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MAGYAR SZÖVETSÉG
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#1016
Ez pedig egy apro valasz arra, hogy ha "jonnek az oroszok" stb aranyparokat hogy lehet ha nem is megoldani, de korrigalni picit, segiteni vagy hatraltatni stb.
With alliances as obviously cool as the Ebonheart Pact (hey, you know I’m right), would faction imbalance be a concern? I asked how the game is set up to take care of any problems with player proportions in the alliances.
"The only place that has an effect is in our PvP system, so really that's where the joy of three sides comes in. Yes, in two sided PvP system 51% to 49% is deadly, one side wins all the time. In 3sided it's a lot hazier than that. One system that let's say one side has 40%, there's still 60% of the world against you, these are still overwhelming odds. Even if at 50%, you still have 50% of the world against you; they're not all going to be on the same team, but they're against you. There are things in the game we can do, like travel times and respawn times, mobile graveyards to make it easier to catch up so you're not getting beaten up over and over."