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ManoNegra #1345 Kijött a harmadik frissítés a bétához.
SPOILER! Kattints ide a szöveg elolvasásához!BETA3 HIGHLIGHTS:
As per last week, a complementary build will be deployed tomorrow for minor updates
Plenty of new content, although most will need to be rounded up on tomorrow´s complementary build
Added initial support for Multiplayer (UI functional but still early WIP)
Second pass for custom HUD, including virtual mirror & timing info
Car Setup Menu Options Menu in-session postponed for another build to BETA4
Default & Recommended AI Aggression setting now is @ 50%
Substantial Art, Audio, AI & Physics adjustments - too many highlights to list, too much work still to do but another solid step on these finetuning processes
For specific reports in each development front, please use the dedicated topics below:
UI&HUD
Physics&AI (SOON)
Audio
Track
Vehicle
Multiplayer (SOON)
Full BETA3 Changelog:
NEW CONTENT - TRACKS
Added Guaporé
Added Velo Cittá Main Layout
NEW CONTENT - VEHICLES
Added Copa Truck Series
Added Formula Classic Gen2 Series
Added Kart GX390 Race
Added Kart Gx390 Rental
GENERAL
Added Beta support for Multiplayer (UI still early WIP)
Fixed missing pitcrew animations (historical series use modern crews as placeholders)
UI
Fixed quit confirm menu direction (pause menu)
Added multiplayer browser / lobby
First pass for in-game multiplayer leaderboards/menus.
Fixed triple screen text entry units
Fixed best lap not correctly displayed in SP session results
Fixed class select list auto-filling items beyond dialog bounds
Fixed retire to pits not opening confirmation dialog
Fixed clutch deadzone increment button modifying clutch sensitivity
Fixed multiplayer browser 21:9 alignment
Fixed splashcreen background alignment in 16:10 aspect
HUD
Added all HUD modes except telemetry
Add position/lap info full+light
Add leaderboard to Full mode
Pit lane messages / timer etc
Cooldown lap messages
Formation lap messages / position info
Various flags/messages
AUDIO
Corrected idle loops on MIT LancerR, RS, Puma P052, MCR2000, Caterham Superlight, 620R
Adjusted attenuation curve on all cars
Increased AI car sound volume while racing
Fixed missing shift sounds in F-Classics: G1M1, G2M2, G3M1, G3M3, G1M1, G1M2, G2M1, G2M2
Reverb increased slightly on all tracks.
New start lights countdown volume increased (was too low in Beta2)
MRX gearshift sound lowered
Ultima Road decrease gearchange volume
Scrape sound altered, volume buildup changed.
PHYSICS
Extensive revisions to all player physics
Minor tire model adjustments (most notable is fixing excessive load stiffness increment with pressure on GT & Prototype tyres - fixes the bouncing)
Reduced default steering lock in formula cars
Further reduced wet rolling resistance
Increased default boost in F-Classic Gen1 to 80% (from 60%)
Fixed error with ARC Camaro tyres having larger rear tyres (all 4 now are equal)
Adjusted FFB Steering Rack Maxforce on several cars
AI
Extensive revisions to all AI physics
Adjusted AI code to minimize chances of it going off-track in avoidance of other cars
Increased AI brake power globally
Added AI Aggression Scalars to all cars, adjusting the player global setting to better suit the type of car / class in use
Added some extra AI variation to generic driver personalities (for more AI action)
Increased AI awareness paraameter
TRACKS
Track penalties and surface physics/collision fixes: VIR, Ortona, Campo Grande, Goiania
Incremental graphical/optimization update to Kyalami (more upcoming)
More tweaks to overall weather/climate settings
Enhanced Brands Hatch bumps in road patches (if suitable will be applied to other tracks)
Fixed bug with Imola 2001 not registering lap 1
Improved AI lines for Londrina and Kyalami Historic
Added trackside cameras for Jerez
VEHICLES
Updated paint material for more appropriate levels of reflection for each car
Updated Copa Uno Cockpit
Added new liveries for Ultima Race, F-Reiza, Old Stock, Metalmoro MRX
SuperV8: Fixed car shadow, cockpit holes, lights

Utoljára szerkesztette: ManoNegra, 2020.03.12. 21:26:36