• tutituti
    #541
    féligmeddig tévedtem.Patch tényleg jött.
    Patch note alant:
    SPOILER! Kattints ide a szöveg elolvasásához!
    Hey all!

    As many of you have noticed, we’ve released several small updates to the Stable branch since last week’s big patch. These have mostly been bug fixes, but since a lot of people have asked for a changelog, here it is!

    Fix a crash when trying to keybind unrecognized keys
    Fix masking on headband for avian beaks
    Fix a button position overlap in sign store GUI
    Fix border detection on adjacent signs
    Fix some bugs with cat AI
    Fix exploit with Dreadwing not properly aggroing player at long range
    Change default ‘hide interface’ binding to avoid overlapping with Steam screenshot key; now uses Alt + Z
    Update a few more human armor designs
    Alien biomes now properly apply radiation status
    Fix scrollable list widgets starting at bottom
    Fix reversed alphabetical sorting in songbook
    Fix a crash due to inconsistent animation sorting in networked animator
    Change a number of container sizes to better match their object sizes
    Fix a 32 – 64 bit compatibility issue
    Fix bug with servers not properly clearing temporary files
    Fix a few other miscellaneous server and client crashes
    New fireableItem Lua API
    Fix erroneous hotkeys listed in paint tool / wire tool descriptions
    Restore Nanostove to portable pixel printer unlocks
    Fix asset loading errors on several Windows versions including XP, pre-SP2 Vista, 10 preview
    Change Windows file locking to allow multiple simultaneous client instances
    Fix a bug sending excessive inactive client disconnect requests
    Change Erchius Horror phase 3 to not cross the beams
    More sign fixes
    More changes to container sizes
    Fix cooked fish hand position
    Fix more issues with keybinding international keyboard layouts
    Fix bug where NPCs were killed by breaking beds
    Updated more human armor graphics
    3D printer shouldn’t show prices for items that can’t be scanned
    Fix monsters being hit while dying
    Fix wired objects being wired to themselves
    Fix a graphical glitch in aurora parallax
    Fix bugs with spawn adjustment and don’t allow spawning in liquids
    Fix a graphical bug where some monsters’ animation parts displayed the wrong image
    Fix universe server world corruption due to double world loading
    Adjust rarity of food items
    Fix hue shifting some stone types which prevented cobblestone from stacking properly
    Fix effects for player damage and energy depletion / regeneration