DayZ - Zombie apocalypse online FFA permadeath survival (Arma II mod)


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  • Nekrofil
    #499
    1.7.2.3:
    Developer's Note:
    * Make sure you run ArmA2 Beta build 94759 or above

    Changelog:
    * [FIXED] Ghillie and skin removal on login ( https://dev-heaven.net/issues/36666 )
    * [FIXED] Arma X stuck on loading screen ( https://dev-heaven.net/issues/36647 )
    * [FIXED] AKS_74_kobra classname incorrectly named ( https://dev-heaven.net/issues/36680 )
    * [NEW] Server side performance tweaks and improvments
    * [FIXED] Infected detect players from too far away (reduced by about 20%)
    * [FIXED] Disconnect updates not being correctly applied (caused inventory issues)
    * [FIXED] Bear traps not appearing for spawn (low spawn)


    1.7.2.1 - Changelog:
    * [FIXED] Infected attack those they cannot see ( https://dev-heaven.net/issues/36375 )
    * [FIXED] Wearing clothes makes you invisible ( https://dev-heaven.net/issues/36371 )
    * [FIXED] New authentication method causing lockups on full servers (Reverted use of publicVariableServer)
    * [FIXED] Pressing ALT key caused spamming of server sync ( No longer spams for sync'ing a character )