Wolfenstein.
  • Diesell31
    #424
    Valaki ezt próbálta már? Rage nél bevált ez a texture popping megszűnése....

    I've used this config in Rage. 0 texture pop-in. only at level-load for a sec. Not sure if it works in wolfenstein.

    echo console and intro skip active
    com_allowconsole "0"
    com_skipIntroVideo "0"
    echo Render Settings active
    r_sb_imageSize "1024"
    r_useNewPrivateLighting "1"
    r_useHardwareTextures "1"
    r_useSMP "1"
    r_dimShadowHeightTweak "0"
    r_dimShadowForceHighQuality "1"
    r_dimShadowResolution "1024"
    r_noBreakableShadows "0"

    echo Game Settings active
    g_showPlayerShadow "1"
    g_fov "90"
    g_reactivateGibsForMover "1"
    g_bloodEffects "1"
    g_AimAssist_Disable_All "1"

    echo Virtual Texture nVidia Settings active
    vt_cudaRLE "1"
    vt_cudaBudget "10"
    vt_useCudaTranscode "1"

    echo Virtual Texture Settings active
    vt_nopreload "0"
    vt_minMipLevelInstalled "0"
    vt_uncompressedVmtr "1"
    image_useCompression "0"
    vt_maxPPF "32" ( set this to 16 or 8 if you experience low fps)
    vt_maxaniso "4"
    image_anisotropy "4"
    vt_minlod "-2"
    vt_lodBias "-2"
    image_lodbias "-1"
    vt_vmtrcompression "none"
    mt_genCompression "none"
    vt_qualityDCTChroma "100"
    vt_qualityDCTLuma "100"
    vt_qualityDCTNormal "100"
    vt_qualityDCTPower "100"
    vt_qualityDCTSpecular "100"
    vt_qualityHDPLossless "1"
    vt_qualityHDPDiffuse "0"
    vt_qualityHDPNormal "0"
    vt_qualityHDPPower "0"
    vt_qualityHDPSpecular "0"
    vt_pageimagesizeuniquediffuseonly2 "16384" (This is 16k textures change number to 8192 for 8k textures)
    vt_pageimagesizeuniquediffuseonly "16384" (This is 16k textures change number to 8192 for 8k textures)
    vt_pageimagesizeunique "16384" (This is 16k textures change number to 8192 for 8k textures)
    vt_pageimagesizevmtr "8192" (This is 16k textures change number to 8192 for 8k textures)
    r_sb_frustomFOV "92"
    r_swapInterval "1"

    echo make sure the engine does not skip any settings
    af_skipAirFriction "0"
    af_skipFriction "0"
    af_skipLimits "0"
    af_skipSelfCollision "0"
    echo Sound Settings active
    s_reverb "1"
    s_occlusionDistance "2048"
    s_maxSamples "10"
    s_maxEmitterChannels "64"
    pm_togglesprint "0"
    pm_sprintspeed "450"
    pm_runspeed "280"
    pm_walkspeed "160"
    pm_crouchspeed "160"
    com_skipDiscSwapStateManager "0"
    com_skipGameRenderView "0"
    com_skipInputRouting "0"
    com_skipIntroVideo "0"
    com_skipSignInManager "0"
    face_skipBlink "0"
    face_skipGestures "0"
    face_skipHead "0"
    face_skipLidDeform "0"
    face_skipLipsync "0"
    face_skipMood "0"
    face_skipProcedural "0"
    g_skipBombTimerFailTarget "0"
    g_skipBreakableParticles "0"
    g_skipCloth "0"
    g_skipFXManager "0"
    g_skipViewEffects "0"
    g_skipWaterSim "0"
    g_weaponSkipSound "0"
    gc_skipFiction "0"
    pm_skipAnimation "0"
    r_skipAugment "0"
    r_skipAutosprites "0"
    r_skipBaseSurfaces "0"
    r_skipBeams "0"
    r_skipBlendedSurfaces "0"
    r_skipBlendLights "0"
    r_skipCloth "0"
    r_skipCommits "0"
    r_skipDecals "0"
    r_skipDetailModels "0"
    r_skipDetailTris "0"
    r_skipDimShadows "0"
    r_skipDistortionSurfaces "0"
    r_skipDynamic "0"
    r_skipDynamicLighting "0"
    r_skipEffects "0"
    r_skipEmissiveGlare "0"
    r_skipFeedback "0"
    r_skipFlares "0"
    r_skipFoliage "0"
    r_skipGeneratedFileCheck "0"
    r_skipGlare "0"
    r_skipGuis "0"
    r_skipLightCPUCulling "0"
    r_skipLightGPUCulling "0"
    r_skipLights "0"
    r_skipMergeMeshes "0"
    r_skipModelCPUCulling "0"
    r_skipModelGPUCulling "0"
    r_skipModelRangeCulling "0"
    r_skipModels "0"
    r_skipNodeCPUCulling "0"
    r_skipNodeGPUCulling "0"
    r_skipOcclusionBaseModel "0"
    r_skipParticles "0"
    r_skipSlowLights "0"
    r_skipStripDeadCode "0"
    r_skipSuppress "0"
    r_skipSurfaceCPUCulling "0"
    r_skipTransparencySort "0"
    r_skipUpdateInView "0"
    r_skipViewParms "0"
    r_skipVmtrs "0"
    r_skipWaterSurfaces "0"
    r_skipWorld "0"
    r_skipZCullReconstruct "0"
    r_multiSamples "16"
    r_shadows "1"
    s_useCompression "1"
    md6_generateDamageTextures "1"
    r_lazyBindParms "0"
    r_lazyBindPrograms "0"
    r_lazyBindTextures "0"

    r_brightness 1.35
    r_gamma 0.75

    vt_restart
    r_forceVmtrReload "1"
    com_videoRam "3072"
    g_showplayershadow "1"
    r_skipGlare 1
    vt_feedbackLodBias 0
    fc_maxcachememoryMB "8192"
    vt_cacheMegs "8192"
    vt_cacheMinK "10"
    image_cacheMinK "10"
    image_cacheMegs "8192"
    ik_enablesmoothing 0
    #1