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  • danone
    #10350
    "So what i found was that if you try and put to many starts into a skill the progression of a skill will start to slow down. For example i had a dragon knight with over 400 armor early game, but the more points i tried to put into defense the less and less i got out of it. At one point i could put into 100 extra defense and it gave me 20 points in return. This is to stop people from just stacking a curtain stat.

    As the game moves on though i noticed my cap was slowly raised meaning i could have more armor before i hit the softcap.

    The reason this is important is because someone could abuse the mana regen stat for example and just spam overpower spells. It also pushes people to put stats in other places and not just stack a curtain stat.
    " Link