• sertrex
    #1533
    "V1.1.0.5 -> V1.1.1.0 CHANGELOG

    CONTENT
    Added Ginetta G40 to GT5 series
    Added Ginetta G40 Cup series


    GENERAL
    LiveTrack now maintains rubber state between sessions.on a race weekend (rather than resetting to a "green" track at the start of every session)
    Reduced base grip from a green track & increased grip range to max grip state


    UI & HUD
    Added option for German localization
    Fixed wrong description on 'Edit HUD' menu option
    Adjusted size and layout of ICM strategy menu to make current strategy more readable
    Fixed scrollbar on Start Championship list
    Fixed incorrect heavy fog icon
    Fixed Race sessions showing practice length on lobby detail page
    Fixed Add session start time to lobby detail page
    Remove stray icon from formation lap info HUD element
    Fixed text alignment of Retired/Pit indicator on replay/spectator leaderboards
    Added missing translations for some recently released tracks
    Added missing Edit Hud Description, Drive layout, FFB Damping translations
    Fixed PIT text overflowing container on HUD leaderboard in some languages
    Fixed issue where simulate/retirement screen could become unresponsive when choosing no during exit confirmation.
    Adjusted loading screen gradient to provide more positive feedback at lower levels
    Added leaderboard class icon for GT40Cup, Group A, JCW, TC60


    PHYSICS
    Further differential & driveline fine tuning; further reduced crankshaft mass (reduces overall engine inertia); reduced axle shaft mass & slightly reduced wheel bearing losses (slightly increases top speed & improves differential functionality)
    Further tire tread adjustments for all cars (generally less speed sensitivity, slightly sharper peak slip angles)
    Revised tire grip falloff rates when under and over optimal operating temperature, & added rates to several tires that didn´t feature substantial falloff rates
    Further revisions to rain tire compounds
    Slightly reduced efficiency of slicks on wet surface
    Slightly increased tire automatic preheating ratio before race starts
    Adjusted optimal temperature ranges for carbon & steel brakes
    Adjusted brake heating & cooling rates for all cars
    GT3 cars now use steel brakes instead of carbon ceramic
    Revised Kart / superkart physics (tires, driveline)
    Fixed errors in front tire tread for Fusca Classic FL
    Fixed error on Super V8 Hard tire compound
    Replaced Roco tire physics to better match the one from its P3 opponents
    Slightly adjusted F-Classic G3M1 torque curve
    Moved default brake bias slightly rearwards for F1 cars, Porsches, P1 cars (require setup reset)
    Minor Procar Group A, Caterham, Porsche Cup & Superkart revisions (require setup reset)
    Minor F-V10 G1 / Mclaren MP4-12 aero corrections to front wing yaw & pitch sensivity
    Minor adjustments to default FFB (communicates rear end better from vehicle yaw rate developing on turn in and countersteer on rear tyres sliding)
    Improved FFB damping function: it´s now non-linear with very little effect in small /slow steering inputs, more on really fast & bigger inputs
    Reduced effects of tire flatspots on FFB


    AI
    Added parameter to callibrate AI traction off the line on a wet surface vs player
    Added parameter to control how far ahead AI cars factor lapped cars ahead per type of car
    Adjusted AI performance on wet (both on slicks and wet tires), correcting some generally large discrepancies in each case
    General AI performance callibration pass for all cars
    Further adjustments to AI throttle application for various cars
    Further adjustments to AI aggression scalars per car
    Further reduced AI lateral jerkiness/weaving/abruptness
    General AI callibration for various cars
    Bumped AI aggression scalars, reduced AI extra awareness with human scalars to better exploit latest AI code developments & better raceability


    AUDIO
    Sprint Race: Improved off-throttle pops, further polished engine sound loops
    Caterham Academy: Improved off-throttle pops, further polished engine sound loops


    TRACKS
    Spa: Minor art pass
    VIR: Rebuilt collision walls to latest tandards; fixed disappearing pit guy for north pitlane layouts
    Velo Citta: Added terrain shadow casters; minor corrections & fixes
    Hockenheim: Reduced road mesh noise; Minor bug fixes; Updated TV cameras & added VR cameras to all layouts
    Reduced road mesh noise forGoiania, Jerez, Velopark
    Interlagos Historic: Minor bug fixes
    Cascais: Reduced road mesh noise; Fixed a few LOD pop issues
    Montreal Modern:Reduced road mesh noise; minor bug fixes
    Brands Hatch: Reduced road mesh noise; minor bug fixes
    Spielberg:Reduced road mesh noise, minor bug fixes
    Adjusted drone animations & removed excessive number on some tracks


    VEHICLES
    Added 8 new Chevette skins (10 in total)
    Added street tire tread for external model of Camaro SS, McLaren F1, Ultima GTR, Copa Fusca, Opala 79 and Opala OldStock
    Corrected headlights effect for Mclaren F1 GTR & BMW M6 GT3
    Fixed kart LODs to avoid visible opponents legs popping
    Further brake glow range adjustment to better match physics heating & cooling rates
    F301 and F309: Improved cockpit windshield glass material and rain drops
    Sprintrace: Added boot and wing to cockpit
    Mini: Fixed wipers not working in cockpit view; Improved cockpit carbon material
    Further adjusted backfire parameters (less backfiring when lifting off throttle)
    Added visible onboard brake glow for cars with visible brake discs from cockpit
    Gol Classic B: Corrected wrong number #94 now #65; 3 teammate skins added
    Ginetta G40 Cup / GT5 livery updates to #05 #10 #28 #32 #38
    Porsche 991 Cup 2: Fixed small glitch in cockpit model


    Our January 2021 Development Update should be posted tomorrow with further info about some of these changes, along with news about the roadmap for upcoming content & developments - make sure to check it out!"