Metro Exodus
  • grebber
    #114
    Day 1 patch

    ALL PLATFORM UPDATES:
    Added more filters for Photo Mode
    General bug fixes
    General performance optimisations
    General balance improvements
    General polish improvements
    Improved VO and subtitles timing in all languages


    CONSOLE SPECIFIC UPDATES:
    Further performance and memory optimisation
    Tuned motion blur effects
    Tuned horizontal rotation speed / acceleration on thumbsticks


    XBOX SPECIFIC UPDATES :
    Added Dolby Atmos Support for Xbox One X
    Added custom Xbox Adaptive Controller support and improved UI layout


    PC SPECIFIC UPDATES:
    Tuned HDR saturation
    RTX Improvements / Bug Fixing
    Added DLSS Support
    Additional HUD removal options (coming soon to console) when playing in Ranger Mode
    Added Motion Blur options (coming soon to console)


    ADDITIONAL PC FIXES SINCE REVIEW CODE WAS SENT:
    Fixed Locking of player input after scene of rescuing Yermak
    Removed v-sync option from benchmark launcher
    Tuning and fixes for Atmos audio system
    Fixed memory corruption in DX12
    Fixed crash on launching game on old AMD CPUs
    Fixed crash after changing of resolution and Shading Rate to 4k/4x on Video cards with 2Gb and less
    Fixed blurred UI when DLSS is enabled
    Fixed visual artifacts for RTX high mode
    Fixed input lock in when patching gas mask during combat
    Fixed forcing to V-Sync on after alt-tabbing the game running at maximal available resolution for the monitor
    Fixed crash when pressing ALT + Tab during start videos
    Fixed forcing of V-SYNC mode if the game resolution is different than the desktop
    DLSS can be applied in the Benchmark
    Tuned DLSS sharpness to improve image quality
    Updated learned data for DLSS to improve image quality with DLSS on