• TDC Geronimo
    #416
    closed beta patch note

    It’s hard to believe that it’s already been over a month since we last put our game in the hands of thousands of you during our Alpha. During these 3 days, we received countless valuable comments and suggestions and started working on them directly.The team has been hard at work fixing many bugs, but also implementing some changes that should help provide an even better experience during Closed Beta. Here is a list of the most notable changes that you will observe in the upcoming Closed Beta.

    Improvements

    Interface
    Added support for multiple in-game languages:
    All platforms: English, French, Italian, German, Spanish
    PC, PS4: Japanese
    Weapon and Item Mods can now be changed directly from the inventory screen
    [Xbox One and PS4] Changed weapon swap button mapping to:
    [Tap] Primary/Secondary weapon
    [Double Tap] Switch to Sidearm
    UI improvements for better readability and usability

    Gameplay
    Additional balancing of weapons, enemy NPCs, and character progression

    Dark Zone
    Added another Dark Zone gate to the Beta Map area
    Changed Dark Zone brackets level range
    Depending on your level, you will now be matched with level 4-7 players and enemies, or level 8 players and enemies
    Landmarks have been added to the Dark Zone Map area
    With these landmarks you will find more challenging encounters rewarding you with better loot

    Performances
    Loading of textures and models should no longer suffer delays on console

    Bug fixes
    More than 10,000 bugs have been fixed, including many of the most reported bugs during the Alpha.
    Missing sound with specific weapons and mods combinations
    Repeating audio when opening the Mega Map
    Mission objectives not completing correctly
    Floating characters and weapons
    Character loading stuck at 95%
    Broken textures