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Negritis #1623 http://en.wikipedia.org/wiki/Metagaming
Computer games
Recently the term metagame has come to be used[citation needed] by PC Gaming shoutcasters to describe an emergent methodology that is a subset of the basic strategy necessary to play the game at a high level. The definitions of this term are varied but can include "pre-game" theory, behavior prediction, or "ad hoc strategy" depending on the game being played. An example of this would be in StarCraft where a player's previous matches with the same opponent have given them insight into that player's playstyle and may cause them to make certain decisions which would otherwise seem inferior. Another example would be in the multiplayer online battle arena genre or Warcraft III: The Frozen Throne, where the metagame refers to the current playstyle and hero choices being favored by high level teams in recent competitive play. In EVE Online, the metagame refers to the styles of fitting, engagement tactics and fleet doctrines used by the playerbase on small and large scales, where knowledge of the types of NPC and Player encounters that are likely to be found influences the fleet composition directly. Recent changes in EVE's Odyssey patch directly address the metagame to balance many of the ships, bringing up in power or use those which were less favoured while toning down those that dominated universally, such as the old "Hurricane" battlecruiser.[4]
kb ez írja legjobban, de én se biztos hogy mindig jól használom :D