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  • TDC Geronimo
    #20321
    gameinformer UC4 részletek

    - Porting TLOU to PS4 helped Uncharted 4 development
    - Small team working on it since U3 development ended, half the team moved to U4 after TLOU and the rest after Left Behind
    - Takes places 3 years after U3
    - At the start of U4 Drake is living an happy life with Elena, then Sam appears
    - Drake thought Sam was dead
    - Sam life depends on him finding an artifact from Henry Avery
    - Drake feels indebted of his brother and he can't resist getting back on treasure hunting
    - Story takes Drake and Sam to Libertalia "a mythic Madagascar colony purportedly founded by pirates"
    - Says you're not going to spend the whole game on the island, teases snowy and urban enviroments
    - Two rival hunters, Rafe and Nadine
    - Rafe is a very different treasure hunter than Drake, with different morale and approach
    - Nadine owns a private military company in South Africa
    - Villains will play a bigger role this time
    - "The lack of Sam being in Nathan life for so long is what's driven him in the last games"
    - Sam is five years older than Drake
    - Teases Elena and Sully
    - Sam is even more reckless than Drake
    - Sam is jealous of Drake, sees him as the 'better at everything little brother'
    - Lots of rivalry between them
    - ND didn't want to talk about Drake and Sam past
    - Artifacts (collectibles) may contain notes poiting to more treasures/artifacts
    - Enemies can grab your leg if you try to push them over ledges
    - More tools besides Rope and Piton (metal spike)
    - They're not ready to talk about them yet
    - Wants to incorporate the tools into puzzles
    - GI saw an extended demo with a new scene. Drake is beaten down while Sam is rested, they start arguing the existance of Avery secret, then something catches Drake's eye, he moves forward, pull some foliage, revealing a gray monument with a carving.
    - Focusing on navigational freedom for this entry
    - Showed multiple paths, one finding an extra cave, other bypassing a group of enemies
    - Plenty of side stories if you're looking for them
    - In the demo they showed Drake taking a more riskier climbing route, that almost makes him fall in the sea
    - All paths have consequences, there's no "Golden path"
    - Rehauled A.I system
    - Compared Sam A.I to Ellie, but says Sam is a grown up treasure hunter, so he's much stronger than Ellie
    - Trying to "explore what it's like to be with somebody as capable of Nathan Drake"
    - Not giving a straight answer if this is Drake last adventure
    - Still plenty of humour in the game
    - Concept of set piece is "What's something impactful that we can do to switch expectations and how can we have it emotionally charged?"