• ToCsEk
    #105
    Changelog for v. Angry Koala 23/12/2013

    A ton of new content in this update. We've added a bunch of new features to world generation,
    which might require you to start on a new universe. To make sure you get access to all the new
    crafting items you either need to unlock sectors again or create a new character.

    Also..

    - Added skyrails based on Apjjms mod!
    - Added a brand new weather system, moddable weather/new environment effects
    - Hydrophobic objects are destroyed by all liquids
    - Trees can now be planted
    - Critical items stay on the ground longer
    - Some new monster behaviours
    - You must now be orbiting a planet to set it as your home
    - Free teleportation to home planet from ships teleporter
    - add acid rain, meteor showers, water collecting during storms and more
    - made species mods easier to combine with one another
    - add support for keysignature and keysignature changes for the abc system
    - Disable speedlimit for default projectiles to fix inaccurate bullets
    - New craftable turrets based on healthire's mod
    - You can now land on asteroid fields, based on hints mod
    - Tech now has descriptive instructions
    - Tons of Christmas stuff!!
    - Pos no longer 1 hit kill you
    - You can no longer breath on moons or asteroid fields without the proper equipment
    - Better fix fall damage
    - New barren planets perfect for building
    - Gravity now varies from planet to planet
    - Some planet backgrounds improved
    - Existing biomes can appear with different liquid types
    - You can now craft racial flags, to show you've been to a planet
    - NPCs will now switch to melee weapons up close
    - More random encounters
    - Pos can now be captured
    - Wiring station can now be built to access to a ton of different wiring tools
    - fixed mech legs
    - tons of server improvements
    - more