• Skypack
    #40625
    1.14
    - New autosaved replay options and UI added to launcher main theme
    - Handicap (ballast & restrictor) options in custom championship mode
    - New Audi TT Cup
    - New Audi TT RS (VLN)
    - New Audi R8 GT3 2016
    - New Audi R18 LMP1 2014
    - New Lotus 3-Eleven (race)
    - New McLaren 570S
    - New McLaren P1 GTR
    - New Maserati MC12 GT1
    - New Toyota Celica ST185 Group A
    - Mandatory pitstop window is now related to pit entry timing (replacing old system)
    - Pitstop animation enabled with oculus or STAY_IN_CAR enabled (system/cfg/pitstop.ini)
    - Added Position set digital script
    - Added ballast and restrictor option offline for championships and multiplayer. Work in Progress for offline quick race and race weekend UI
    - Added wind algorithm
    - If controller is keyboard then Pitstop app is replaced by mouse pitstop
    - Mouse pitstop with Mouse Steering enabled is now working correctly
    - Tweaked backfire flash flames in many cars
    - Realtime app: qualify/practice colors are based on leaderboard position, race color on current position
    - Added DIGITAL_PANEL script to display current position and P2P on car's external panels (Audi TT Cup)
    - Added FUEL_PERC script to show fuel quantity as percentage (McLaren 570S)
    - Fixed broken UI interaction due to session switching when pitstop was not finished
    - Fixed rare automatic pitstop activation at car spawning in the pit
    - Fixed deadzone for gamepads
    - Fixed Tyre App thermal value for exploded tyres
    - Minimum for automatic reset tyre on track is now 2
    - Fixed flag rendering in VR with PP off (again, hopefully for real this time)
    - Fixed Achievements from unlocking when car is blackflagged
    - Pitstop app: new tyre pressure can only differ from the current one by 4psi (because of minimal height rule)
    - Added Push To Pass system (Audi TT Cup), P2P amount depends on grid position, enabled in Practice and Race sessions only
    - Added physics option for different fuel weight/density
    - Adjusted Lotus 98T tyre wear
    - Fixed old pitstop UI from allowing more fuel when setup is fixed
    - Added Black Flag description
    - Added Online time of day multiplier (x1 to x10)
    - Added track animated starting lights
    - Added blink feature to RPM SERIES script (updated all relevant cars)
    - Added acServerManager 1.14.0
    - Added Time multiplier
    - Added Wind
    - Added Restrictor (BoP)
    - Fixed BoP server message to client
    - Fixed bug on client fixed setup 2nd reloading
    - Added resolution string on splash screen
    - Added "safe mode" initialization when first DX11 init fails, it will try again with desktop resolution and AA/Fullscreen off
    - Added AI Aggression selection
    - More AI differences within a single lap to generate more battles
    - Added AI wing setup variations
    - Added new Random camera mode algorithm
    - Fixed driver model visibility bug in Random camera mode
    - Removed AI slowdown hack for cars with spool differentials
    - Improved Downshift Protection algorithm
    - Fixed AI giving away green light by flooring gas 500ms in advance
    - New AI algorithms for understeer detection and downshifting
    - Fixed Car Engineering app sometimes reporting wrong total and sprung weights
    - Added Fuel x Time on Setup Fuel tab and pitapp (optional section in car.ini [FUEL_EXT] KG_PER_LITER=value)
    - Added best splits at the end of the race on leaderboard timetable
    - Tweaked leaderboard to show player name/position even if that player has disconnected
    - Updated Steam statistic reader to synchronize steam achievement
    - Added "virtual desktops" functionality to in-game GUI (cyclable through ctrl+u key combination)
    - Fixed session synchronization issue when session switches while a new player is joining
    - AI is now using kers
    - Fixed Nissan Skyline R34 having downshift protection when it should not
    - Added "variation" slider for AI. It will randomize the AI level in the range selected.
    - Fixed Nissan GT3 texture map on lod B
    - Added player's nation flag support (not valid flag will be rendered as AC logo)
    - Added new Driver Label GUI (customizable in \system\cfg\name_displayer.ini)
    - Added nation flags on leaderboard GUI
    - Tweaked opponents list to include nationality
    - Update special events to include nationality
    - Added Mandatory Pit warning message at the start of the race
    - Added minisectors to overlay leaderboard and performance delta app, this can be disabled through [Documents]/Assetto Corsa/cfg/gameplay.ini
    - Some template updates to existing content
    - Porsche 911 RSR 2017 template added
    - Templates added for Lotus 3-Eleven, Audi TT Cup, Audi TT VLN, McLaren 570S, Mclaren P1 GTR, Toyota Celica ST185, Maserati MC12 GT1
    - Minor graphical updates on the Porsche 911 GT3 Cup and Lotus Exige V6 Cup
    - Digital display script tweaks across the board
    - Fixed a bug on Nissan GTR GT3 LOD B
    - Minor livery fix on Glickenhoue SGC003
    - Python new functions:
    getWindSpeed
    getWindDirection
    getDriverNationCode(CAR_ID)
    getCarSkin(CAR_ID)