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MAGYAR SZÖVETSÉG

ELDER SCROLLS ÚTMUTATÓ

  • PiszkosFred
    #732
    A rossz hir elore, pedig biztam benne, ez igy felkesz megoldas... :(

    How will the first and third-person perspectives differ from mainline Elder Scrolls games to better suit an MMO?

    "We are still working on this system, but as it stands right now, we have first and third person support, just like in any other Elder Scrolls game. The only difference is that you don't see your hands and weapons in first-person mode.

    A jo hir viszont:

    Elder Scrolls games are known for allowing players to walk in one direction and freely discover dungeons and missions outside of specific quest lines. Will The Elder Scrolls Online offer a similar level of freedom?

    "Absolutely, our quest/exploration system was designed around this idea. In general, you can just walk across the area you are in, and the game's compass will lead you to areas to explore.

    "When you find those areas, you'll find something fun to do, and you'll be rewarded right there - you don't need to go talk to an NPC to direct you to a quest.

    "You can just find it yourself. We do limit somewhat the area that a player can explore based on level - if you get too far afield, you start running into enemies that are more difficult. Still, there's so much content that you don't have to do it all to progress to the next area."


    http://www.digitalspy.co.uk/gaming/interviews/a458194/elder-scrolls-online-interview-the-beta-first-person-and-skyrim.html