Evolve
  • Nagylaci
    #434
    Patch 1.3 nemsoká jön PC -re, elvileg még ma valamikor...

    SPOILER! Kattints ide a szöveg elolvasásához!

    All Monsters - Minor maintenance and improvements
    All monsters can see recent damage on their health bar to help make burst damage visible.

    Kraken - Fixing some flight edge cases that were causing inconsistencies making him too powerful or too weak depending on the situation.
    Vortex
    Cooldown increased by one second.
    Reduced knockback magnitude.
    Tranq Darts, Stasis Grenades and Harpoons pull Kraken down at a consistent rate regardless of whether he is in combat or out of combat. (they used to stack outside of combat)
    Kraken’s flight speed is no longer slowed by Tranqs since they pull him to the ground where running speed is affected.
    Fixed a bug that was causing Aftershock to not break harpoon traps or Arc Mines.

    Wraith - Making her movement speed less bursty which makes her easier to keep track of. Making Supernova less lethal while still allowing it to be just as powerful. Making Warp Blast a damage dealer instead of a traversal mechanic.
    Warp speed reduced 25%
    Supernova duration decreased by 50%
    Decoy
    Wraith becomes visible for half a second when shot while cloaked.
    Increased cooldown time by 2 seconds.
    Warp Blast
    Speed reduced by 40%
    Range no longer levels up.
    Radius levels up now.
    Max travel distance set to 30 meters for all levels.
    Damage increased by 10%.

    Markov
    Arc Mine
    Damage reduced by 20%
    Fixed a bug where damage extended past the trigger radius.
    Health reduced by 75%
    Arm time increased by one second.

    Hyde - Making Toxic Grenade a more effective area of denial weapon while also making it less spammy. Buffing Hyde's overall damage output.
    Toxic Grenade
    DPS increased by 50%
    Added proximity detonation (works vs airborne Kraken now)
    Reduced fire rate
    Reduced lifetime by 15%
    Minigun
    Accuracy increased by 25%
    Damage increased by 20%

    Parnell
    Multifire Rocket launcher has better accuracy while jumping and jetpacking

    Maggie
    Harpoon Traps - Arm time increased by one second.

    Griffin
    Sound Spike
    Now detect stealthing monsters within a 15 meter radius
    Radius increased from 50 to 60 meters.

    Bucket
    Guided Missile Launcher damage increased 11%

    Cabot
    Rail Cannon
    Damage reduced by 30%
    Reload time increased by 25%

    Val - Increasing her overall effectiveness.
    Medgun
    Heals 20% faster
    Consumes ammo 2.5x faster.
    Tranq duration increased to 10 seconds (was already 10 seconds on Wraith, now other monsters match)

    Caira
    Acceleration Field - Cooldown increased by 15 seconds.