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Shadowrun Returns
  • gerey
    #145
    Ma jött egy patch:

    SPOILER! Kattints ide a szöveg elolvasásához!
    New Features, Improvements
    - SMG: Aimed Shot now uses 4 bullets, down from 6.
    - SMG: Spray and Pray now uses 6 bullets, down from 8.
    - SMG: the Beretta, Uzi, Colt, and HK are slightly more accurate.
    - Shotgun: Kneecap now has a HP DMG penalty of -6, up from -3. It now has a -5% accuracy penalty, and a cooldown of 3.
    - Shotgun: All shotguns have had their accuracy falloff increased slightly, lowering hit chance at long ranges.
    - Rifle: Full Auto's accuracy penalty was not being applied properly at high skill levels. It should now always be 15% lower than a single shot's percentage to hit.
    - Rifle: Smartlinked rifles were less accurate at very long ranges instead of more accurate. This has been resolved.
    - Rifle: The FN HAR and HK G12 were very similar in every aspect except price. The FN HAR is now more accurate and holds more ammunition than the HK G12.
    - Rifle: Ammo capacity of the HK G12, Colt M23, and Ares Alpha have been reduced to 32, 34, and 38 respectively.
    - Rifle: The Colt M23's damage is now 15, down from 16. The Ares Alpha's damage is now 16, down from 18.
    - Grenades: Reduced store prices of all grenades.
    - Grenades: HE Phosphorus grenades were not showing up in the store. They should now be purchasable along with the other Tier 3 weapons.
    - Cyberware purchase screen is now more user friendly.
    - Vendors will now sell more things in various places throughout DMS campaign (such as more med-kits).
    - Visual improvements to the summoning grid.
    - General UI Improvements.
    - Added additional debugging for finding walkable tiles in debug mode.
    - Added messaging to alert user when last auto-save occurred.
    - Black IC is now less lethal.
    - Added an explanation of how Leylines work in the world of SR:R.
    - Added a definition of SIN in glossary.

    Bug Fixes
    - Player can no longer sell a currently equipped outfit.
    - Swapping outfits will now correctly give the correct enhancements.
    - Player can now equip an outfit if they do not currently have one equipped.
    - Drones will now retain their Rigging bonus between levels.
    - Wired reflexes no longer dodge friendly effects.
    - Spirit death from overwatch no longer causes occasional hardlock
    - Reduced load times when loading new assets after version update.
    - First time OSX play will start in windowed mode to work around a crash issue for some users.
    - Move marker will now be visible over walls.
    - Fixed a crash that could occur when transitioning characters one-by-one out of the scene and into the next.
    - Fixed issue with equip screen item filtering.
    - Fixed issue with installing upgraded cyberware on individual locations of a pair.
    - Fixed issue with hiring screen adding incorrect selected runner.
    - Fixed a slew of typos.
    - Fixed cases in conversation where attribute or skill checks were applied incorrectly.
    - Fixed character preview not showing 3D Character in some cases.
    - Fixed bug where user could enter missions that require a decker without having any runners with a Cyberdeck.
    - Fixed various issues with hiring Coyote.
    - Work around some Steam Workshop upload timeout issues
    - Editor: Changes to scene or story variables will refresh that variable in the scratchpad.

    Known Issues
    - We are investigating reports that some users are encountering problems downloading subscribed stories from Steam Workshop.