Egosoft X4
  • Jóózsf István #5031
    4.00 Beta 8>9 - 31 minutes ago - 193.3 MB

    SPOILER! Kattints ide a szöveg elolvasásához!

    [Beta 9] Added skill information to individual trainee info (new feature in 4.00).
    [Beta 9] Added red order icon for ships that cannot mimic their commander's default behaviour (new feature in 4.00).
    [Beta 9] Improved capital ship inter-sector movement.
    [Beta 9] Improved low attention combat simulation (improves previous improvement in 4.00).
    [Beta 9] Improved prioritisation of build queue at player HQ to ensure ships are queued before items required for terraforming (new feature in 4.00).
    [Beta 9] Improved behaviour of mining ships with regard to resource probes, particularly when few resource probes are in their operating area.
    [Beta 9] Improved lists in menus of queued ships under construction to be more concise.
    [Beta 9] Improved Make War not Peace mission by making final option select all listed war targets irrespective of current borders (new feature in 4.00).
    [Beta 9] Improved survivability of Duke's Haven by preventing Godrealm and Holy Order from invading until Gathering Storm mission is complete.
    [Beta 9] Improved pacing of Lasting Vengeance mission by automatically removing Nav Beacons after scan.
    [Beta 9] Improved character lighting in communications scenes.[Beta 9] Improved capital ship inter-sector movement.
    [Beta 9] Improved low attention combat simulation (improves previous improvement in 4.00).
    [Beta 9] Improved prioritisation of build queue at player HQ to ensure ships are queued before items required for terraforming (new feature in 4.00).
    [Beta 9] Improved behaviour of mining ships with regard to resource probes, particularly when few resource probes are in their operating area.
    [Beta 9] Improved lists in menus of queued ships under construction to be more concise.
    [Beta 9] Improved Make War not Peace mission by making final option select all listed war targets irrespective of current borders (new feature in 4.00).
    [Beta 9] Improved survivability of Duke's Haven by preventing Godrealm and Holy Order from invading until Gathering Storm mission is complete.
    [Beta 9] Improved pacing of Lasting Vengeance mission by automatically removing Nav Beacons after scan.
    [Beta 9] Improved character lighting in communications scenes.
    [Beta 9] Fixed performance issue when starting some terraforming projects (new feature in 4.00).
    [Beta 9] Fixed subordinates sometimes not clearing reservations on reassignment.
    [Beta 9] Fixed subordinates assigned to mimic mining ships mining in wrong sectors (new feature in 4.00).
    [Beta 9] Fixed mining lasers dealing excessive damage against enemies when player not present.
    [Beta 9] Fixed ships without weapons or turrets being able to mine asteroids.
    [Beta 9] Fixed ships not consuming countermeasures when player not present.
    [Beta 9] Fixed station turrets not doing any damage when player not present (problem introduced in 4.00).
    [Beta 9] Fixed stations not using their turrets under certain circumstances.
    [Beta 9] Fixed remotely viewed objects not shooting under certain circumstances.
    [Beta 9] Fixed excessive workforce reduction when insufficient resources are available.
    [Beta 9] Fixed player ship getting pushed when getting up while flying relative to moving object.
    [Beta 9] Fixed player spacesuit getting pushed when moving away from player ship while flying relative to moving object.
    [Beta 9] Fixed savegames where large number of factories have been built by factions for no reason.
    [Beta 9] Fixed ships with automated default behaviours sometimes ignoring certain sectors.
    [Beta 9] Fixed certain Xenon and Kha'ak stations not having turrets and shields in newly started games (problem introduced in 4.00).
    [Beta 9] Fixed resource probes showing zero yield in locations with resources.
    [Beta 9] Fixed some areas on map being coloured as though they contain mineral resources when this is not the case.
    [Beta 9] Fixed logical station overview incorrectly listing ware reservations that do not influence production or trade offers.
    [Beta 9] Fixed not being able to remove buy offers for products under certain circumstances.
    [Beta 9] Fixed ships not being sold under certain circumstances (problem introduced in 4.00).
    [Beta 9] Fixed inconsistencies in Station Build menu regarding whether Builder is required (problem introduced in 4.00).
    [Beta 9] Fixed enemy/hostile relation colours not considering military/civilian type of current ship (new feature in 4.00).
    [Beta 9] Fixed terraforming missions getting stuck by adding appropriate projects to change temperature (new feature in 4.00).
    [Beta 9] Fixed changed planet appearance not persisting when saving and loading (new feature in 4.00).
    [Beta 9] Fixed hole in Pegasus cockpit roof.
    [Beta 9] Fixed player logo on boa not being completely visible.
    [Beta 9] Fixed duplicate nebula rendering during certain conversations.
    [Beta 5] Fixed Tobii devices not being detected with recent Tobii drivers.


    "Fixed station turrets not doing any damage when player not present (problem introduced in 4.00)." Akkor jól éreztem ezt a fordított IS-OOS dolgot, csak a konkrét okát nem derítettük ki!
    Ezt is észrevettük... "Fixed resource probes showing zero yield in locations with resources."

    Utoljára szerkesztette: Jóózsf István, 2021.02.24. 16:29:37