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Nirz #36306 Szép bevétel volt 2016 ban is:
https://mmos.com/news/digital-ccg-hearthstone-earns-395m-2016-shadowverse-100m
Latest data from Superdataresearch shows that the digital collectible card game market is set to generate $1.4B in revenue in 2017. Of the entire collectible card game market (including physical CCGs), digital CCGs made up 61% of the market. Hearthstone led the pack in 2016 with worldwide earnings of $395M and Shadowverse trailed at #2 and surprised everyone with $100M in revenue last year despite launching halfway through the year