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WIKI | STEAM | THE FOREST TÉRKÉP | STEAM

Akik most kezdik,azoknak gyakorlás képpen,kannibál nélküli üzemmód:főképernyőn beirni hogy:veganmode (visszaállítás a meatmode parancsal lehet)
Permament death elérése:főképernyőn ezt kell begépelni:rawmeatmode
  • Lokker
    #290
    Version 0.05 Changelog:
    New craftable item added: Bow (Stick plus cloth plus rope)
    New craftable item added : Arrows (Stick plus 5 feathers)
    New craftable item added: Fire torch (Cloth plus Stick)
    New craftable item added : Medicine (Aloe plant plus Marigold flower)
    Fixed staircase built scale being different from ghost scale
    Fixed hunting shelter built scale being different from ghost scale
    Fixed enemies not playing correct death animation
    Enemies no longer get stuck jumping down from trees
    Enemies will dodge around close trees more often, less instances of getting stuck on trunks
    Fixed(removed) weirdly shaped weeds
    Fixed rusty axe duplication bug
    Fixed yellow axe not appearing in inventory
    Lower sound effect tree breaking notification
    Fixed bug where you could throw multiple tennis balls at once
    Added support for more resolutions
    Parry no longer affects burn/poison and other damage to player
    Carry log animation added to player
    Improved enemy collision detection with built walls and structures
    Enemy vision is now properly blocked by player built structures
    ‘check bloody arms’ animation can be cancelled by other actions more reliably
    Fixed enemies sometimes getting stuck and walking backwards forever
    New 3d models added, first class passengers * 2
    Fixed rope not appearing in inventory when collected
    Added new female texture and hair variations
    Fixed glitch in cave where players could fall through ground
    New cave prop added : Mining hat with light
    Fixed some pathfinding issues in animals and mutants
    Fixed lit fires blocking enemy vision causing weird AI behaviour
    Enemies should set themselves on fire less often
    Fixed an issue where enemies would get stuck on spot while climbing trees
    Fixed counter attacks of cannibals sometimes not registering
    Fixed missing turtles on main beach
    Fixed enemies getting stuck in trees
    Fixed enemies freezing upright after being shot with flare gun or burnt
    Batteries can now be used to restore charge in flashlight and lowered torch battery drain speed to half
    Stick holder now holds 20 sticks!
    New cannibal village art added: Blankets, drying racks
    Rabbits and lizards will navigate around trees and rocks better
    Distorted mutants can now be killed with flare gun/fire
    Improved bloom
    Adaptive photographic tonemapper added
    Fires now drain slightly faster
    Improved sunlight settings
    Motion blur now takes into account HDR
    Improved foliage lighting
    Improved water shader, more refraction as depth increases, more accurate sky reflections
    Raised player fire damage amount
    Rope pick ups added to some cannibal villages
    Pedometer now shows outside temperature
    Logs should no longer fall through rocks
    Fixed plane seats vanishing on loading save game
    Made feathers brighter, made batteries brighter (easier to see in inventory)
    You can now carry 3 dead rabbits and 3 dead lizards (instead of 1 each)
    Fixed plane crash crazy motion blur bug
    Marigold and AloeVera now get stored in backpack when picked up
    Texture resolution option added to options menu (start options menu only) Try lowering this to improve memory on lower ram systems and improve performance on lower end cards.
    Fixed issues with taking bombs from inventory
    Birds now spawn feathers when killed
    Day counter now starts at 0 from when you first wake up in plane
    Improved cave items/layout and lighting
    Fixed lizards & birds vanishing when close to edge of screen
    Rainbow will be forced off now if night time
    Tweaked rain chance settings
    Enemies will now push past bloody table instead of getting stuck
    Fixed dead bodies spawning too many chunks when chopped up
    Fixed some missing sound effects, improved night time sound effects