Cattle and Crops mezőgazdasági szimulátor
  • mokuci74
    #306
    A terkeppel kapcsolatban igazad van lenyegeben...Azt nem is gondoltam, hogy a GPS vezerli a mutragya/vetomag szora hatart pl....
    Mindennap tanulunk valamit :D

    V 1.0.2 Hotfix update :
    Changelog:

    BUG FIX
    Textures are only set to Ultra for a new profile if 6 GB VRAM is detected. All in all Ultra can consume more than 4.5 GB VRAM in the Albergtal with many machines.
    Steam: Achievements are displayed in the Steam language
    Difficulty multiplier is calculated correctly when changing the difficulty level
    Completion window when exiting a scenario is now displayed centered
    If you tow a driver that is not controlled by the AI, the harvester will no longer ignore the driver
    Fieldgrass: Age calculation fixed while fast forwarding
    Field wetness in the tutorial "Forage maize chaser bin" reduced
    Animals no longer get stuck on edges or curbsides
    Harbor trader: driving through the unload area with incompatible FillTypes does not lead to a crash anymore
    Claas Tucano: Front wheels no longer drag on the chassis when Vario is attached
    [EDITOR] Fruits are displayed where they should be
    [EDITOR] Calculate Vegetation Grid Positions no longer causes errors
    EDITOR] You can paint grass outside the fields in the editor again
    Grass no longer sticks out on the road in the Albergtal in as many places as the vehicle trader (there will be more changes)
    It no longer doesn’t rain through the roof at the harbor trader load and unload area
    Trees without leaves are also displayed in the distance without leaves
    At the Physics level “Realistic”, the vehicles no longer slip when the handbrake is applied
    Farm - Seed pallets - FillType does not jump over if a wrong vehicle had been selected before
    Tutorial “Animal Feeding” can be completed if you fill the feeding troughs in any order
    Animals no longer spawn outside of the barns
    Drive-thru silos can now be filled with mixed cargo, e.g. field grass silage and field grass hay
    Tutorial “Helper Transport”: Task can only be saved at the end of the tutorial
    Rebuy setting in tasks are now loaded correctly from the save game
    Minimap no longer crashes when no navigation path can be created
    Scenarios 1 & 5: Stuck at "Drive to field" fixed
    Scenario 2: The "Freeze Bales" option is now activated for bale loading during the scenario
    Szenario 4: Crash Fix when loading a save game
    Crash fixed when attaching the Lacotec LH II


    CHANGE
    Credits: Supporters grouped by badge
    Notification message when a helper gets stuck in traffic
    Photo mode added to graphics options, which allows to increase the settings to values outside of the recommended ranges
    The beacon lights now have discreet light shafts again
    Sale prices: difficulty price factor adjusted:
    Animals (easy): 1.6
    Animals (medium): 1.3
    Animals (hard): 1.0
    Fruits (easy): 8.0
    Fruits (medium): 5.5
    Fruits (hard): 3.0
    Young animals (with lower weights) are now worth much less per kilogram than older/heavier ones
    Finance menu: tank and trader overview cleaned up