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    #18186
    ZOS_BrianWheeler mod
    1:16PM Staff Post
    The team is working hard on Imperial City and making sure it's as enjoyable as a PVP and PVE zone. In the meantime, we do keep an eye on Cyrodiil and the issues with the Alliance war as a whole and make adjustments as soon as we can get them in there. Recently the postern doors and server roll-back/save issues were resolved and now the team has a few other things we're adding that I can finally mention =)

    Oil Pots will be getting a deadzone added to them so the oil has to travel atleast 6 meters before arming. This should help with the PBAE use of Oil pots. I can't promise exactly when this is going in as we need more testing on it, but that's the initial update for Oil pots.

    As far as the AE cap damage is concerned, the Combat team has been looking at options for handling it and will post something when they are comfortable with doing so.

    Forward Camps are going to get an Alliance Rank requirement to purchase added to them for helping limit the amount of self alliance "trolling". Short of increasing the price to a very high amount, we've read many other suggestions on the boards here and are taking this as a first step.

    A teleport border around Cyrodiil play-space is being put into the game to also help with putting forward camps in "out of bounds" areas.

    We continue to monitor population in both the EU and the US for Campaigns and will adjust them as necessary.