Features
- space ball
- oxygen for small ships and cockpits
- suit’s oxygen level
- oxygen bottle (inventory item)
- med bay conveyors (to transfer oxygen)
- enclosed cockpit conveyors (to transfer oxygen)
- re-spawn screen shows level of oxygen around medical rooms
- suit consumes less energy when helmet is off
- character with helmet off will not die when energy is 0 (must be inside pressurized room)
- moddable number of subparts for hangar doors
- new features for air vents in ModAPI/Ingame programming
Fixes
- fixed asteroid lag
- fixed turret lag caused by lasers
- fixed loss of grid physics
- fixed airtight hangar doors not venting oxygen when not fully closed
- fixed GPS staying on HUD when unchecked
- fixed air vent venting when it is OFF
- fixed oxygen only passing through connectors on the same grid
- fixed incorrect oxygen level reported on projection
- fixed ice not fall from oxygen generator
- fixed spawn in medical room
- fixed hanger door looping sound