Cattle and Crops mezőgazdasági szimulátor
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mokuci74 #306 A terkeppel kapcsolatban igazad van lenyegeben...Azt nem is gondoltam, hogy a GPS vezerli a mutragya/vetomag szora hatart pl....
Mindennap tanulunk valamit :D
V 1.0.2 Hotfix update :
Changelog:
BUG FIX
Textures are only set to Ultra for a new profile if 6 GB VRAM is detected. All in all Ultra can consume more than 4.5 GB VRAM in the Albergtal with many machines.
Steam: Achievements are displayed in the Steam language
Difficulty multiplier is calculated correctly when changing the difficulty level
Completion window when exiting a scenario is now displayed centered
If you tow a driver that is not controlled by the AI, the harvester will no longer ignore the driver
Fieldgrass: Age calculation fixed while fast forwarding
Field wetness in the tutorial "Forage maize chaser bin" reduced
Animals no longer get stuck on edges or curbsides
Harbor trader: driving through the unload area with incompatible FillTypes does not lead to a crash anymore
Claas Tucano: Front wheels no longer drag on the chassis when Vario is attached
[EDITOR] Fruits are displayed where they should be
[EDITOR] Calculate Vegetation Grid Positions no longer causes errors
EDITOR] You can paint grass outside the fields in the editor again
Grass no longer sticks out on the road in the Albergtal in as many places as the vehicle trader (there will be more changes)
It no longer doesn’t rain through the roof at the harbor trader load and unload area
Trees without leaves are also displayed in the distance without leaves
At the Physics level “Realistic”, the vehicles no longer slip when the handbrake is applied
Farm - Seed pallets - FillType does not jump over if a wrong vehicle had been selected before
Tutorial “Animal Feeding” can be completed if you fill the feeding troughs in any order
Animals no longer spawn outside of the barns
Drive-thru silos can now be filled with mixed cargo, e.g. field grass silage and field grass hay
Tutorial “Helper Transport”: Task can only be saved at the end of the tutorial
Rebuy setting in tasks are now loaded correctly from the save game
Minimap no longer crashes when no navigation path can be created
Scenarios 1 & 5: Stuck at "Drive to field" fixed
Scenario 2: The "Freeze Bales" option is now activated for bale loading during the scenario
Szenario 4: Crash Fix when loading a save game
Crash fixed when attaching the Lacotec LH II
CHANGE
Credits: Supporters grouped by badge
Notification message when a helper gets stuck in traffic
Photo mode added to graphics options, which allows to increase the settings to values outside of the recommended ranges
The beacon lights now have discreet light shafts again
Sale prices: difficulty price factor adjusted:
Animals (easy): 1.6
Animals (medium): 1.3
Animals (hard): 1.0
Fruits (easy): 8.0
Fruits (medium): 5.5
Fruits (hard): 3.0
Young animals (with lower weights) are now worth much less per kilogram than older/heavier ones
Finance menu: tank and trader overview cleaned up