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Aktív magyar szerverek:(katt ide!)
A szerverek infói bizonyos időnként frissülnek,nem mindig az aktuális állapotot mutatják!! Több részletért katt a képekre!
Szerver hozzáadása játékhoz:steam/nézet menüben megkeresni a szerverek választást,a kedvencek menüben lehet hozzáadni a szerver IP-ét,és a port-ot is,majd úgy már benne lesz a játékban a kedvenceknél! (nem mindegyik szervernél,van amelyiket csak steamból lehet indítani,ugyanott a kedvenceknél van a csatlakozás)
F.A.Q (akinek akadozik a játék)

..Akinek gyenge gépe van,vagy laggol a játéka,az válassza a launch menüben a directx10 low end graphics beállítást!
Vagy akinek még kevesebb memóriája van,az az extremely low memory-val inditsa a játékot!
SINGLEPLAYERT lehet indítani a HOST/LOCAL menüpontban,bal oldalt alul van a PLAY SINGLEPLAYER gomb!
Aki nem hajlandó rá egy vagyont fizetni,és mégis játszani akar vele,annak ajánlom az Xbox Game Pass alkalmazás letöltését,és befizetni 2 hónapra 600 ft-ot,mert így tudtok vele játszani.További hónapok,havi 4200 ft. (az alap pályával természetesen,azt nemtudom hogy a többi ingyenes pályát leszedi-e vajon)
https://www.xbox.com/hu-HU/xbox-game-pass/pc-games


  • Ironman2
    #371
    180.0
    - Flyers now take approximately 6x damage from bullets and ranged projectiles.
    - Fixed a missing value in thatch & wood structure settings, now effectively thatch and wood about 2.5x as resistant to damage as they were before.
    - Fixed Swimmers (i.e. Megalodon) and Flyers dive/climb speeds -- they no longer leave the "sprinting" speed when diving/climbing
    - Particle FX on activated structures now appear correctly after reloading in singleplayer
    - Water Taps connected directly to intakes now work
    - Stone wall is now colorizable
    - Wild AI Targeting Range on Megalodons is reduced by 50%
    - Added the unique Phiomia and Carnotaurus saddles
    - Can't build signs near enemy foundations anymore, was used to grief people by wedging them into their homes etc
    - Structures in PvE now have per-structure PvE allowed-demolish time, by default: 4 days for thatch/small utility structures, 8 days days for wood, 12 days for stone, and 16 days for metal
    - Fixed hidden player hands when wearing gloves while riding a dino in FPV
    - Explosions no longer damage structures thru walls/obstructions
    - PvE now shows a "Anyone Can Demolish" timer on structures
    - Can no longer... place sleeping bags/structures thru other player's/team's structures
    - Can no longer melee attack people thru walls
    - Can no longer place doors of multiple tiers over each other.
    - Massive async level load/unload hitching reductions
    - Fixed exploit with getting flyers underneath the World. If you do this, they will die. Also you can't pull-grab targets through the World either.
    - Four new "PvE Hardcore" servers for North America, Europe, and Oceania -- each.
    - Major map update: new resources (including summit and underwater Crystals), better visuals, better optimization, and WIP areas completed
    - Approximate 15-20% server and client CPU perf gain!!!! combination of link time code generation and opcode optimizations

    - 3GB+ RAM reduction for servers, ~1GB RAM+ reduction for clients. For serves over 50% memory savings!!!!!!!! Basically we've converted all our foliage structures to use data primitive types rather than "Objects" :)

    - PhysX Bug fix: no more super-slow servers

    - Client side GPU perf improvements: foliage batching rewrite
    - New Server gameplay options exposed to the Host Game UI
    - Fixed issue where foliage would sometimes respawn on your base or on your dinos
    - Can no longer damage players through walls with pikes/grenades etc
    - Can no longer strafe while prone
    - Can no longer pull characters through ground with flyers
    - Spear-killing a fish will now also instantly grab the fish so that you can stay out of the water
    - Flyers no longer get into a bad flying state when saved while flying (work-around before v180: whistle for them to follow you , then whistle for them to stop after they start flying)
    - Can no longer place structures if line of sight is broken by enemy structure
    - Stone wall properly colorizable
    - Crop plot saving issue fixed