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A másokkal való személyeskedés, a provokálás, kötekedés, illetve az alpári nyelvezet, káromkodás a fórumon nem megengedett, ezért külön figyelmeztetés nélkül büntetőpontokkal, bannal jutalmazzuk!
  • Nohab
    #36643
    Hmm, érdekes ez az update:

    A Multifunction control menu has been added for all vehicles in the game. By default the menu call is assigned to the “Y” button and can be re-assigned in the control settings in the “general” section. In this menu it is possible to control different systems of any vehicles under the player’s control (radar, weaponry, mechanization, AI commands etc.). The Menu has been activated temporarily only for PC version of the game. In future it will also be available on consoles.

    The mechanics of the respawn zones protection has been changed for ground battles:

    Entering the zone of where a player's ground vehicle was destroyed at the expiration of the timer has been disabled. At the same time in this zone enemy ground vehicles for the defending side will still be highlighted on the map. Players of the attacking side entering such a zone will also be highlighted on the map (the zone).
    Crew lock when leaving the mission ahead of time in which the enemy is at your respawn zone has been disabled. It is important to remember that leaving the vehicle by using “Leave the vehicle” button the slot of the vehicle will still be blocked until the end of the mission (but for not more than 9 minutes) as it was previously.

    In ground vehicle realistic battles, the cost of spawning a helicopter has been changed:

    without ATGM: 280-350 SP (depending on the BR);
    with ATGM: 480-600 SP (depending on the BR).

    Fixed an issue with flickering effects.