater nutritional value, the higher priority. In case the nutritional value is the same, food of lower condition is chosen.
    - Wood value is now visible in item details.
    - Lowered Dynasty Reputation limits for next inhabitants