• MerlinW
    #6
    PC 214293
    BALANCE
    - Mender's Charm range increased from 3m to 10m.
    - Jewel of the Black Sun buffed.
    - Spitfire alt fire (Flamethrower) fire-rate increased (MORE DMG!).
    - Particle Accelerator alt fire (Gravity Core) buildup requirement increased.
    - Particle Accelerator alt fire (Gravity Core) damage dramatically increased.
    - Ruin alt fire (Undying) HP regeneration now scales with the Triage Trait (starts at 50%, max - - Triage to 100%).
    - Ruin alt fire (Undying) buildup requirement increased.
    - Ruin revive damage reduction reduced from 25% to 10%.
    - Breath of the Desert damage reduced slightly and has a few additional cast-time frames.
    - Stormcaller now reduces incoming damage by 50% and increases movement to near-sprint speed.
    - Seed Caller (THE BOYS!) health increased from 80 to 150.
    - Iron Sentinel damage and duration increased.
    - Veil of the Black Tear base HP doubled.


    ENEMIES
    - Swamp Swarm Host (Big Fat Guy) HP reduced & corrosion range reduced to better enable "no-hit" runs.
    - Fixed The Ent's lack of aggression in alternate combat mode.


    BUG FIXES
    - Razorstone damage increase properly set to 100% (was accidentally set to 200% instead of 100%).
    - When talking to Ravager, the fog wall will now disappear.
    - Root Rot Mist (pink) no longer prevents you from aiming.
    - Dying with the Undying Mod no longer removes the Curse of the Citadel debuff.
    - Clients wearing the Ring of Evasion will not longer have infinite iFrames.
    - Irradiated debuff now properly reduces any amount of stamina by half (instead of a flat 50).
    - Fix for Sniper Rifle getting locked into scope mode.
    - Dying on Root Horror no longer causes issues with other boss rewards showing up prematurely.
    - Many fixes for Swarm/Breath of the Desert style mods allowing fire-rate exploits.
    - Breath of the Desert no longer targets beams.
    - Fix for end-game cinematic.
    - Fix for getting knocked out of fuse-box interaction, causing door to remain permanently locked.
    - Removed loot from breakables on Claviger.


    MISCELLANEOUS
    - Implemented solution to prevent profiles from being corrupted.
    - Properly cleared tactical points properly on end-play (causing some issues with bosses).
    - Gave the goodboy in Rhom a few additional snacks.
    - Achievements fixed (for PC).