• genndy
    #1450
    Ez nem teljesen igaz, bonyolultabb a képlet:
    1-4 games:
    100xp +5xp per game;
    Edit: Some have brought up that this may be incorrect. I need more data to confirm;

    5-9 games:
    100xp +5xp per game;

    10-24 games:
    150xp +3.33xp per game above 10.
    Or, 116.66xp +3.33xp per game.
    This one was a bit tricky, I could find out the slope is of 3.33 but it didn't make sense 10 games being 150xp, eventually it got cracked so a complete formula would be:
    Y = 10x/3 + 350/3, Y being total xp, x being number of games owned;

    25-49 games:
    150xp + 2xp per game (Y = 2x + 150, Y being total xp, x being number of games owned);

    50-99 games:
    175xp + 1.5xp per game (Y = 3x/2 + 175, Y being total xp, x being number of games owned);

    100-249 games:
    250xp + 0.75xp per game (Y = 3x/4 + 250, Y being total xp, x being number of games owned);

    250-499 games:
    250xp + 0.75xp per game (Y = 3x/4 + 250, Y being total xp, x being number of games owned);

    500-999 games:
    I could not calculate a decent formula. Have a decent pool sample that should have been enough. Seems like the formula is more complex, decreasing base amount of xp and increasing xp per game?
    Edit: Seems to be another odd case. Again, need more data to confirm, try out the following formula and see if it fits (Spoilers: It probably won't):
    Y = 3x/4 + 967/4, Y being total xp, x being number of games owned.

    1000-1999 games:
    1xp per game. Base xp seems to be gone, straigthforward maths 1:1 game/xp ratio.

    2000+ games:
    1xp per game as previous tier.

    forrás