
WIKI | STEAM | THE FOREST TÉRKÉP | STEAM
Akik most kezdik,azoknak gyakorlás képpen,kannibál nélküli üzemmód:főképernyőn beirni hogy:veganmode (visszaállítás a meatmode parancsal lehet)
Permament death elérése:főképernyőn ezt kell begépelni:rawmeatmode
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Ironman2 #437
V0.73 changelog:
Fixed dynamite going off automatically when added to catapult
Fixed caves not loading properly in some old save files
Fixed dynamite turning off in water breaking achievement for fishing with dynamite
Fixed issues with survival book not opening if player was briefly airborne when opening the book
Fixed camera jerkiness when moving while opening or closing the survival book
Fixed equip weapon animations looking wrong when cold
Player will now drop any held logs when sitting on a bench
Increased height of all tree trunk colliders
Fixed player able to pause game during loading screens and before plane crash cutscene
Fixed construction UI widget positioning being off for some structures
Flag and interaction icons are now hidden while using the log sled
Fixed dropped dynamite fuse lit in wrong place
Fix wrong scale on some dropped sticks
Fixed geese sometimes appearing to float above water
Fixed animation issues if taking heavy fall damage while aiming bow
Overlay icon grouping, finds icon clumps of same icon type and color by world position and groups it into a single one when far away
Caves – Updates and polish to Cave 5
Fixed end boss not appearing on fire for clients
Fixed issues with arrows not sticking into end boss
Rebalanced saplings to work better with machete versus other weapons
Fixed player flashlight not casting spec!
Arrows and spears can now pass through stick and bone fences
(Multiplayer) Bumped construction material count max synced value to 65k (from 2k)
(Multiplayer) Beanie is no longer available for character models that don’t fit (not retroactive)
Fixed one of the bone arrow views in inventory not visible
It is no longer possible to build things within the large raft pillars and stairs
Placing a ghost catapult now requires to have enough room behind for the player to use it
Fixed cloth on put out burning weapon not visible even though it can be relit
Fixed lighter not behaving properly (getting stashed) when relighting a burning weapon that was put out
Fixed sharks disappearing for clients when killed
Fixed turtles not dropping head trophies when skinned
(Multiplayer) Setup texture variations for the new cargo pants + fixed red paint & bloody textures
Fixed triggering the “Fire1” action (left click by default with a mouse) while holding the passenger manifest in inventory attempting to stash the manifest
Fixed L to light tutorial no longer visible after going in pause menu while in the hanging cutscene
Fixed missing remove all prompt when backpack is on the crafting mat to set quick select items
Fixed remaining issue with combining recurve bow & arrows to set the active bonus
Berries on bushes are now only visible when up close and not on the lod version of the models
Improved held and fill water skin animations
Fixed cooking head on fire missing eyeballs
Fixed some props falling out of beach huts on spawning
Fixed ghost target, ghost rabbit cage, bench using old mesh in ghost renders or old wood models in built versions
Fixed pot and other items from appearing in hand if picked up while eating meat
Fixed keycard disappearing sometimes when opening door in end game section
Fixed wrong weapon sometimes being equipped when opening keycard doors
Fixed happy birthday trap not requiring rope
Fixed some areas player could get stuck in sinkhole
Improved some shiny hair variations
Fixed birds sometimes landing on perch targets that have already been destroyed
Fixed enemies standing up after being killed and dropped from the noose trap
Fixed not able to equip lighter or light fires while holding a dead body
Fixed water splashes visible on other players while inside yacht
Fixed cases of building treehouses on dead trees, allowing players to climb down through world
Fixed upgraded stick’s cloth appearing off the stick when windy after the fire had been put out
Fixed flag cloth color not set automatically when completing a building
Fixed walking in and out of endgame entrance breaking lighting in caves
Added “group overlay icons” in gameplay options
Fixed player not able to pick up logs while airborne
(Multiplayer) Fixed end boss sometimes not spawning if client entered end game section alone
(Multiplayer) Fixed player able to look around in pause screen if hit by explosives
It is now possible to light burning weapons, molotov and dynamites while having the plastic torch equipped, it will now switch to lighter automatically
(Multiplayer) Attempting to join a full lobby now opens back the game browser automatically and displays a relevant error message
UI- updates to main menu save slots and difficulty screens